1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
19 #ifndef PALETTEDIMAGEMGR_H
20 #define PALETTEDIMAGEMGR_H
24 #include "System/DataStream.h"
29 * Base class for Paletted Imqge plugins
31 * This represents a false color image that is combined with
32 * color data to generate a real image.
34 class GEM_EXPORT PalettedImageMgr
: public Resource
{
36 static const TypeID ID
;
38 PalettedImageMgr(void);
39 virtual ~PalettedImageMgr(void);
41 * Returns a @ref{Sprite2D} that has been colored with the given palette.
43 * @param[in] type Type of palette to use.
44 * @param[in] paletteIndex Array of palettes to use.
46 virtual Sprite2D
* GetSprite2D(unsigned int type
, ieDword paletteIndex
[8]) = 0;