factored out the EFFv2 saving into EFFImporter
[gemrb.git] / gemrb / core / TileOverlay.h
blob642f1d39ae6258616912de5698f77bda22ebf0a7
1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #ifndef TILEOVERLAY_H
22 #define TILEOVERLAY_H
24 #include "exports.h"
26 #include "Tile.h"
28 #include <vector>
30 extern bool RedrawTile;
32 class GEM_EXPORT TileOverlay {
33 public:
34 int w, h;
35 //std::vector<Tile*> tiles;
36 Tile** tiles;
37 int count;
38 public:
39 TileOverlay(int Width, int Height);
40 ~TileOverlay(void);
41 void AddTile(Tile* tile);
42 void Draw(Region viewport, std::vector< TileOverlay*> &overlays);
43 void BumpViewport(const Region &viewport, Region &vp);
46 #endif