1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2004 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #include "AmbientMgr.h"
25 AmbientMgr::AmbientMgr()
29 AmbientMgr::~AmbientMgr()
34 void AmbientMgr::activate(const std::string
&name
)
36 for (std::vector
<Ambient
*>::iterator it
= ambients
.begin(); it
!= ambients
.end(); ++it
) {
37 if ((*it
) -> getName() == name
) {
44 void AmbientMgr::deactivate(const std::string
&name
)
46 for (std::vector
<Ambient
*>::iterator it
= ambients
.begin(); it
!= ambients
.end(); ++it
) {
47 if ((*it
) -> getName() == name
) {
48 (*it
) -> setInactive();
54 bool AmbientMgr::isActive(const std::string
&name
) const
56 for (std::vector
<Ambient
*>::const_iterator it
= ambients
.begin(); it
!= ambients
.end(); ++it
) {
57 if ((*it
) -> getName() == name
) {
58 return (*it
) -> getFlags() & IE_AMBI_ENABLED
;