1 #####################################################
3 # This is the GemRB Configuration file. #
4 # Here are defined some default parameters for #
5 # basic configuration and paths definition. #
7 # Parameters are defined as a Name=Value pair #
8 # The Value can be of three types: #
13 # The String value is represented as follows #
14 # i.e. H:\GemRB\plugins #
15 # Integers are defined as follows #
17 # Booleans are represented as 1 or 0 in this file #
19 # Lines starting with # are ignored #
21 #####################################################
23 #####################################################
25 # Game Type [String] Use one of the following #
29 # bg2 Baldur's Gate 2 : SoA or ToB #
30 # tob Baldur's Gate 2 : ToB (obsolete) #
32 # how IceWind Dale : HoW or ToTL #
33 # iwd2 IceWind Dale 2 #
34 # pst Planescape Torment #
37 #####################################################
41 #####################################################
42 # Game Name [String] Title for GemRB window, use #
43 # anything you wish, e.g. Baldur's Gate 3: RotFL #
44 #####################################################
46 GameName=Baldur's Gate 2
48 #####################################################
50 #####################################################
58 #Bits per pixel [Integer:16,32]
64 # Delay before tooltips appear [milliseconds]
67 #####################################################
69 #####################################################
71 # All volume options are in percents, with 100 #
72 # being the normal and default volume #
74 #####################################################
76 # Choices: openal (default), none
79 # Volume of ambient sounds
82 # Volume during movie playback
85 # Volume of background music
88 # Volume of sound effects
91 # Volume of PC or NPC voices
94 #####################################################
95 # Case Sensitive Filesystem [Boolean] #
97 # If your installed game files are residing on a #
98 # case sensitive filesystem (ext2 on Linux) then #
99 # you need to set this value to 1, it has no #
100 # effect on Windows #
101 #####################################################
107 #####################################################
109 #####################################################
111 # Do not play intro videos [Boolean], useful for development
114 # Draw Frames per Second info [Boolean]
117 # Hide unexplored parts of a map
120 # Enable debug and cheat keystrokes, see docs/en/CheatKeys.txt
124 #####################################################
126 #####################################################
128 #####################################################
129 # Game Paths [String] #
131 # These are the paths where the Game you want to #
132 # play is installed. #
133 # Enter the full path to the directory. #
134 #####################################################
136 GamePath=/home/navaden/infinity/
137 CD1=/lgames/infinity/cd1/
138 CD2=/lgames/infinity/cd2/CD2/
139 CD3=/lgames/infinity/cd3/CD3/
140 CD4=/lgames/infinity/cd4/CD4/
141 CD5=/lgames/infinity/tob/CD5/
143 #####################################################
144 # GemRB Path [String] #
146 # This is the path where GemRB is stored, just #
147 # enter the full path to the GemRB executable #
148 #####################################################
152 #####################################################
153 # GemRB Cache Path [String] #
155 # This is the path where GemRB will store the #
156 # cached files, enter the full path to the GemRB #
158 #####################################################
160 CachePath=/tmp/gemrb-cache
162 #####################################################
163 # GemRB GUI Scripts Path [String] #
165 # This is the path where GemRB GUI scripts are #
166 # stored, usually these are in the GemRB directory #
167 # Enter the full path to the directory containing #
168 # the 'GUIScript' subdirectory. #
169 #####################################################
171 GUIScriptsPath=/usr/share/gemrb
173 #####################################################
174 # GemRB Plugins Path [String] #
176 # This is the path containing GemRB plugins #
177 # - shared libraries (.so) on Unixes, or #
178 # DLLs (.dll) on windows. #
179 # Enter the full path to the directory. #
181 # You may need to specify this path if running #
182 # GemRB from source directory on Linux. #
183 #####################################################
185 #PluginsPath=./plugins/
187 #####################################################
188 # GemRB Save Path [String] #
190 # This is the path where GemRB looks for saved #
192 # Enter the full path to the directory containing #
193 # e.g. the 'save' subdirectory. #
195 # You do not have to specify this if you use save #
196 # subdir in the GamePath directory. #
197 #####################################################
199 #SavePath=/mnt/windows/Programmi/Black Isle/BGII - SoA/
201 #####################################################
202 # Game Data Path [String] #
204 # This is the subdirectory under GamePath where #
205 # game data files are stored. #
207 # You probably do NOT want to specify this! #
208 #####################################################
212 #####################################################
213 # Game Data Override Path [String] #
215 # This is the subdirectory under GamePath where #
216 # game data override files are stored. #
218 # You probably do NOT want to specify this! #
219 #####################################################
221 #GameOverridePath=override
223 #####################################################
224 # GemRB Data Override Path [String] #
226 # This is the path where GemRB looks for the GemRB #
227 # data override directory. #
229 # You probably do NOT want to specify this! #
230 #####################################################
232 GemRBOverridePath=/usr/share/gemrb
234 #####################################################
236 #####################################################
238 # GemRB may enhance the GUI of the Infinity Engine #
239 # games (so far only in bg2) creating functionally #
240 # new buttons or scrollbars where they weren't #
241 # present in original games. It may improve its #
242 # usability, but is not quite compatible with #
243 # mods changing graphics and alignment in the *.chu #
244 # files (e.g. the buttons will appear in old #
245 # coordinates and may stop being clickable). #
246 #####################################################
248 # Enable all gui enhancements ? [Boolean]
251 #####################################################
253 #####################################################