factored out the EFFv2 saving into EFFImporter
[gemrb.git] / gemrb / core / DisplayMessage.h
blob9fc781b5d3ac011b3b145bb44106e0f02763d5e1
1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003-2005 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 /**
22 * @file DisplayMessage.h
23 * Declaration of the DisplayMessage class used for displaying messages in
24 * game message window
27 #ifndef DISPLAYMESSAGE_H
28 #define DISPLAYMESSAGE_H
30 #include "exports.h"
32 #include "ActorMgr.h"
34 class GEM_EXPORT DisplayMessage
36 private:
37 bool ReadStrrefs();
39 public:
40 DisplayMessage(void);
42 /** returns a string reference from a string reference index constant */
43 ieStrRef GetStringReference(int stridx) const;
44 /** returns true if a string reference for a string reference index constant exists */
45 bool HasStringReference(int stridx) const;
46 /** returns the speaker's color and name */
47 unsigned int GetSpeakerColor(const char *&name, const Scriptable *&speaker) const;
48 /** displays any string in the textarea */
49 void DisplayString(const char *txt, Scriptable *speaker=NULL) const;
50 /** displays a string constant in the textarea */
51 void DisplayConstantString(int stridx, unsigned int color, Scriptable *speaker=NULL) const;
52 /** displays actor name - action : parameter */
53 void DisplayConstantStringNameString(int stridx, unsigned int color, int stridx2, const Scriptable *actor) const;
54 /** displays a string constant followed by a number in the textarea */
55 void DisplayConstantStringValue(int stridx, unsigned int color, ieDword value) const;
56 /** displays a string constant in the textarea, starting with speaker's name */
57 void DisplayConstantStringName(int stridx, unsigned int color, const Scriptable *speaker) const;
58 /** displays a string constant in the textarea, starting with actor, and ending with target */
59 void DisplayConstantStringAction(int stridx, unsigned int color, const Scriptable *actor, const Scriptable *target) const;
60 /** displays a string in the textarea */
61 void DisplayString(int stridx, unsigned int color, ieDword flags) const;
62 void DisplayString(const char *text, unsigned int color, Scriptable *target) const;
63 /** displays a string in the textarea, starting with speaker's name */
64 void DisplayStringName(int stridx, unsigned int color, const Scriptable *speaker, ieDword flags) const;
65 void DisplayStringName(const char *text, unsigned int color, const Scriptable *speaker) const;
68 extern GEM_EXPORT DisplayMessage * displaymsg;
70 #endif