factored out the EFFv2 saving into EFFImporter
[gemrb.git] / gemrb / GUIScripts / bg2 / CharGen.py
blob0059419d193feefa04989f3af07fe0f70bbb1bef
1 # GemRB - Infinity Engine Emulator
2 # Copyright (C) 2003 The GemRB Project
4 # This program is free software; you can redistribute it and/or
5 # modify it under the terms of the GNU General Public License
6 # as published by the Free Software Foundation; either version 2
7 # of the License, or (at your option) any later version.
9 # This program is distributed in the hope that it will be useful,
10 # but WITHOUT ANY WARRANTY; without even the implied warranty of
11 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 # GNU General Public License for more details.
14 # You should have received a copy of the GNU General Public License
15 # along with this program; if not, write to the Free Software
16 # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 #character generation (GUICG 0)
20 import GemRB
21 import CharGenCommon
22 import GUICommonWindows
24 def OnLoad():
25 GemRB.SetVar("Gender",0) #gender
26 GemRB.SetVar("Race",0) #race
27 GemRB.SetVar("Class",0) #class
28 GemRB.SetVar("Class Kit",0) #class
29 GemRB.SetVar("Alignment",-1) #alignment
31 GUICommonWindows.PortraitWindow = None
33 MyChar = GemRB.GetVar ("Slot")
34 GemRB.CreatePlayer ("charbase", MyChar | 0x8000, 0, 11 ) # 11 = force bg2
35 CharGenCommon.DisplayOverview (1)
37 return