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[glib.git] / gio / gsocketconnection.c
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1 /* GIO - GLib Input, Output and Streaming Library
3 * Copyright © 2008 Christian Kellner, Samuel Cormier-Iijima
4 * © 2008 codethink
5 * Copyright © 2009 Red Hat, Inc
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General
18 * Public License along with this library; if not, write to the
19 * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
20 * Boston, MA 02111-1307, USA.
22 * Authors: Christian Kellner <gicmo@gnome.org>
23 * Samuel Cormier-Iijima <sciyoshi@gmail.com>
24 * Ryan Lortie <desrt@desrt.ca>
25 * Alexander Larsson <alexl@redhat.com>
28 #include "config.h"
30 #include "gsocketconnection.h"
32 #include "gsocketoutputstream.h"
33 #include "gsocketinputstream.h"
34 #include <gio/giostream.h>
35 #include <gio/gsimpleasyncresult.h>
36 #include "gunixconnection.h"
37 #include "gtcpconnection.h"
38 #include "glibintl.h"
41 /**
42 * SECTION:gsocketconnection
43 * @short_description: A socket connection
44 * @include: gio/gio.h
45 * @see_also: #GIOStream, #GSocketClient, #GSocketListener
47 * #GSocketConnection is a #GIOStream for a connected socket. They
48 * can be created either by #GSocketClient when connecting to a host,
49 * or by #GSocketListener when accepting a new client.
51 * The type of the #GSocketConnection object returned from these calls
52 * depends on the type of the underlying socket that is in use. For
53 * instance, for a TCP/IP connection it will be a #GTcpConnection.
55 * Choosing what type of object to construct is done with the socket
56 * connection factory, and it is possible for 3rd parties to register
57 * custom socket connection types for specific combination of socket
58 * family/type/protocol using g_socket_connection_factory_register_type().
60 * Since: 2.22
63 G_DEFINE_TYPE (GSocketConnection, g_socket_connection, G_TYPE_IO_STREAM);
65 enum
67 PROP_NONE,
68 PROP_SOCKET,
71 struct _GSocketConnectionPrivate
73 GSocket *socket;
74 GInputStream *input_stream;
75 GOutputStream *output_stream;
77 gboolean in_dispose;
80 static gboolean g_socket_connection_close (GIOStream *stream,
81 GCancellable *cancellable,
82 GError **error);
83 static void g_socket_connection_close_async (GIOStream *stream,
84 int io_priority,
85 GCancellable *cancellable,
86 GAsyncReadyCallback callback,
87 gpointer user_data);
88 static gboolean g_socket_connection_close_finish (GIOStream *stream,
89 GAsyncResult *result,
90 GError **error);
92 static GInputStream *
93 g_socket_connection_get_input_stream (GIOStream *io_stream)
95 GSocketConnection *connection = G_SOCKET_CONNECTION (io_stream);
97 if (connection->priv->input_stream == NULL)
98 connection->priv->input_stream = (GInputStream *)
99 _g_socket_input_stream_new (connection->priv->socket);
101 return connection->priv->input_stream;
104 static GOutputStream *
105 g_socket_connection_get_output_stream (GIOStream *io_stream)
107 GSocketConnection *connection = G_SOCKET_CONNECTION (io_stream);
109 if (connection->priv->output_stream == NULL)
110 connection->priv->output_stream = (GOutputStream *)
111 _g_socket_output_stream_new (connection->priv->socket);
113 return connection->priv->output_stream;
117 * g_socket_connection_get_socket:
118 * @connection: a #GSocketConnection
120 * Gets the underlying #GSocket object of the connection.
121 * This can be useful if you want to do something unusual on it
122 * not supported by the #GSocketConnection APIs.
124 * Returns: (transfer none): a #GSocketAddress or %NULL on error.
126 * Since: 2.22
128 GSocket *
129 g_socket_connection_get_socket (GSocketConnection *connection)
131 g_return_val_if_fail (G_IS_SOCKET_CONNECTION (connection), NULL);
133 return connection->priv->socket;
137 * g_socket_connection_get_local_address:
138 * @connection: a #GSocketConnection
139 * @error: #GError for error reporting, or %NULL to ignore.
141 * Try to get the local address of a socket connection.
143 * Returns: (transfer full): a #GSocketAddress or %NULL on error.
144 * Free the returned object with g_object_unref().
146 * Since: 2.22
148 GSocketAddress *
149 g_socket_connection_get_local_address (GSocketConnection *connection,
150 GError **error)
152 return g_socket_get_local_address (connection->priv->socket, error);
156 * g_socket_connection_get_remote_address:
157 * @connection: a #GSocketConnection
158 * @error: #GError for error reporting, or %NULL to ignore.
160 * Try to get the remote address of a socket connection.
162 * Returns: (transfer full): a #GSocketAddress or %NULL on error.
163 * Free the returned object with g_object_unref().
165 * Since: 2.22
167 GSocketAddress *
168 g_socket_connection_get_remote_address (GSocketConnection *connection,
169 GError **error)
171 return g_socket_get_remote_address (connection->priv->socket, error);
174 static void
175 g_socket_connection_get_property (GObject *object,
176 guint prop_id,
177 GValue *value,
178 GParamSpec *pspec)
180 GSocketConnection *connection = G_SOCKET_CONNECTION (object);
182 switch (prop_id)
184 case PROP_SOCKET:
185 g_value_set_object (value, connection->priv->socket);
186 break;
188 default:
189 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
193 static void
194 g_socket_connection_set_property (GObject *object,
195 guint prop_id,
196 const GValue *value,
197 GParamSpec *pspec)
199 GSocketConnection *connection = G_SOCKET_CONNECTION (object);
201 switch (prop_id)
203 case PROP_SOCKET:
204 connection->priv->socket = G_SOCKET (g_value_dup_object (value));
205 break;
207 default:
208 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
212 static void
213 g_socket_connection_constructed (GObject *object)
215 GSocketConnection *connection = G_SOCKET_CONNECTION (object);
217 g_assert (connection->priv->socket != NULL);
220 static void
221 g_socket_connection_dispose (GObject *object)
223 GSocketConnection *connection = G_SOCKET_CONNECTION (object);
225 connection->priv->in_dispose = TRUE;
227 G_OBJECT_CLASS (g_socket_connection_parent_class)
228 ->dispose (object);
230 connection->priv->in_dispose = FALSE;
233 static void
234 g_socket_connection_finalize (GObject *object)
236 GSocketConnection *connection = G_SOCKET_CONNECTION (object);
238 if (connection->priv->input_stream)
239 g_object_unref (connection->priv->input_stream);
241 if (connection->priv->output_stream)
242 g_object_unref (connection->priv->output_stream);
244 g_object_unref (connection->priv->socket);
246 G_OBJECT_CLASS (g_socket_connection_parent_class)
247 ->finalize (object);
250 static void
251 g_socket_connection_class_init (GSocketConnectionClass *klass)
253 GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
254 GIOStreamClass *stream_class = G_IO_STREAM_CLASS (klass);
256 g_type_class_add_private (klass, sizeof (GSocketConnectionPrivate));
258 gobject_class->set_property = g_socket_connection_set_property;
259 gobject_class->get_property = g_socket_connection_get_property;
260 gobject_class->constructed = g_socket_connection_constructed;
261 gobject_class->finalize = g_socket_connection_finalize;
262 gobject_class->dispose = g_socket_connection_dispose;
264 stream_class->get_input_stream = g_socket_connection_get_input_stream;
265 stream_class->get_output_stream = g_socket_connection_get_output_stream;
266 stream_class->close_fn = g_socket_connection_close;
267 stream_class->close_async = g_socket_connection_close_async;
268 stream_class->close_finish = g_socket_connection_close_finish;
270 g_object_class_install_property (gobject_class,
271 PROP_SOCKET,
272 g_param_spec_object ("socket",
273 P_("Socket"),
274 P_("The underlying GSocket"),
275 G_TYPE_SOCKET,
276 G_PARAM_CONSTRUCT_ONLY |
277 G_PARAM_READWRITE |
278 G_PARAM_STATIC_STRINGS));
281 static void
282 g_socket_connection_init (GSocketConnection *connection)
284 connection->priv = G_TYPE_INSTANCE_GET_PRIVATE (connection,
285 G_TYPE_SOCKET_CONNECTION,
286 GSocketConnectionPrivate);
289 static gboolean
290 g_socket_connection_close (GIOStream *stream,
291 GCancellable *cancellable,
292 GError **error)
294 GSocketConnection *connection = G_SOCKET_CONNECTION (stream);
296 if (connection->priv->output_stream)
297 g_output_stream_close (connection->priv->output_stream,
298 cancellable, NULL);
299 if (connection->priv->input_stream)
300 g_input_stream_close (connection->priv->input_stream,
301 cancellable, NULL);
303 /* Don't close the underlying socket if this is being called
304 * as part of dispose(); when destroying the GSocketConnection,
305 * we only want to close the socket if we're holding the last
306 * reference on it, and in that case it will close itself when
307 * we unref it in finalize().
309 if (connection->priv->in_dispose)
310 return TRUE;
312 return g_socket_close (connection->priv->socket, error);
316 static void
317 g_socket_connection_close_async (GIOStream *stream,
318 int io_priority,
319 GCancellable *cancellable,
320 GAsyncReadyCallback callback,
321 gpointer user_data)
323 GSimpleAsyncResult *res;
324 GIOStreamClass *class;
325 GError *error;
327 class = G_IO_STREAM_GET_CLASS (stream);
329 /* socket close is not blocked, just do it! */
330 error = NULL;
331 if (class->close_fn &&
332 !class->close_fn (stream, cancellable, &error))
334 g_simple_async_report_take_gerror_in_idle (G_OBJECT (stream),
335 callback, user_data,
336 error);
337 return;
340 res = g_simple_async_result_new (G_OBJECT (stream),
341 callback,
342 user_data,
343 g_socket_connection_close_async);
344 g_simple_async_result_complete_in_idle (res);
345 g_object_unref (res);
348 static gboolean
349 g_socket_connection_close_finish (GIOStream *stream,
350 GAsyncResult *result,
351 GError **error)
353 return TRUE;
356 typedef struct {
357 GSocketFamily socket_family;
358 GSocketType socket_type;
359 int protocol;
360 GType implementation;
361 } ConnectionFactory;
363 static guint
364 connection_factory_hash (gconstpointer key)
366 const ConnectionFactory *factory = key;
367 guint h;
369 h = factory->socket_family ^ (factory->socket_type << 4) ^ (factory->protocol << 8);
370 /* This is likely to be small, so spread over whole
371 hash space to get some distribution */
372 h = h ^ (h << 8) ^ (h << 16) ^ (h << 24);
374 return h;
377 static gboolean
378 connection_factory_equal (gconstpointer _a,
379 gconstpointer _b)
381 const ConnectionFactory *a = _a;
382 const ConnectionFactory *b = _b;
384 if (a->socket_family != b->socket_family)
385 return FALSE;
387 if (a->socket_type != b->socket_type)
388 return FALSE;
390 if (a->protocol != b->protocol)
391 return FALSE;
393 return TRUE;
396 static GHashTable *connection_factories = NULL;
397 G_LOCK_DEFINE_STATIC(connection_factories);
400 * g_socket_connection_factory_register_type:
401 * @g_type: a #GType, inheriting from %G_TYPE_SOCKET_CONNECTION
402 * @family: a #GSocketFamily
403 * @type: a #GSocketType
404 * @protocol: a protocol id
406 * Looks up the #GType to be used when creating socket connections on
407 * sockets with the specified @family, @type and @protocol.
409 * If no type is registered, the #GSocketConnection base type is returned.
411 * Since: 2.22
413 void
414 g_socket_connection_factory_register_type (GType g_type,
415 GSocketFamily family,
416 GSocketType type,
417 gint protocol)
419 ConnectionFactory *factory;
421 g_return_if_fail (g_type_is_a (g_type, G_TYPE_SOCKET_CONNECTION));
423 G_LOCK (connection_factories);
425 if (connection_factories == NULL)
426 connection_factories = g_hash_table_new_full (connection_factory_hash,
427 connection_factory_equal,
428 (GDestroyNotify)g_free,
429 NULL);
431 factory = g_new0 (ConnectionFactory, 1);
432 factory->socket_family = family;
433 factory->socket_type = type;
434 factory->protocol = protocol;
435 factory->implementation = g_type;
437 g_hash_table_insert (connection_factories,
438 factory, factory);
440 G_UNLOCK (connection_factories);
443 static void
444 init_builtin_types (void)
446 volatile GType a_type;
447 #ifndef G_OS_WIN32
448 a_type = g_unix_connection_get_type ();
449 #endif
450 a_type = g_tcp_connection_get_type ();
451 (a_type); /* To avoid -Wunused-but-set-variable */
455 * g_socket_connection_factory_lookup_type:
456 * @family: a #GSocketFamily
457 * @type: a #GSocketType
458 * @protocol_id: a protocol id
460 * Looks up the #GType to be used when creating socket connections on
461 * sockets with the specified @family, @type and @protocol_id.
463 * If no type is registered, the #GSocketConnection base type is returned.
465 * Returns: a #GType
467 * Since: 2.22
469 GType
470 g_socket_connection_factory_lookup_type (GSocketFamily family,
471 GSocketType type,
472 gint protocol_id)
474 ConnectionFactory *factory, key;
475 GType g_type;
477 init_builtin_types ();
479 G_LOCK (connection_factories);
481 g_type = G_TYPE_SOCKET_CONNECTION;
483 if (connection_factories)
485 key.socket_family = family;
486 key.socket_type = type;
487 key.protocol = protocol_id;
489 factory = g_hash_table_lookup (connection_factories, &key);
490 if (factory)
491 g_type = factory->implementation;
494 G_UNLOCK (connection_factories);
496 return g_type;
500 * g_socket_connection_factory_create_connection:
501 * @socket: a #GSocket
503 * Creates a #GSocketConnection subclass of the right type for
504 * @socket.
506 * Returns: (transfer full): a #GSocketConnection
508 * Since: 2.22
510 GSocketConnection *
511 g_socket_connection_factory_create_connection (GSocket *socket)
513 GType type;
515 type = g_socket_connection_factory_lookup_type (g_socket_get_family (socket),
516 g_socket_get_socket_type (socket),
517 g_socket_get_protocol (socket));
518 return g_object_new (type, "socket", socket, NULL);