1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2007 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22 #include "RGBAColor.h"
27 class GEM_EXPORT Image
{
29 Image(unsigned int height
, unsigned int width
);
31 Color
GetPixel(unsigned int x
, unsigned int y
) const
33 if (x
>= width
|| y
>= height
) {
34 static const Color black
= { 0, 0, 0, 0 };
37 return data
[width
*y
+x
];
40 void SetPixel(unsigned int x
, unsigned int y
, Color idx
)
42 if (x
>= width
|| y
>= height
)
44 data
[width
*y
+x
] = idx
;
47 unsigned int GetHeight() const
51 unsigned int GetWidth() const
55 Sprite2D
*GetSprite2D();
57 unsigned int height
, width
;