1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
27 Factory::Factory(void)
31 Factory::~Factory(void)
33 for (unsigned int i
= 0; i
< fobjects
.size(); i
++) {
34 delete( fobjects
[i
] );
38 void Factory::AddFactoryObject(FactoryObject
* fobject
)
40 fobjects
.push_back( fobject
);
43 int Factory::IsLoaded(const char* ResRef
, SClass_ID type
) const
45 for (unsigned int i
= 0; i
< fobjects
.size(); i
++) {
46 if (fobjects
[i
]->SuperClassID
== type
) {
47 if (strnicmp( fobjects
[i
]->ResRef
, ResRef
, 8 ) == 0) {
55 FactoryObject
* Factory::GetFactoryObject(int pos
) const
60 void Factory::FreeObjects(void)
62 for (unsigned int i
= 0; i
< fobjects
.size(); i
++) {
63 delete( fobjects
[i
] );