1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 #define FEAT_AEGIS_OF_RIME 0
21 #define FEAT_AMBIDEXTERITY 1
22 #define FEAT_AQUA_MORTIS 2
23 #define FEAT_ARMORED_ARCANA 3
24 #define FEAT_ARMOUR_PROFICIENCY 4
25 #define FEAT_ARTERIAL_STRIKE 5
26 #define FEAT_BLIND_FIGHT 6
27 #define FEAT_BULLHEADED 7
29 #define FEAT_COMBAT_CASTING 9
30 #define FEAT_COURTEOUS_MAGOCRACY 10
31 #define FEAT_CRIPPLING_STRIKE 11
33 #define FEAT_DEFLECT_ARROWS 13
34 #define FEAT_DIRTY_FIGHTING 14
35 #define FEAT_DISCIPLINE 15
37 #define FEAT_ENVENOM_WEAPON 17
38 #define FEAT_EXOTIC_BASTARD 18
39 #define FEAT_EXPERTISE 19
40 #define FEAT_EXTRA_RAGE 20
41 #define FEAT_EXTRA_SHAPESHIFTING 21
42 #define FEAT_EXTRA_SMITING 22
43 #define FEAT_EXTRA_TURNING 23
44 #define FEAT_FIENDSLAYER 24
45 #define FEAT_FORESTER 25
46 #define FEAT_GREAT_FORTITUDE 26
47 #define FEAT_HAMSTRING 27
48 #define FEAT_HERETICS_BANE 28
49 #define FEAT_HEROIC_INSPIRATION 29
50 #define FEAT_IMPROVED_CRITICAL 30
51 #define FEAT_IMPROVED_EVASION 31
52 #define FEAT_IMPROVED_INITIATIVE 32
53 #define FEAT_IMPROVED_TURNING 33
54 #define FEAT_IRON_WILL 34
55 #define FEAT_LIGHTNING_REFLEXES 35
56 #define FEAT_LINGERING_SONG 36
57 #define FEAT_LUCK_OF_HEROES 37
58 #define FEAT_MARTIAL_AXE 38
59 #define FEAT_MARTIAL_BOW 39
60 #define FEAT_MARTIAL_FLAIL 40
61 #define FEAT_MARTIAL_GREATSWORD 41
62 #define FEAT_MARTIAL_HAMMER 42
63 #define FEAT_MARTIAL_LARGESWORD 43
64 #define FEAT_MARTIAL_POLEARM 44
65 #define FEAT_MAXIMIZED_ATTACKS 45
66 #define FEAT_MERCANTILE_BACKGROUND 46
67 #define FEAT_POWER_ATTACK 47
68 #define FEAT_PRECISE_SHOT 48
69 #define FEAT_RAPID_SHOT 49
70 #define FEAT_RESIST_POISON 50
71 #define FEAT_SCION_OF_STORMS 51
72 #define FEAT_SHIELD_PROF 52
73 #define FEAT_SIMPLE_CROSSBOW 53
74 #define FEAT_SIMPLE_MACE 54
75 #define FEAT_SIMPLE_MISSILE 55
76 #define FEAT_SIMPLE_QUARTERSTAFF 56
77 #define FEAT_SIMPLE_SMALLBLADE 57
78 #define FEAT_SLIPPERY_MIND 58
79 #define FEAT_SNAKE_BLOOD 59
80 #define FEAT_SPELL_FOCUS_ENCHANTMENT 60
81 #define FEAT_SPELL_FOCUS_EVOCATION 61
82 #define FEAT_SPELL_FOCUS_NECROMANCY 62
83 #define FEAT_SPELL_FOCUS_TRANSMUTE 63
84 #define FEAT_SPELL_PENETRATION 64
85 #define FEAT_SPIRIT_OF_FLAME 65
86 #define FEAT_STRONG_BACK 66
87 #define FEAT_STUNNING_FIST 67
88 #define FEAT_SUBVOCAL_CASTING 68
89 #define FEAT_TOUGHNESS 69
90 #define FEAT_TWO_WEAPON_FIGHTING 70
91 #define FEAT_WEAPON_FINESSE 71
92 #define FEAT_WILDSHAPE_BOAR 72
93 #define FEAT_WILDSHAPE_PANTHER 73
94 #define FEAT_WILDSHAPE_SHAMBLER 74