Add @G_THREAD_CFLAGS@ to Cflags.
[glib.git] / gnode.c
blob77143a8c4321fecbd91036fd4c45e562a514d407
1 /* GLIB - Library of useful routines for C programming
2 * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
4 * GNode: N-way tree implementation.
5 * Copyright (C) 1998 Tim Janik
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the
19 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 * Boston, MA 02111-1307, USA.
24 * Modified by the GLib Team and others 1997-2000. See the AUTHORS
25 * file for a list of people on the GLib Team. See the ChangeLog
26 * files for a list of changes. These files are distributed with
27 * GLib at ftp://ftp.gtk.org/pub/gtk/.
30 /*
31 * MT safe
34 #ifdef HAVE_CONFIG_H
35 #include <config.h>
36 #endif
38 #include "glib.h"
40 #ifndef DISABLE_MEM_POOLS
41 /* node allocation
43 struct _GAllocator /* from gmem.c */
45 gchar *name;
46 guint16 n_preallocs;
47 guint is_unused : 1;
48 guint type : 4;
49 GAllocator *last;
50 GMemChunk *mem_chunk;
51 GNode *free_nodes; /* implementation specific */
54 G_LOCK_DEFINE_STATIC (current_allocator);
55 static GAllocator *current_allocator = NULL;
57 /* HOLDS: current_allocator_lock */
58 static void
59 g_node_validate_allocator (GAllocator *allocator)
61 g_return_if_fail (allocator != NULL);
62 g_return_if_fail (allocator->is_unused == TRUE);
64 if (allocator->type != G_ALLOCATOR_NODE)
66 allocator->type = G_ALLOCATOR_NODE;
67 if (allocator->mem_chunk)
69 g_mem_chunk_destroy (allocator->mem_chunk);
70 allocator->mem_chunk = NULL;
74 if (!allocator->mem_chunk)
76 allocator->mem_chunk = g_mem_chunk_new (allocator->name,
77 sizeof (GNode),
78 sizeof (GNode) * allocator->n_preallocs,
79 G_ALLOC_ONLY);
80 allocator->free_nodes = NULL;
83 allocator->is_unused = FALSE;
86 void
87 g_node_push_allocator (GAllocator *allocator)
89 G_LOCK (current_allocator);
90 g_node_validate_allocator (allocator);
91 allocator->last = current_allocator;
92 current_allocator = allocator;
93 G_UNLOCK (current_allocator);
96 void
97 g_node_pop_allocator (void)
99 G_LOCK (current_allocator);
100 if (current_allocator)
102 GAllocator *allocator;
104 allocator = current_allocator;
105 current_allocator = allocator->last;
106 allocator->last = NULL;
107 allocator->is_unused = TRUE;
109 G_UNLOCK (current_allocator);
113 /* --- functions --- */
114 GNode*
115 g_node_new (gpointer data)
117 GNode *node;
119 G_LOCK (current_allocator);
120 if (!current_allocator)
122 GAllocator *allocator = g_allocator_new ("GLib default GNode allocator",
123 128);
124 g_node_validate_allocator (allocator);
125 allocator->last = NULL;
126 current_allocator = allocator;
128 if (!current_allocator->free_nodes)
129 node = g_chunk_new (GNode, current_allocator->mem_chunk);
130 else
132 node = current_allocator->free_nodes;
133 current_allocator->free_nodes = node->next;
135 G_UNLOCK (current_allocator);
137 node->data = data;
138 node->next = NULL;
139 node->prev = NULL;
140 node->parent = NULL;
141 node->children = NULL;
143 return node;
146 static void
147 g_nodes_free (GNode *node)
149 GNode *parent;
151 parent = node;
152 while (1)
154 if (parent->children)
155 g_nodes_free (parent->children);
157 #ifdef ENABLE_GC_FRIENDLY
158 parent->data = NULL;
159 parent->prev = NULL;
160 parent->parent = NULL;
161 parent->children = NULL;
162 #endif /* ENABLE_GC_FRIENDLY */
164 if (parent->next)
165 parent = parent->next;
166 else
167 break;
170 G_LOCK (current_allocator);
171 parent->next = current_allocator->free_nodes;
172 current_allocator->free_nodes = node;
173 G_UNLOCK (current_allocator);
175 #else /* DISABLE_MEM_POOLS */
177 GNode*
178 g_node_new (gpointer data)
180 GNode *node;
182 node = g_new0 (GNode, 1);
184 node->data = data;
186 return node;
189 static void
190 g_nodes_free (GNode *root)
192 GNode *node, *next;
194 node = root;
195 while (node != NULL)
197 next = node->next;
198 g_nodes_free (node->children);
199 g_free (node);
200 node = next;
203 #endif
205 void
206 g_node_destroy (GNode *root)
208 g_return_if_fail (root != NULL);
210 if (!G_NODE_IS_ROOT (root))
211 g_node_unlink (root);
213 g_nodes_free (root);
216 void
217 g_node_unlink (GNode *node)
219 g_return_if_fail (node != NULL);
221 if (node->prev)
222 node->prev->next = node->next;
223 else if (node->parent)
224 node->parent->children = node->next;
225 node->parent = NULL;
226 if (node->next)
228 node->next->prev = node->prev;
229 node->next = NULL;
231 node->prev = NULL;
234 GNode*
235 g_node_copy (GNode *node)
237 GNode *new_node = NULL;
239 if (node)
241 GNode *child;
243 new_node = g_node_new (node->data);
245 for (child = g_node_last_child (node); child; child = child->prev)
246 g_node_prepend (new_node, g_node_copy (child));
249 return new_node;
252 GNode*
253 g_node_insert (GNode *parent,
254 gint position,
255 GNode *node)
257 g_return_val_if_fail (parent != NULL, node);
258 g_return_val_if_fail (node != NULL, node);
259 g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
261 if (position > 0)
262 return g_node_insert_before (parent,
263 g_node_nth_child (parent, position),
264 node);
265 else if (position == 0)
266 return g_node_prepend (parent, node);
267 else /* if (position < 0) */
268 return g_node_append (parent, node);
271 GNode*
272 g_node_insert_before (GNode *parent,
273 GNode *sibling,
274 GNode *node)
276 g_return_val_if_fail (parent != NULL, node);
277 g_return_val_if_fail (node != NULL, node);
278 g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
279 if (sibling)
280 g_return_val_if_fail (sibling->parent == parent, node);
282 node->parent = parent;
284 if (sibling)
286 if (sibling->prev)
288 node->prev = sibling->prev;
289 node->prev->next = node;
290 node->next = sibling;
291 sibling->prev = node;
293 else
295 node->parent->children = node;
296 node->next = sibling;
297 sibling->prev = node;
300 else
302 if (parent->children)
304 sibling = parent->children;
305 while (sibling->next)
306 sibling = sibling->next;
307 node->prev = sibling;
308 sibling->next = node;
310 else
311 node->parent->children = node;
314 return node;
317 GNode*
318 g_node_insert_after (GNode *parent,
319 GNode *sibling,
320 GNode *node)
322 g_return_val_if_fail (parent != NULL, node);
323 g_return_val_if_fail (node != NULL, node);
324 g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
325 if (sibling)
326 g_return_val_if_fail (sibling->parent == parent, node);
328 node->parent = parent;
330 if (sibling)
332 if (sibling->next)
334 sibling->next->prev = node;
336 node->next = sibling->next;
337 node->prev = sibling;
338 sibling->next = node;
340 else
342 if (parent->children)
344 node->next = parent->children;
345 parent->children->prev = node;
347 parent->children = node;
350 return node;
353 GNode*
354 g_node_prepend (GNode *parent,
355 GNode *node)
357 g_return_val_if_fail (parent != NULL, node);
359 return g_node_insert_before (parent, parent->children, node);
362 GNode*
363 g_node_get_root (GNode *node)
365 g_return_val_if_fail (node != NULL, NULL);
367 while (node->parent)
368 node = node->parent;
370 return node;
373 gboolean
374 g_node_is_ancestor (GNode *node,
375 GNode *descendant)
377 g_return_val_if_fail (node != NULL, FALSE);
378 g_return_val_if_fail (descendant != NULL, FALSE);
380 while (descendant)
382 if (descendant->parent == node)
383 return TRUE;
385 descendant = descendant->parent;
388 return FALSE;
391 /* returns 1 for root, 2 for first level children,
392 * 3 for children's children...
394 guint
395 g_node_depth (GNode *node)
397 register guint depth = 0;
399 while (node)
401 depth++;
402 node = node->parent;
405 return depth;
408 void
409 g_node_reverse_children (GNode *node)
411 GNode *child;
412 GNode *last;
414 g_return_if_fail (node != NULL);
416 child = node->children;
417 last = NULL;
418 while (child)
420 last = child;
421 child = last->next;
422 last->next = last->prev;
423 last->prev = child;
425 node->children = last;
428 guint
429 g_node_max_height (GNode *root)
431 register GNode *child;
432 register guint max_height = 0;
434 if (!root)
435 return 0;
437 child = root->children;
438 while (child)
440 register guint tmp_height;
442 tmp_height = g_node_max_height (child);
443 if (tmp_height > max_height)
444 max_height = tmp_height;
445 child = child->next;
448 return max_height + 1;
451 static gboolean
452 g_node_traverse_pre_order (GNode *node,
453 GTraverseFlags flags,
454 GNodeTraverseFunc func,
455 gpointer data)
457 if (node->children)
459 GNode *child;
461 if ((flags & G_TRAVERSE_NON_LEAFS) &&
462 func (node, data))
463 return TRUE;
465 child = node->children;
466 while (child)
468 register GNode *current;
470 current = child;
471 child = current->next;
472 if (g_node_traverse_pre_order (current, flags, func, data))
473 return TRUE;
476 else if ((flags & G_TRAVERSE_LEAFS) &&
477 func (node, data))
478 return TRUE;
480 return FALSE;
483 static gboolean
484 g_node_depth_traverse_pre_order (GNode *node,
485 GTraverseFlags flags,
486 guint depth,
487 GNodeTraverseFunc func,
488 gpointer data)
490 if (node->children)
492 GNode *child;
494 if ((flags & G_TRAVERSE_NON_LEAFS) &&
495 func (node, data))
496 return TRUE;
498 depth--;
499 if (!depth)
500 return FALSE;
502 child = node->children;
503 while (child)
505 register GNode *current;
507 current = child;
508 child = current->next;
509 if (g_node_depth_traverse_pre_order (current, flags, depth, func, data))
510 return TRUE;
513 else if ((flags & G_TRAVERSE_LEAFS) &&
514 func (node, data))
515 return TRUE;
517 return FALSE;
520 static gboolean
521 g_node_traverse_post_order (GNode *node,
522 GTraverseFlags flags,
523 GNodeTraverseFunc func,
524 gpointer data)
526 if (node->children)
528 GNode *child;
530 child = node->children;
531 while (child)
533 register GNode *current;
535 current = child;
536 child = current->next;
537 if (g_node_traverse_post_order (current, flags, func, data))
538 return TRUE;
541 if ((flags & G_TRAVERSE_NON_LEAFS) &&
542 func (node, data))
543 return TRUE;
546 else if ((flags & G_TRAVERSE_LEAFS) &&
547 func (node, data))
548 return TRUE;
550 return FALSE;
553 static gboolean
554 g_node_depth_traverse_post_order (GNode *node,
555 GTraverseFlags flags,
556 guint depth,
557 GNodeTraverseFunc func,
558 gpointer data)
560 if (node->children)
562 depth--;
563 if (depth)
565 GNode *child;
567 child = node->children;
568 while (child)
570 register GNode *current;
572 current = child;
573 child = current->next;
574 if (g_node_depth_traverse_post_order (current, flags, depth, func, data))
575 return TRUE;
579 if ((flags & G_TRAVERSE_NON_LEAFS) &&
580 func (node, data))
581 return TRUE;
584 else if ((flags & G_TRAVERSE_LEAFS) &&
585 func (node, data))
586 return TRUE;
588 return FALSE;
591 static gboolean
592 g_node_traverse_in_order (GNode *node,
593 GTraverseFlags flags,
594 GNodeTraverseFunc func,
595 gpointer data)
597 if (node->children)
599 GNode *child;
600 register GNode *current;
602 child = node->children;
603 current = child;
604 child = current->next;
606 if (g_node_traverse_in_order (current, flags, func, data))
607 return TRUE;
609 if ((flags & G_TRAVERSE_NON_LEAFS) &&
610 func (node, data))
611 return TRUE;
613 while (child)
615 current = child;
616 child = current->next;
617 if (g_node_traverse_in_order (current, flags, func, data))
618 return TRUE;
621 else if ((flags & G_TRAVERSE_LEAFS) &&
622 func (node, data))
623 return TRUE;
625 return FALSE;
628 static gboolean
629 g_node_depth_traverse_in_order (GNode *node,
630 GTraverseFlags flags,
631 guint depth,
632 GNodeTraverseFunc func,
633 gpointer data)
635 if (node->children)
637 depth--;
638 if (depth)
640 GNode *child;
641 register GNode *current;
643 child = node->children;
644 current = child;
645 child = current->next;
647 if (g_node_depth_traverse_in_order (current, flags, depth, func, data))
648 return TRUE;
650 if ((flags & G_TRAVERSE_NON_LEAFS) &&
651 func (node, data))
652 return TRUE;
654 while (child)
656 current = child;
657 child = current->next;
658 if (g_node_depth_traverse_in_order (current, flags, depth, func, data))
659 return TRUE;
662 else if ((flags & G_TRAVERSE_NON_LEAFS) &&
663 func (node, data))
664 return TRUE;
666 else if ((flags & G_TRAVERSE_LEAFS) &&
667 func (node, data))
668 return TRUE;
670 return FALSE;
673 static gboolean
674 g_node_traverse_children (GNode *node,
675 GTraverseFlags flags,
676 GNodeTraverseFunc func,
677 gpointer data)
679 GNode *child;
681 child = node->children;
683 while (child)
685 register GNode *current;
687 current = child;
688 child = current->next;
690 if (current->children)
692 if ((flags & G_TRAVERSE_NON_LEAFS) &&
693 func (current, data))
694 return TRUE;
696 else if ((flags & G_TRAVERSE_LEAFS) &&
697 func (current, data))
698 return TRUE;
701 child = node->children;
703 while (child)
705 register GNode *current;
707 current = child;
708 child = current->next;
710 if (current->children &&
711 g_node_traverse_children (current, flags, func, data))
712 return TRUE;
715 return FALSE;
718 static gboolean
719 g_node_depth_traverse_children (GNode *node,
720 GTraverseFlags flags,
721 guint depth,
722 GNodeTraverseFunc func,
723 gpointer data)
725 GNode *child;
727 child = node->children;
729 while (child)
731 register GNode *current;
733 current = child;
734 child = current->next;
736 if (current->children)
738 if ((flags & G_TRAVERSE_NON_LEAFS) &&
739 func (current, data))
740 return TRUE;
742 else if ((flags & G_TRAVERSE_LEAFS) &&
743 func (current, data))
744 return TRUE;
747 depth--;
748 if (!depth)
749 return FALSE;
751 child = node->children;
753 while (child)
755 register GNode *current;
757 current = child;
758 child = current->next;
760 if (current->children &&
761 g_node_depth_traverse_children (current, flags, depth, func, data))
762 return TRUE;
765 return FALSE;
768 void
769 g_node_traverse (GNode *root,
770 GTraverseType order,
771 GTraverseFlags flags,
772 gint depth,
773 GNodeTraverseFunc func,
774 gpointer data)
776 g_return_if_fail (root != NULL);
777 g_return_if_fail (func != NULL);
778 g_return_if_fail (order <= G_LEVEL_ORDER);
779 g_return_if_fail (flags <= G_TRAVERSE_MASK);
780 g_return_if_fail (depth == -1 || depth > 0);
782 switch (order)
784 case G_PRE_ORDER:
785 if (depth < 0)
786 g_node_traverse_pre_order (root, flags, func, data);
787 else
788 g_node_depth_traverse_pre_order (root, flags, depth, func, data);
789 break;
790 case G_POST_ORDER:
791 if (depth < 0)
792 g_node_traverse_post_order (root, flags, func, data);
793 else
794 g_node_depth_traverse_post_order (root, flags, depth, func, data);
795 break;
796 case G_IN_ORDER:
797 if (depth < 0)
798 g_node_traverse_in_order (root, flags, func, data);
799 else
800 g_node_depth_traverse_in_order (root, flags, depth, func, data);
801 break;
802 case G_LEVEL_ORDER:
803 if (root->children)
805 if (!((flags & G_TRAVERSE_NON_LEAFS) &&
806 func (root, data)))
808 if (depth < 0)
809 g_node_traverse_children (root, flags, func, data);
810 else
812 depth--;
813 if (depth)
814 g_node_depth_traverse_children (root, flags, depth, func, data);
818 else if (flags & G_TRAVERSE_LEAFS)
819 func (root, data);
820 break;
824 static gboolean
825 g_node_find_func (GNode *node,
826 gpointer data)
828 register gpointer *d = data;
830 if (*d != node->data)
831 return FALSE;
833 *(++d) = node;
835 return TRUE;
838 GNode*
839 g_node_find (GNode *root,
840 GTraverseType order,
841 GTraverseFlags flags,
842 gpointer data)
844 gpointer d[2];
846 g_return_val_if_fail (root != NULL, NULL);
847 g_return_val_if_fail (order <= G_LEVEL_ORDER, NULL);
848 g_return_val_if_fail (flags <= G_TRAVERSE_MASK, NULL);
850 d[0] = data;
851 d[1] = NULL;
853 g_node_traverse (root, order, flags, -1, g_node_find_func, d);
855 return d[1];
858 static void
859 g_node_count_func (GNode *node,
860 GTraverseFlags flags,
861 guint *n)
863 if (node->children)
865 GNode *child;
867 if (flags & G_TRAVERSE_NON_LEAFS)
868 (*n)++;
870 child = node->children;
871 while (child)
873 g_node_count_func (child, flags, n);
874 child = child->next;
877 else if (flags & G_TRAVERSE_LEAFS)
878 (*n)++;
881 guint
882 g_node_n_nodes (GNode *root,
883 GTraverseFlags flags)
885 guint n = 0;
887 g_return_val_if_fail (root != NULL, 0);
888 g_return_val_if_fail (flags <= G_TRAVERSE_MASK, 0);
890 g_node_count_func (root, flags, &n);
892 return n;
895 GNode*
896 g_node_last_child (GNode *node)
898 g_return_val_if_fail (node != NULL, NULL);
900 node = node->children;
901 if (node)
902 while (node->next)
903 node = node->next;
905 return node;
908 GNode*
909 g_node_nth_child (GNode *node,
910 guint n)
912 g_return_val_if_fail (node != NULL, NULL);
914 node = node->children;
915 if (node)
916 while ((n-- > 0) && node)
917 node = node->next;
919 return node;
922 guint
923 g_node_n_children (GNode *node)
925 guint n = 0;
927 g_return_val_if_fail (node != NULL, 0);
929 node = node->children;
930 while (node)
932 n++;
933 node = node->next;
936 return n;
939 GNode*
940 g_node_find_child (GNode *node,
941 GTraverseFlags flags,
942 gpointer data)
944 g_return_val_if_fail (node != NULL, NULL);
945 g_return_val_if_fail (flags <= G_TRAVERSE_MASK, NULL);
947 node = node->children;
948 while (node)
950 if (node->data == data)
952 if (G_NODE_IS_LEAF (node))
954 if (flags & G_TRAVERSE_LEAFS)
955 return node;
957 else
959 if (flags & G_TRAVERSE_NON_LEAFS)
960 return node;
963 node = node->next;
966 return NULL;
969 gint
970 g_node_child_position (GNode *node,
971 GNode *child)
973 register guint n = 0;
975 g_return_val_if_fail (node != NULL, -1);
976 g_return_val_if_fail (child != NULL, -1);
977 g_return_val_if_fail (child->parent == node, -1);
979 node = node->children;
980 while (node)
982 if (node == child)
983 return n;
984 n++;
985 node = node->next;
988 return -1;
991 gint
992 g_node_child_index (GNode *node,
993 gpointer data)
995 register guint n = 0;
997 g_return_val_if_fail (node != NULL, -1);
999 node = node->children;
1000 while (node)
1002 if (node->data == data)
1003 return n;
1004 n++;
1005 node = node->next;
1008 return -1;
1011 GNode*
1012 g_node_first_sibling (GNode *node)
1014 g_return_val_if_fail (node != NULL, NULL);
1016 if (node->parent)
1017 return node->parent->children;
1019 while (node->prev)
1020 node = node->prev;
1022 return node;
1025 GNode*
1026 g_node_last_sibling (GNode *node)
1028 g_return_val_if_fail (node != NULL, NULL);
1030 while (node->next)
1031 node = node->next;
1033 return node;
1036 void
1037 g_node_children_foreach (GNode *node,
1038 GTraverseFlags flags,
1039 GNodeForeachFunc func,
1040 gpointer data)
1042 g_return_if_fail (node != NULL);
1043 g_return_if_fail (flags <= G_TRAVERSE_MASK);
1044 g_return_if_fail (func != NULL);
1046 node = node->children;
1047 while (node)
1049 register GNode *current;
1051 current = node;
1052 node = current->next;
1053 if (G_NODE_IS_LEAF (current))
1055 if (flags & G_TRAVERSE_LEAFS)
1056 func (current, data);
1058 else
1060 if (flags & G_TRAVERSE_NON_LEAFS)
1061 func (current, data);