GameScript: Move initialization out of constructor.
[gemrb.git] / gemrb / core / TileMap.h
blob8f709626d52a3ed31e2643296405cd8b2b80a55b
1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #ifndef TILEMAP_H
22 #define TILEMAP_H
24 #include "exports.h"
25 #include "TileOverlay.h"
26 #include "Polygon.h"
27 #include "GameScript.h"
29 //special container types
30 #define IE_CONTAINER_PILE 4
32 class GEM_EXPORT TileMap {
33 private:
34 std::vector< TileOverlay*> overlays;
35 std::vector< TileOverlay*> rain_overlays;
36 std::vector< Door*> doors;
37 std::vector< Container*> containers;
38 std::vector< InfoPoint*> infoPoints;
39 std::vector< TileObject*> tiles;
40 bool LargeMap;
41 public:
42 TileMap(void);
43 ~TileMap(void);
45 Door* AddDoor(const char* ID, const char* Name, unsigned int Flags,
46 int ClosedIndex, unsigned short* indices, int count,
47 Gem_Polygon* open, Gem_Polygon* closed);
48 //gets door by active region (click target)
49 Door* GetDoor(Point &position);
50 //gets door by activation position (spell target)
51 Door* GetDoorByPosition(Point &position);
52 Door* GetDoor(unsigned int idx);
53 Door* GetDoor(const char* Name);
54 size_t GetDoorCount() { return doors.size(); }
55 //update doors for a new overlay
56 void UpdateDoors();
58 /* type is an optional filter for container type*/
59 void AddContainer(Container *c);
60 //gets container by active region (click target)
61 Container* GetContainer(Point &position, int type=-1);
62 //gets container by activation position (spell target)
63 Container* GetContainerByPosition(Point &position, int type=-1);
64 Container* GetContainer(const char* Name);
65 Container* GetContainer(unsigned int idx);
66 /* cleans up empty heaps, returns 1 if container removed*/
67 int CleanupContainer(Container *container);
68 size_t GetContainerCount() { return containers.size(); }
70 InfoPoint* AddInfoPoint(const char* Name, unsigned short Type,
71 Gem_Polygon* outline);
72 InfoPoint* GetInfoPoint(Point &position, bool detectable);
73 InfoPoint* GetInfoPoint(const char* Name);
74 InfoPoint* GetInfoPoint(unsigned int idx);
75 InfoPoint* GetTravelTo(const char* Destination);
76 InfoPoint* AdjustNearestTravel(Point &p);
77 size_t GetInfoPointCount() { return infoPoints.size(); }
79 TileObject* AddTile(const char* ID, const char* Name, unsigned int Flags,
80 unsigned short* openindices, int opencount,unsigned short* closeindices, int closecount);
81 TileObject* GetTile(unsigned int idx);
82 TileObject* GetTile(const char* Name);
83 size_t GetTileCount() { return tiles.size(); }
85 void ClearOverlays();
86 void AddOverlay(TileOverlay* overlay);
87 void AddRainOverlay(TileOverlay* overlay);
88 void DrawOverlays(Region screen, int rain);
89 void DrawFogOfWar(ieByte* explored_mask, ieByte* visible_mask, Region viewport);
90 Point GetMapSize();
91 public:
92 int XCellCount, YCellCount;
95 #endif