1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
26 #include "DataStream.h"
29 * Base Class for sound plugins
31 class GEM_EXPORT SoundMgr
: public Resource
{
33 static const TypeID ID
;
36 virtual ~SoundMgr(void);
38 * Read up to cnt samples into memory
40 * @param[out] memory Array to hold samples read.
41 * @param[in] cnt number of samples to read.
42 * @returns Number of samples read.
44 virtual int read_samples( short* memory
, int cnt
) = 0 ;
45 int get_channels() const
49 int get_samplerate() const
53 int get_length() const
56 } // returns the total samples count
58 int samples
; // total count of sound samples