1 /* GemRB - Infinity Engine Emulator
2 * Copyright (C) 2003 The GemRB Project
4 * This program is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU General Public License
6 * as published by the Free Software Foundation; either version 2
7 * of the License, or (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21 #ifndef SAVEGAMEITERATOR_H
22 #define SAVEGAMEITERATOR_H
28 #include "FileStream.h"
29 #include "ResourceManager.h"
31 #define SAVEGAME_DIRECTORY_MATCHER "%d - %[A-Za-z0-9- _]"
35 class GEM_EXPORT SaveGame
{
37 SaveGame(const char* path
, const char* name
, const char* prefix
, const char* slotname
, int pCount
, int saveID
);
39 int GetPortraitCount()
51 const char* GetPrefix()
63 const char* GetGameDate();
64 const char* GetSlotName()
69 Sprite2D
* GetPortrait(int index
);
70 Sprite2D
* GetPreview();
71 DataStream
* GetGame();
72 DataStream
* GetWmap();
73 DataStream
* GetSave();
79 char GameDate
[_MAX_PATH
];
80 char SlotName
[_MAX_PATH
];
83 ResourceManager manager
;
86 typedef std::vector
<char*> charlist
;
88 class GEM_EXPORT SaveGameIterator
{
94 SaveGameIterator(void);
95 ~SaveGameIterator(void);
97 bool RescanSaveGames();
98 int GetSaveGameCount();
99 SaveGame
* GetSaveGame(int index
);
100 void DeleteSaveGame(int index
);
101 int ExistingSlotName(int index
);
102 int CreateSaveGame(int index
, const char *slotname
, bool mqs
= false);
104 char *GetSaveName(int index
);
105 void PruneQuickSave(const char *folder
);