Initial Import
[glAntsMech.git] / glants_mech / linux / config.ini
blob72309cb10d1d1d9fb848dee05f1ecf5f49848be3
2 # glAnts - original config.ini
3 # file, change at your own risk
5 # if you remove this file, the program
6 # will create another one with the defaults
7 # so removing this file can be a good thing
10 # Also of note, if the system finds an error
11 # it goes with the default variable
13 # FORMAT has to be [VARIABLE_NAME]=VALUE;
14 # oh yeah, add the 'f' tag for float
16 # [VARIABLE_NAME]=VALUEf;
18 # COMMENTS are '#'
20 # Remove the comments below are your own risk
21 # they basically just define the default values
22 # used, if you remove them then you wont know
23 # what good values will look like
25 # The only things that really need changing
26 # are:
28 # USE_ANT_ENGINE: take out the little ants
30 # MAX_FIRE_ANTS: max fighter ants
32 # MAX_BOTS: number of worker ants
34 # INITIAL_ANT_FOOD: the health of the fighter
35 # ants and the workers
36 # try 10,000 and they will never die
38 # Also, you may comment one of the variables
39 # and get the default once the program runs
42 [GLANTS CONFIG]
43 # los default is 14.0
44 [LINE_OF_SIGHT]=125.0f;
46 # Used with the ai, it attacks at any point given
47 # this radius
48 # default is 4.0
49 [ATTACK_RADIUS]=4.0f;
51 # The amount of damage a bullet will inflict
52 # the damage is reduced considerably
53 # at a greater distance and its impact
54 # is great at short distances
55 # try 5000, hehe
56 # default = 280
57 [BULLET_DAMAGE]=420.0f;
59 # defaut is 4.90
60 [MIN_BULLET_SPEED]=7.20f;
62 # You can get rid of the worker ant
63 # engine and just shoot stuff
64 [USE_ANT_ENGINE]=0;
66 # the number of attack ants
67 # default is 4, but that is on a
68 # slow machine, try 50 for a 1ghz machine
69 [MAX_FIRE_ANTS]=14;
71 # number of worker ants, default=120
72 [MAX_BOTS]=1;
74 # 0 = place food in random spot
75 # 1 = place food in centralized spots
76 [USE_GARDEN_AREA]=1;
78 # the max number of pheromones
79 # an ant can leave
80 # default: 300
81 [MAX_TRAIL_STACK]=300;
83 # used with AI, if the ant life reaches
84 # this point, the ai goes berzerk
85 # and he will move a little faster
86 # default: 390
87 [DYING_STATE]=390;
89 # the number of pheromones
90 # the ants can leave on the grid
91 # default: 200, make sure not more than
92 # max_trail_stack
93 [MAX_PHEROMONES]=200;
95 # default: 1000
96 [PHEROMONE_LIFE]=1000;
98 # the time before an ant drops a pheromone
99 # default: 40
100 [PHEROMONE_DROP]=40;
102 # the number of bullets
103 # the ai has before recycle
104 # this doesnt effect that much
105 # default: 20
106 [MAX_BULLETS]=20;
108 # this is reduce rapid-fire effect
109 # slows down the rate for firing speed
110 # default: 10
111 [MAX_FIRE_SPEED]=10;
113 # the amount of food that is on the grid
114 # default: 35
115 [MAX_GARDENS]=35;
117 # the bot's speed, need I say more
118 # the fire_ants travel at a little
119 # slower speed
120 # default: 0.09
121 [BOT_SPEED]=2.29f;
123 # when the bots accelerate
124 # this the top speed
125 # default: 0.14
126 [BOT_MAX_SPEED]=3.04f;
128 # default: 1.1
129 [MIN_TURN_SPEED]=1.5f;
131 # default: 600
132 [CHECK_RESPAWN]=600;
134 # the max amount of food
135 # that can respawn at
136 # any given point in time
137 # default: 15
138 [GARD_RESPAWN_RATE]=15;
140 # default: 60
141 [MIN_STRAIGHT_STEPS]=60;
143 # default: 200
144 [MAX_STRAIGHT_STEPS]=200;
146 # default: 150
147 [MIN_STRAIGHT_STEPS_2]=150;
149 # default: 360
150 [MAX_STRAIGHT_STEPS_2]=360;
153 # this is the amount of food
154 # the ants get as well as the fire_ants
155 # default: 1000
156 [INITIAL_ANT_FOOD]=1000;
158 # the amount of food inside
159 # a block of food in the garden
160 # default: 7000
161 [INITIAL_GARD_FOOD]=7000;
163 # default: 0.3
164 [FOOD_WIDTH]=0.3f;
166 # default: 480
167 [INIT_FOOD_RATE]=480;
169 # default: 850
170 [MAX_FOOD_RATE]=850;
172 # default: 1.7
173 [MOVE_FOOD_RATE]=1.7f;
175 # default: 0.4
176 [FOOD_RATE]=0.4f;