app-editors/zed: Stabilize 0.165.4 amd64, #948967
[gentoo/gentoo.git] / games-action / supertuxkart / files / supertuxkart-1.3-irrlicht-system-libs.patch
blob7ff7574326032b50d35f0f471b0d8430fe55cf01
1 diff -ur a/lib/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp b/lib/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp
2 --- a/lib/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp 2021-09-28 11:02:26.000000000 +0100
3 +++ b/lib/irrlicht/source/Irrlicht/CIrrDeviceLinux.cpp 2021-10-29 23:30:44.714768031 +0100
4 @@ -35,7 +35,7 @@
5 #include <GL/gl.h>
6 #ifdef _IRR_OPENGL_USE_EXTPOINTER_
7 #define GLX_GLXEXT_PROTOTYPES
8 -#include "glxext.h"
9 +#include <GL/glxext.h>
10 #endif
11 #endif
13 diff -ur a/lib/irrlicht/source/Irrlicht/COpenGLExtensionHandler.h b/lib/irrlicht/source/Irrlicht/COpenGLExtensionHandler.h
14 --- a/lib/irrlicht/source/Irrlicht/COpenGLExtensionHandler.h 2021-09-28 11:02:26.000000000 +0100
15 +++ b/lib/irrlicht/source/Irrlicht/COpenGLExtensionHandler.h 2021-10-29 23:30:44.715768059 +0100
16 @@ -30,7 +30,7 @@
17 #endif
18 #include <GL/gl.h>
19 #if defined(_IRR_OPENGL_USE_EXTPOINTER_)
20 - #include "glext.h"
21 + #include <GL/glext.h>
22 #endif
23 #include "wglext.h"
25 @@ -45,7 +45,7 @@
26 #endif
27 #include <OpenGL/gl.h>
28 #if defined(_IRR_OPENGL_USE_EXTPOINTER_)
29 - #include "glext.h"
30 + #include <GL/glext.h>
31 #endif
32 #endif
34 diff -ur a/lib/irrlicht/source/Irrlicht/COpenGLSLMaterialRenderer.h b/lib/irrlicht/source/Irrlicht/COpenGLSLMaterialRenderer.h
35 --- a/lib/irrlicht/source/Irrlicht/COpenGLSLMaterialRenderer.h 2021-09-28 11:02:26.000000000 +0100
36 +++ b/lib/irrlicht/source/Irrlicht/COpenGLSLMaterialRenderer.h 2021-10-29 23:30:44.715768059 +0100
37 @@ -20,7 +20,7 @@
38 #define WIN32_LEAN_AND_MEAN
39 #include <windows.h>
40 #include <GL/gl.h>
41 - #include "glext.h"
42 + #include <GL/glext.h>
43 #else
44 #if defined(_IRR_OPENGL_USE_EXTPOINTER_)
45 #define GL_GLEXT_LEGACY 1
46 @@ -34,7 +34,7 @@
47 #include <GL/gl.h>
48 #endif
49 #if defined(_IRR_OPENGL_USE_EXTPOINTER_)
50 - #include "glext.h"
51 + #include <GL/glext.h>
52 #endif
53 #endif