The Great Rename (Part 1)
[gemrb.git] / gemrb / plugins / MUSImporter / MUSImporter.h
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1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 * $Id$
22 #ifndef MUSIMP_H
23 #define MUSIMP_H
25 #include "../Core/MusicMgr.h"
26 #include "../Core/FileStream.h"
27 #include <stdio.h>
29 /**MUS PlayList Importer
30 *@author GemRB Development Team
33 struct PLString {
34 char PLFile[10];
35 char PLLoop[10];
36 char PLTag[10];
37 char PLEnd[10];
38 unsigned int soundID;
41 class MUSImp : public MusicMgr {
42 private:
43 bool Initialized;
44 bool Playing;
45 char PLName[32];
46 int PLpos, PLnext;
47 FileStream* str;
48 std::vector< PLString> playlist;
49 unsigned int lastSound;
50 private:
51 void PlayMusic(int pos);
52 void PlayMusic(char* name);
53 public:
54 MUSImp();
55 ~MUSImp();
56 /** Loads a PlayList for playing */
57 bool OpenPlaylist(const char* name);
58 /** Initializes the PlayList Manager */
59 bool Init();
60 /** Switches the current PlayList while playing the current one */
61 int SwitchPlayList(const char* name, bool Hard);
62 /** Ends the Current PlayList Execution */
63 void End();
64 void HardEnd();
65 /** Start the PlayList Music Execution */
66 void Start();
67 /** Plays the Next Entry */
68 void PlayNext();
69 /** Returns whether music is currently playing */
70 bool IsPlaying() { return Playing; }
71 /** Returns whether given playlist is currently loaded */
72 bool CurrentPlayList(const char* name);
73 public:
74 void release(void)
76 delete this;
80 #endif