1 /* GLIB - Library of useful routines for C programming
2 * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
4 * GNode: N-way tree implementation.
5 * Copyright (C) 1998 Tim Janik
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the
19 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 * Boston, MA 02111-1307, USA.
24 * Modified by the GLib Team and others 1997-2000. See the AUTHORS
25 * file for a list of people on the GLib Team. See the ChangeLog
26 * files for a list of changes. These files are distributed with
27 * GLib at ftp://ftp.gtk.org/pub/gtk/.
42 * @short_description: trees of data with any number of branches
44 * The #GNode struct and its associated functions provide a N-ary tree
45 * data structure, where nodes in the tree can contain arbitrary data.
47 * To create a new tree use g_node_new().
49 * To insert a node into a tree use g_node_insert(),
50 * g_node_insert_before(), g_node_append() and g_node_prepend().
52 * To create a new node and insert it into a tree use
53 * g_node_insert_data(), g_node_insert_data_before(),
54 * g_node_append_data() and g_node_prepend_data().
56 * To reverse the children of a node use g_node_reverse_children().
58 * To find a node use g_node_get_root(), g_node_find(),
59 * g_node_find_child(), g_node_child_index(), g_node_child_position(),
60 * g_node_first_child(), g_node_last_child(), g_node_nth_child(),
61 * g_node_first_sibling(), g_node_prev_sibling(), g_node_next_sibling()
62 * or g_node_last_sibling().
64 * To get information about a node or tree use G_NODE_IS_LEAF(),
65 * G_NODE_IS_ROOT(), g_node_depth(), g_node_n_nodes(),
66 * g_node_n_children(), g_node_is_ancestor() or g_node_max_height().
68 * To traverse a tree, calling a function for each node visited in the
69 * traversal, use g_node_traverse() or g_node_children_foreach().
71 * To remove a node or subtree from a tree use g_node_unlink() or
77 * @data: contains the actual data of the node.
78 * @next: points to the node's next sibling (a sibling is another
79 * #GNode with the same parent).
80 * @prev: points to the node's previous sibling.
81 * @parent: points to the parent of the #GNode, or is %NULL if the
82 * #GNode is the root of the tree.
83 * @children: points to the first child of the #GNode. The other
84 * children are accessed by using the @next pointer of each
87 * The #GNode struct represents one node in a
88 * <link linkend="glib-N-ary-Trees">N-ary Tree</link>. fields
92 * g_node_push_allocator:
93 * @dummy: the #GAllocator to use when allocating #GNode elements.
95 * Sets the allocator to use to allocate #GNode elements. Use
96 * g_node_pop_allocator() to restore the previous allocator.
98 * Note that this function is not available if GLib has been compiled
99 * with <option>--disable-mem-pools</option>
101 * Deprecated:2.10: It does nothing, since #GNode has been converted to
102 * the <link linkend="glib-Memory-Slices">slice
105 void g_node_push_allocator (gpointer dummy
) { /* present for binary compat only */ }
108 * g_node_pop_allocator:
110 * Restores the previous #GAllocator, used when allocating #GNode
113 * Note that this function is not available if GLib has been compiled
114 * with <option>--disable-mem-pools</option>
116 * Deprecated:2.10: It does nothing, since #GNode has been converted to
117 * the <link linkend="glib-Memory-Slices">slice
120 void g_node_pop_allocator (void) { /* present for binary compat only */ }
122 #define g_node_alloc0() g_slice_new0 (GNode)
123 #define g_node_free(node) g_slice_free (GNode, node)
125 /* --- functions --- */
128 * @data: the data of the new node
130 * Creates a new #GNode containing the given data.
131 * Used to create the first node in a tree.
133 * Returns: a new #GNode
136 g_node_new (gpointer data
)
138 GNode
*node
= g_node_alloc0 ();
144 g_nodes_free (GNode
*node
)
148 GNode
*next
= node
->next
;
150 g_nodes_free (node
->children
);
158 * @root: the root of the tree/subtree to destroy
160 * Removes @root and its children from the tree, freeing any memory
164 g_node_destroy (GNode
*root
)
166 g_return_if_fail (root
!= NULL
);
168 if (!G_NODE_IS_ROOT (root
))
169 g_node_unlink (root
);
176 * @node: the #GNode to unlink, which becomes the root of a new tree
178 * Unlinks a #GNode from a tree, resulting in two separate trees.
181 g_node_unlink (GNode
*node
)
183 g_return_if_fail (node
!= NULL
);
186 node
->prev
->next
= node
->next
;
187 else if (node
->parent
)
188 node
->parent
->children
= node
->next
;
192 node
->next
->prev
= node
->prev
;
201 * @copy_func: the function which is called to copy the data inside each node,
202 * or %NULL to use the original data.
203 * @data: data to pass to @copy_func
205 * Recursively copies a #GNode and its data.
207 * Return value: a new #GNode containing copies of the data in @node.
212 g_node_copy_deep (GNode
*node
,
216 GNode
*new_node
= NULL
;
218 if (copy_func
== NULL
)
219 return g_node_copy (node
);
223 GNode
*child
, *new_child
;
225 new_node
= g_node_new (copy_func (node
->data
, data
));
227 for (child
= g_node_last_child (node
); child
; child
= child
->prev
)
229 new_child
= g_node_copy_deep (child
, copy_func
, data
);
230 g_node_prepend (new_node
, new_child
);
241 * Recursively copies a #GNode (but does not deep-copy the data inside the
242 * nodes, see g_node_copy_deep() if you need that).
244 * Returns: a new #GNode containing the same data pointers
247 g_node_copy (GNode
*node
)
249 GNode
*new_node
= NULL
;
255 new_node
= g_node_new (node
->data
);
257 for (child
= g_node_last_child (node
); child
; child
= child
->prev
)
258 g_node_prepend (new_node
, g_node_copy (child
));
266 * @parent: the #GNode to place @node under
267 * @position: the position to place @node at, with respect to its siblings
268 * If position is -1, @node is inserted as the last child of @parent
269 * @node: the #GNode to insert
271 * Inserts a #GNode beneath the parent at the given position.
273 * Returns: the inserted #GNode
276 g_node_insert (GNode
*parent
,
280 g_return_val_if_fail (parent
!= NULL
, node
);
281 g_return_val_if_fail (node
!= NULL
, node
);
282 g_return_val_if_fail (G_NODE_IS_ROOT (node
), node
);
285 return g_node_insert_before (parent
,
286 g_node_nth_child (parent
, position
),
288 else if (position
== 0)
289 return g_node_prepend (parent
, node
);
290 else /* if (position < 0) */
291 return g_node_append (parent
, node
);
295 * g_node_insert_before:
296 * @parent: the #GNode to place @node under
297 * @sibling: the sibling #GNode to place @node before.
298 * If sibling is %NULL, the node is inserted as the last child of @parent.
299 * @node: the #GNode to insert
301 * Inserts a #GNode beneath the parent before the given sibling.
303 * Returns: the inserted #GNode
306 g_node_insert_before (GNode
*parent
,
310 g_return_val_if_fail (parent
!= NULL
, node
);
311 g_return_val_if_fail (node
!= NULL
, node
);
312 g_return_val_if_fail (G_NODE_IS_ROOT (node
), node
);
314 g_return_val_if_fail (sibling
->parent
== parent
, node
);
316 node
->parent
= parent
;
322 node
->prev
= sibling
->prev
;
323 node
->prev
->next
= node
;
324 node
->next
= sibling
;
325 sibling
->prev
= node
;
329 node
->parent
->children
= node
;
330 node
->next
= sibling
;
331 sibling
->prev
= node
;
336 if (parent
->children
)
338 sibling
= parent
->children
;
339 while (sibling
->next
)
340 sibling
= sibling
->next
;
341 node
->prev
= sibling
;
342 sibling
->next
= node
;
345 node
->parent
->children
= node
;
352 * g_node_insert_after:
353 * @parent: the #GNode to place @node under
354 * @sibling: the sibling #GNode to place @node after.
355 * If sibling is %NULL, the node is inserted as the first child of @parent.
356 * @node: the #GNode to insert
358 * Inserts a #GNode beneath the parent after the given sibling.
360 * Returns: the inserted #GNode
363 g_node_insert_after (GNode
*parent
,
367 g_return_val_if_fail (parent
!= NULL
, node
);
368 g_return_val_if_fail (node
!= NULL
, node
);
369 g_return_val_if_fail (G_NODE_IS_ROOT (node
), node
);
371 g_return_val_if_fail (sibling
->parent
== parent
, node
);
373 node
->parent
= parent
;
379 sibling
->next
->prev
= node
;
381 node
->next
= sibling
->next
;
382 node
->prev
= sibling
;
383 sibling
->next
= node
;
387 if (parent
->children
)
389 node
->next
= parent
->children
;
390 parent
->children
->prev
= node
;
392 parent
->children
= node
;
400 * @parent: the #GNode to place the new #GNode under
401 * @node: the #GNode to insert
403 * Inserts a #GNode as the first child of the given parent.
405 * Returns: the inserted #GNode
408 g_node_prepend (GNode
*parent
,
411 g_return_val_if_fail (parent
!= NULL
, node
);
413 return g_node_insert_before (parent
, parent
->children
, node
);
420 * Gets the root of a tree.
422 * Returns: the root of the tree
425 g_node_get_root (GNode
*node
)
427 g_return_val_if_fail (node
!= NULL
, NULL
);
436 * g_node_is_ancestor:
438 * @descendant: a #GNode
440 * Returns %TRUE if @node is an ancestor of @descendant.
441 * This is true if node is the parent of @descendant,
442 * or if node is the grandparent of @descendant etc.
444 * Returns: %TRUE if @node is an ancestor of @descendant
447 g_node_is_ancestor (GNode
*node
,
450 g_return_val_if_fail (node
!= NULL
, FALSE
);
451 g_return_val_if_fail (descendant
!= NULL
, FALSE
);
455 if (descendant
->parent
== node
)
458 descendant
= descendant
->parent
;
468 * Gets the depth of a #GNode.
470 * If @node is %NULL the depth is 0. The root node has a depth of 1.
471 * For the children of the root node the depth is 2. And so on.
473 * Returns: the depth of the #GNode
476 g_node_depth (GNode
*node
)
490 * g_node_reverse_children:
493 * Reverses the order of the children of a #GNode.
494 * (It doesn't change the order of the grandchildren.)
497 g_node_reverse_children (GNode
*node
)
502 g_return_if_fail (node
!= NULL
);
504 child
= node
->children
;
510 last
->next
= last
->prev
;
513 node
->children
= last
;
520 * Gets the maximum height of all branches beneath a #GNode.
521 * This is the maximum distance from the #GNode to all leaf nodes.
523 * If @root is %NULL, 0 is returned. If @root has no children,
524 * 1 is returned. If @root has children, 2 is returned. And so on.
526 * Returns: the maximum height of the tree beneath @root
529 g_node_max_height (GNode
*root
)
532 guint max_height
= 0;
537 child
= root
->children
;
542 tmp_height
= g_node_max_height (child
);
543 if (tmp_height
> max_height
)
544 max_height
= tmp_height
;
548 return max_height
+ 1;
552 g_node_traverse_pre_order (GNode
*node
,
553 GTraverseFlags flags
,
554 GNodeTraverseFunc func
,
561 if ((flags
& G_TRAVERSE_NON_LEAFS
) &&
565 child
= node
->children
;
571 child
= current
->next
;
572 if (g_node_traverse_pre_order (current
, flags
, func
, data
))
576 else if ((flags
& G_TRAVERSE_LEAFS
) &&
584 g_node_depth_traverse_pre_order (GNode
*node
,
585 GTraverseFlags flags
,
587 GNodeTraverseFunc func
,
594 if ((flags
& G_TRAVERSE_NON_LEAFS
) &&
602 child
= node
->children
;
608 child
= current
->next
;
609 if (g_node_depth_traverse_pre_order (current
, flags
, depth
, func
, data
))
613 else if ((flags
& G_TRAVERSE_LEAFS
) &&
621 g_node_traverse_post_order (GNode
*node
,
622 GTraverseFlags flags
,
623 GNodeTraverseFunc func
,
630 child
= node
->children
;
636 child
= current
->next
;
637 if (g_node_traverse_post_order (current
, flags
, func
, data
))
641 if ((flags
& G_TRAVERSE_NON_LEAFS
) &&
646 else if ((flags
& G_TRAVERSE_LEAFS
) &&
654 g_node_depth_traverse_post_order (GNode
*node
,
655 GTraverseFlags flags
,
657 GNodeTraverseFunc func
,
667 child
= node
->children
;
673 child
= current
->next
;
674 if (g_node_depth_traverse_post_order (current
, flags
, depth
, func
, data
))
679 if ((flags
& G_TRAVERSE_NON_LEAFS
) &&
684 else if ((flags
& G_TRAVERSE_LEAFS
) &&
692 g_node_traverse_in_order (GNode
*node
,
693 GTraverseFlags flags
,
694 GNodeTraverseFunc func
,
702 child
= node
->children
;
704 child
= current
->next
;
706 if (g_node_traverse_in_order (current
, flags
, func
, data
))
709 if ((flags
& G_TRAVERSE_NON_LEAFS
) &&
716 child
= current
->next
;
717 if (g_node_traverse_in_order (current
, flags
, func
, data
))
721 else if ((flags
& G_TRAVERSE_LEAFS
) &&
729 g_node_depth_traverse_in_order (GNode
*node
,
730 GTraverseFlags flags
,
732 GNodeTraverseFunc func
,
743 child
= node
->children
;
745 child
= current
->next
;
747 if (g_node_depth_traverse_in_order (current
, flags
, depth
, func
, data
))
750 if ((flags
& G_TRAVERSE_NON_LEAFS
) &&
757 child
= current
->next
;
758 if (g_node_depth_traverse_in_order (current
, flags
, depth
, func
, data
))
762 else if ((flags
& G_TRAVERSE_NON_LEAFS
) &&
766 else if ((flags
& G_TRAVERSE_LEAFS
) &&
774 g_node_traverse_level (GNode
*node
,
775 GTraverseFlags flags
,
777 GNodeTraverseFunc func
,
779 gboolean
*more_levels
)
786 return (flags
& G_TRAVERSE_NON_LEAFS
) && func (node
, data
);
790 return (flags
& G_TRAVERSE_LEAFS
) && func (node
, data
);
795 node
= node
->children
;
799 if (g_node_traverse_level (node
, flags
, level
- 1, func
, data
, more_levels
))
810 g_node_depth_traverse_level (GNode
*node
,
811 GTraverseFlags flags
,
813 GNodeTraverseFunc func
,
817 gboolean more_levels
;
820 while (level
!= depth
)
823 if (g_node_traverse_level (node
, flags
, level
, func
, data
, &more_levels
))
834 * @root: the root #GNode of the tree to traverse
835 * @order: the order in which nodes are visited - %G_IN_ORDER,
836 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER.
837 * @flags: which types of children are to be visited, one of
838 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
839 * @max_depth: the maximum depth of the traversal. Nodes below this
840 * depth will not be visited. If max_depth is -1 all nodes in
841 * the tree are visited. If depth is 1, only the root is visited.
842 * If depth is 2, the root and its children are visited. And so on.
843 * @func: the function to call for each visited #GNode
844 * @data: user data to pass to the function
846 * Traverses a tree starting at the given root #GNode.
847 * It calls the given function for each node visited.
848 * The traversal can be halted at any point by returning %TRUE from @func.
852 * @G_TRAVERSE_LEAVES: only leaf nodes should be visited. This name has
853 * been introduced in 2.6, for older version use
855 * @G_TRAVERSE_NON_LEAVES: only non-leaf nodes should be visited. This
856 * name has been introduced in 2.6, for older
857 * version use %G_TRAVERSE_NON_LEAFS.
858 * @G_TRAVERSE_ALL: all nodes should be visited.
859 * @G_TRAVERSE_MASK: a mask of all traverse flags.
860 * @G_TRAVERSE_LEAFS: identical to %G_TRAVERSE_LEAVES.
861 * @G_TRAVERSE_NON_LEAFS: identical to %G_TRAVERSE_NON_LEAVES.
863 * Specifies which nodes are visited during several of the tree
864 * functions, including g_node_traverse() and g_node_find().
869 * @data: user data passed to g_node_traverse().
870 * @Returns: %TRUE to stop the traversal.
872 * Specifies the type of function passed to g_node_traverse(). The
873 * function is called with each of the nodes visited, together with the
874 * user data passed to g_node_traverse(). If the function returns
875 * %TRUE, then the traversal is stopped.
878 g_node_traverse (GNode
*root
,
880 GTraverseFlags flags
,
882 GNodeTraverseFunc func
,
885 g_return_if_fail (root
!= NULL
);
886 g_return_if_fail (func
!= NULL
);
887 g_return_if_fail (order
<= G_LEVEL_ORDER
);
888 g_return_if_fail (flags
<= G_TRAVERSE_MASK
);
889 g_return_if_fail (depth
== -1 || depth
> 0);
895 g_node_traverse_pre_order (root
, flags
, func
, data
);
897 g_node_depth_traverse_pre_order (root
, flags
, depth
, func
, data
);
901 g_node_traverse_post_order (root
, flags
, func
, data
);
903 g_node_depth_traverse_post_order (root
, flags
, depth
, func
, data
);
907 g_node_traverse_in_order (root
, flags
, func
, data
);
909 g_node_depth_traverse_in_order (root
, flags
, depth
, func
, data
);
912 g_node_depth_traverse_level (root
, flags
, depth
, func
, data
);
918 g_node_find_func (GNode
*node
,
923 if (*d
!= node
->data
)
933 * @root: the root #GNode of the tree to search
934 * @order: the order in which nodes are visited - %G_IN_ORDER,
935 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER
936 * @flags: which types of children are to be searched, one of
937 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
938 * @data: the data to find
940 * Finds a #GNode in a tree.
942 * Returns: the found #GNode, or %NULL if the data is not found
945 g_node_find (GNode
*root
,
947 GTraverseFlags flags
,
952 g_return_val_if_fail (root
!= NULL
, NULL
);
953 g_return_val_if_fail (order
<= G_LEVEL_ORDER
, NULL
);
954 g_return_val_if_fail (flags
<= G_TRAVERSE_MASK
, NULL
);
959 g_node_traverse (root
, order
, flags
, -1, g_node_find_func
, d
);
965 g_node_count_func (GNode
*node
,
966 GTraverseFlags flags
,
973 if (flags
& G_TRAVERSE_NON_LEAFS
)
976 child
= node
->children
;
979 g_node_count_func (child
, flags
, n
);
983 else if (flags
& G_TRAVERSE_LEAFS
)
990 * @flags: which types of children are to be counted, one of
991 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
993 * Gets the number of nodes in a tree.
995 * Returns: the number of nodes in the tree
998 g_node_n_nodes (GNode
*root
,
999 GTraverseFlags flags
)
1003 g_return_val_if_fail (root
!= NULL
, 0);
1004 g_return_val_if_fail (flags
<= G_TRAVERSE_MASK
, 0);
1006 g_node_count_func (root
, flags
, &n
);
1012 * g_node_last_child:
1013 * @node: a #GNode (must not be %NULL)
1015 * Gets the last child of a #GNode.
1017 * Returns: the last child of @node, or %NULL if @node has no children
1020 g_node_last_child (GNode
*node
)
1022 g_return_val_if_fail (node
!= NULL
, NULL
);
1024 node
= node
->children
;
1035 * @n: the index of the desired child
1037 * Gets a child of a #GNode, using the given index.
1038 * The first child is at index 0. If the index is
1039 * too big, %NULL is returned.
1041 * Returns: the child of @node at index @n
1044 g_node_nth_child (GNode
*node
,
1047 g_return_val_if_fail (node
!= NULL
, NULL
);
1049 node
= node
->children
;
1051 while ((n
-- > 0) && node
)
1058 * g_node_n_children:
1061 * Gets the number of children of a #GNode.
1063 * Returns: the number of children of @node
1066 g_node_n_children (GNode
*node
)
1070 g_return_val_if_fail (node
!= NULL
, 0);
1072 node
= node
->children
;
1083 * g_node_find_child:
1085 * @flags: which types of children are to be searched, one of
1086 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
1087 * @data: the data to find
1089 * Finds the first child of a #GNode with the given data.
1091 * Returns: the found child #GNode, or %NULL if the data is not found
1094 g_node_find_child (GNode
*node
,
1095 GTraverseFlags flags
,
1098 g_return_val_if_fail (node
!= NULL
, NULL
);
1099 g_return_val_if_fail (flags
<= G_TRAVERSE_MASK
, NULL
);
1101 node
= node
->children
;
1104 if (node
->data
== data
)
1106 if (G_NODE_IS_LEAF (node
))
1108 if (flags
& G_TRAVERSE_LEAFS
)
1113 if (flags
& G_TRAVERSE_NON_LEAFS
)
1124 * g_node_child_position:
1126 * @child: a child of @node
1128 * Gets the position of a #GNode with respect to its siblings.
1129 * @child must be a child of @node. The first child is numbered 0,
1130 * the second 1, and so on.
1132 * Returns: the position of @child with respect to its siblings
1135 g_node_child_position (GNode
*node
,
1140 g_return_val_if_fail (node
!= NULL
, -1);
1141 g_return_val_if_fail (child
!= NULL
, -1);
1142 g_return_val_if_fail (child
->parent
== node
, -1);
1144 node
= node
->children
;
1157 * g_node_child_index:
1159 * @data: the data to find
1161 * Gets the position of the first child of a #GNode
1162 * which contains the given data.
1164 * Returns: the index of the child of @node which contains
1165 * @data, or -1 if the data is not found
1168 g_node_child_index (GNode
*node
,
1173 g_return_val_if_fail (node
!= NULL
, -1);
1175 node
= node
->children
;
1178 if (node
->data
== data
)
1188 * g_node_first_sibling:
1191 * Gets the first sibling of a #GNode.
1192 * This could possibly be the node itself.
1194 * Returns: the first sibling of @node
1197 g_node_first_sibling (GNode
*node
)
1199 g_return_val_if_fail (node
!= NULL
, NULL
);
1202 return node
->parent
->children
;
1211 * g_node_last_sibling:
1214 * Gets the last sibling of a #GNode.
1215 * This could possibly be the node itself.
1217 * Returns: the last sibling of @node
1220 g_node_last_sibling (GNode
*node
)
1222 g_return_val_if_fail (node
!= NULL
, NULL
);
1231 * g_node_children_foreach:
1233 * @flags: which types of children are to be visited, one of
1234 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
1235 * @func: the function to call for each visited node
1236 * @data: user data to pass to the function
1238 * Calls a function for each of the children of a #GNode.
1239 * Note that it doesn't descend beneath the child nodes.
1244 * @data: user data passed to g_node_children_foreach().
1246 * Specifies the type of function passed to g_node_children_foreach().
1247 * The function is called with each child node, together with the user
1248 * data passed to g_node_children_foreach().
1251 g_node_children_foreach (GNode
*node
,
1252 GTraverseFlags flags
,
1253 GNodeForeachFunc func
,
1256 g_return_if_fail (node
!= NULL
);
1257 g_return_if_fail (flags
<= G_TRAVERSE_MASK
);
1258 g_return_if_fail (func
!= NULL
);
1260 node
= node
->children
;
1266 node
= current
->next
;
1267 if (G_NODE_IS_LEAF (current
))
1269 if (flags
& G_TRAVERSE_LEAFS
)
1270 func (current
, data
);
1274 if (flags
& G_TRAVERSE_NON_LEAFS
)
1275 func (current
, data
);
1280 #define __G_NODE_C__
1281 #include "galiasdef.c"