1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2005 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
26 class GEM_EXPORT SpriteCover
{
28 unsigned char* pixels
;
29 int worldx
, worldy
; // world coords for which the cover has been computed
30 int XPos
, YPos
, Width
, Height
;
35 bool Covers(int x
, int y
, int xpos
, int ypos
, int width
, int height
) const;