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5 <chapter id="chapter-gobject">
6 <title>The GObject base class</title>
9 The previous chapter discussed the details of GLib's Dynamic Type System.
10 The GObject library also contains an implementation for a base fundamental
11 type named <link linkend="GObject"><type>GObject</type></link>.
15 <link linkend="GObject"><type>GObject</type></link> is a fundamental classed instantiable type. It implements:
17 <listitem><para>Memory management with reference counting</para></listitem>
18 <listitem><para>Construction/Destruction of instances</para></listitem>
19 <listitem><para>Generic per-object properties with set/get function pairs</para></listitem>
20 <listitem><para>Easy use of signals</para></listitem>
22 All the GNOME libraries which use the GLib type system (like GTK+ and GStreamer)
23 inherit from <link linkend="GObject"><type>GObject</type></link> which is why it is important to understand
24 the details of how it works.
27 <sect1 id="gobject-instantiation">
28 <title>Object instantiation</title>
31 The <function><link linkend="g-object-new">g_object_new</link></function>
32 family of functions can be used to instantiate any GType which inherits
33 from the GObject base type. All these functions make sure the class and
34 instance structures have been correctly initialized by GLib's type system
35 and then invoke at one point or another the constructor class method
39 Allocate and clear memory through <function><link linkend="g-type-create-instance">g_type_create_instance</link></function>,
42 Initialize the object's instance with the construction properties.
45 Although one can expect all class and instance members (except the fields
46 pointing to the parents) to be set to zero, some consider it good practice
47 to explicitly set them.
51 Once all construction operations have been completed and constructor
52 properties set, the constructed class method is called.
56 Objects which inherit from GObject are allowed to override this
57 constructed class method.
58 The example below shows how <type>ViewerFile</type> overrides the parent's construction process:
59 <informalexample><programlisting>
60 #define VIEWER_TYPE_FILE viewer_file_get_type ()
61 G_DECLARE_FINAL_TYPE (ViewerFile, viewer_file, VIEWER, FILE, GObject)
65 GObject parent_instance;
67 /* instance members */
70 /* will create viewer_file_get_type and set viewer_file_parent_class */
71 G_DEFINE_TYPE (ViewerFile, viewer_file, G_TYPE_OBJECT)
74 viewer_file_constructed (GObject *obj)
76 /* update the object state depending on constructor properties */
78 /* Always chain up to the parent constructed function to complete object
80 G_OBJECT_CLASS (viewer_file_parent_class)->constructed (obj);
84 viewer_file_class_init (ViewerFileClass *klass)
86 GObjectClass *object_class = G_OBJECT_CLASS (klass);
88 object_class->constructed = viewer_file_constructed;
92 viewer_file_init (ViewerFile *self)
94 /* initialize the object */
97 </programlisting></informalexample>
98 If the user instantiates an object <type>ViewerFile</type> with:
99 <informalexample><programlisting>
100 ViewerFile *file = g_object_new (VIEWER_TYPE_FILE, NULL);
101 </programlisting></informalexample>
102 If this is the first instantiation of such an object, the
103 <function>viewer_file_class_init</function> function will be invoked
104 after any <function>viewer_file_base_class_init</function> function.
105 This will make sure the class structure of this new object is
106 correctly initialized. Here, <function>viewer_file_class_init</function>
107 is expected to override the object's class methods and setup the
108 class' own methods. In the example above, the <literal>constructed</literal>
109 method is the only overridden method: it is set to
110 <function>viewer_file_constructed</function>.
114 Once <function><link linkend="g-object-new">g_object_new</link></function> has obtained a reference to an initialized
115 class structure, it invokes its constructor method to create an instance of the new
116 object, if the constructor has been overridden in <function>viewer_file_class_init</function>.
117 Overridden constructors must chain up to their parent’s constructor. In
118 order to find the parent class and chain up to the parent class
119 constructor, we can use the <literal>viewer_file_parent_class</literal>
120 pointer that has been set up for us by the
121 <link linkend="G-DEFINE-TYPE:CAPS"><literal>G_DEFINE_TYPE</literal></link>
126 Finally, at one point or another, <function>g_object_constructor</function> is invoked
127 by the last constructor in the chain. This function allocates the object's instance buffer
128 through <function><link linkend="g-type-create-instance">g_type_create_instance</link></function>
129 which means that the <function>instance_init</function> function is invoked at this point if one
130 was registered. After <function>instance_init</function> returns, the object is fully initialized and should be
131 ready to have its methods called by the user. When
132 <function><link linkend="g-type-create-instance">g_type_create_instance</link></function>
133 returns, <function>g_object_constructor</function> sets the construction properties
134 (i.e. the properties which were given to <function><link linkend="g-object-new">g_object_new</link></function>) and returns
135 to the user's constructor.
139 The process described above might seem a bit complicated, but it can be
140 summarized easily by the table below which lists the functions invoked
141 by <function><link linkend="g-object-new">g_object_new</link></function>
142 and their order of invocation:
146 <table id="gobject-construction-table">
147 <title><function><link linkend="g-object-new">g_object_new</link></function></title>
149 <colspec colwidth="*" colnum="1" align="left"/>
150 <colspec colwidth="*" colnum="2" align="left"/>
151 <colspec colwidth="8*" colnum="3" align="left"/>
155 <entry>Invocation time</entry>
156 <entry>Function invoked</entry>
157 <entry>Function's parameters</entry>
158 <entry>Remark</entry>
163 <entry morerows="3">First call to <function><link linkend="g-object-new">g_object_new</link></function> for target type</entry>
164 <entry>target type's <function>base_init</function> function</entry>
165 <entry>On the inheritance tree of classes from fundamental type to target type.
166 <function>base_init</function> is invoked once for each class structure.</entry>
167 <entry>Never used in practice. Unlikely you will need it.</entry>
170 <!--entry>First call to <function><link linkend="g-object-new">g_object_new</link></function> for target type</entry-->
171 <entry>target type's <function>class_init</function> function</entry>
172 <entry>On target type's class structure</entry>
174 Here, you should make sure to initialize or override class methods (that is,
175 assign to each class' method its function pointer) and create the signals and
176 the properties associated to your object.
180 <!--entry>First call to <function><link linkend="g-object-new">g_object_new</link></function> for target type</entry-->
181 <entry>interface's <function>base_init</function> function</entry>
182 <entry>On interface's vtable</entry>
186 <!--entry>First call to <function><link linkend="g-object-new">g_object_new</link></function> for target type</entry-->
187 <entry>interface's <function>interface_init</function> function</entry>
188 <entry>On interface's vtable</entry>
192 <entry morerows="2">Each call to <function><link linkend="g-object-new">g_object_new</link></function> for target type</entry>
193 <entry>target type's class <function>constructor</function> method: <function>GObjectClass->constructor</function></entry>
194 <entry>On object's instance</entry>
196 If you need to handle construct properties in a custom way, or implement a singleton class, override the constructor
197 method and make sure to chain up to the object's
198 parent class before doing your own initialization.
199 In doubt, do not override the constructor method.
203 <!--entry>Each call to <function><link linkend="g-object-new">g_object_new</link></function> for target type</entry-->
204 <entry>type's <function>instance_init</function> function</entry>
205 <entry>On the inheritance tree of classes from fundamental type to target type.
206 the <function>instance_init</function> provided for each type is invoked once for each instance
209 Provide an <function>instance_init</function> function to initialize your object before its construction
210 properties are set. This is the preferred way to initialize a GObject instance.
211 This function is equivalent to C++ constructors.
215 <!--entry>Each call to <function><link linkend="g-object-new">g_object_new</link></function> for target type</entry-->
216 <entry>target type's class <function>constructed</function> method: <function>GObjectClass->constructed</function></entry>
217 <entry>On object's instance</entry>
219 If you need to perform object initialization steps after all construct properties have been set.
220 This is the final step in the object initialization process, and is only called if the <function>constructor</function>
221 method returned a new object instance (rather than, for example, an existing singleton).
230 Readers should feel concerned about one little twist in the order in
231 which functions are invoked: while, technically, the class' constructor
232 method is called <emphasis>before</emphasis> the GType's <function>instance_init</function>
233 function (since <function><link linkend="g-type-create-instance">g_type_create_instance</link></function> which calls <function>instance_init</function> is called by
234 <function>g_object_constructor</function> which is the top-level class
235 constructor method and to which users are expected to chain to), the
236 user's code which runs in a user-provided constructor will always
237 run <emphasis>after</emphasis> GType's <function>instance_init</function> function since the
238 user-provided constructor <emphasis>must</emphasis> (you've been warned)
239 chain up <emphasis>before</emphasis> doing anything useful.
243 <sect1 id="gobject-memory">
244 <title>Object memory management</title>
247 The memory-management API for GObjects is a bit complicated but the idea behind it
248 is pretty simple: the goal is to provide a flexible model based on reference counting
249 which can be integrated in applications which use or require different memory management
250 models (such as garbage collection). The methods which are used to
251 manipulate this reference count are described below.
254 <sect2 id="gobject-memory-refcount">
255 <title>Reference count</title>
258 The functions <function><link linkend="g-object-ref">g_object_ref</link></function>/<function><link linkend="g-object-unref">g_object_unref</link></function> respectively
259 increase and decrease the reference count. These functions are
261 <function><link linkend="g-clear-object">g_clear_object</link></function>
262 is a convenience wrapper around <function>g_object_unref</function>
263 which also clears the pointer passed to it.
266 The reference count is initialized to one by
267 <function><link linkend="g-object-new">g_object_new</link></function> which means that the caller
268 is currently the sole owner of the newly-created reference.
269 When the reference count reaches zero, that is,
270 when <function><link linkend="g-object-unref">g_object_unref</link></function> is called by the last client holding
271 a reference to the object, the <emphasis>dispose</emphasis> and the
272 <emphasis>finalize</emphasis> class methods are invoked.
275 Finally, after <emphasis>finalize</emphasis> is invoked,
276 <function><link linkend="g-type-free-instance">g_type_free_instance</link></function> is called to free the object instance.
277 Depending on the memory allocation policy decided when the type was registered (through
278 one of the <function>g_type_register_*</function> functions), the object's instance
279 memory will be freed or returned to the object pool for this type.
280 Once the object has been freed, if it was the last instance of the type, the type's class
281 will be destroyed as described in <xref linkend="gtype-instantiable-classed"/> and
282 <xref linkend="gtype-non-instantiable-classed"/>.
286 The table below summarizes the destruction process of a GObject:
287 <table id="gobject-destruction-table">
288 <title><function><link linkend="g-object-unref">g_object_unref</link></function></title>
290 <colspec colwidth="*" colnum="1" align="left"/>
291 <colspec colwidth="*" colnum="2" align="left"/>
292 <colspec colwidth="8*" colnum="3" align="left"/>
296 <entry>Invocation time</entry>
297 <entry>Function invoked</entry>
298 <entry>Function's parameters</entry>
299 <entry>Remark</entry>
304 <entry morerows="1">Last call to <function><link linkend="g-object-unref">g_object_unref</link></function> for an instance
307 <entry>target type's dispose class function</entry>
308 <entry>GObject instance</entry>
310 When dispose ends, the object should not hold any reference to any other
311 member object. The object is also expected to be able to answer client
312 method invocations (with possibly an error code but no memory violation)
313 until finalize is executed. dispose can be executed more than once.
314 dispose should chain up to its parent implementation just before returning
319 <!--entry>Last call to <function><link linkend="g-object-unref">g_object_unref</link></function> for an instance
322 <entry>target type's finalize class function</entry>
323 <entry>GObject instance</entry>
325 Finalize is expected to complete the destruction process initiated by
326 dispose. It should complete the object's destruction. finalize will be
328 finalize should chain up to its parent implementation just before returning
330 The reason why the destruction process is split is two different phases is
331 explained in <xref linkend="gobject-memory-cycles"/>.
335 <entry morerows="3">Last call to <function><link linkend="g-object-unref">g_object_unref</link></function> for the last
336 instance of target type
338 <entry>interface's <function>interface_finalize</function> function</entry>
339 <entry>On interface's vtable</entry>
340 <entry>Never used in practice. Unlikely you will need it.</entry>
343 <!--entry>Last call to <function><link linkend="g-object-unref">g_object_unref</link></function>for the last
344 instance of target type
346 <entry>interface's <function>base_finalize</function> function</entry>
347 <entry>On interface's vtable</entry>
348 <entry>Never used in practice. Unlikely you will need it.</entry>
351 <!--entry>Last call to <function><link linkend="g-object-unref">g_object_unref</link></function> for the last
352 instance of target type
354 <entry>target type's <function>class_finalize</function> function</entry>
355 <entry>On target type's class structure</entry>
356 <entry>Never used in practice. Unlikely you will need it.</entry>
359 <!--entry>Last call to <function><link linkend="g-object-unref">g_object_unref</link></function> for the last
360 instance of target type
362 <entry>type's <function>base_finalize</function> function</entry>
363 <entry>On the inheritance tree of classes from fundamental type to target type.
364 <function>base_init</function> is invoked once for each class structure.</entry>
365 <entry>Never used in practice. Unlikely you will need it.</entry>
374 <sect2 id="gobject-memory-weakref">
375 <title>Weak References</title>
378 Weak references are used to monitor object finalization:
379 <function><link linkend="g-object-weak-ref">g_object_weak_ref</link></function> adds a monitoring callback which does
380 not hold a reference to the object but which is invoked when the object runs
381 its dispose method. As such, each weak ref can be invoked more than once upon
382 object finalization (since dispose can run more than once during object
387 <function><link linkend="g-object-weak-unref">g_object_weak_unref</link></function> can be used to remove a monitoring
388 callback from the object.
392 Weak references are also used to implement <function><link linkend="g-object-add-weak-pointer">g_object_add_weak_pointer</link></function>
393 and <function><link linkend="g-object-remove-weak-pointer">g_object_remove_weak_pointer</link></function>. These functions add a weak reference
394 to the object they are applied to which makes sure to nullify the pointer given by the user
395 when object is finalized.
399 Similarly, <link linkend="GWeakRef"><type>GWeakRef</type></link> can be
400 used to implement weak references if thread safety is required.
404 <sect2 id="gobject-memory-cycles">
405 <title>Reference counts and cycles</title>
408 GObject's memory management model was designed to be easily integrated in existing code
409 using garbage collection. This is why the destruction process is split in two phases:
410 the first phase, executed in the dispose handler is supposed to release all references
411 to other member objects. The second phase, executed by the finalize handler is supposed
412 to complete the object's destruction process. Object methods should be able to run
413 without program error in-between the two phases.
417 This two-step destruction process is very useful to break reference counting cycles.
418 While the detection of the cycles is up to the external code, once the cycles have been
419 detected, the external code can invoke <function><link linkend="g-object-run-dispose">g_object_run_dispose</link></function> which
420 will indeed break any existing cycles since it will run the dispose handler associated
421 to the object and thus release all references to other objects.
425 This explains one of the rules about the dispose handler stated earlier:
426 the dispose handler can be invoked multiple times. Let's say we
427 have a reference count cycle: object A references B which itself references object A.
428 Let's say we have detected the cycle and we want to destroy the two objects. One way to
429 do this would be to invoke <function><link linkend="g-object-run-dispose">g_object_run_dispose</link></function> on one of the
434 If object A releases all its references to all objects, this means it releases its
435 reference to object B. If object B was not owned by anyone else, this is its last
436 reference count which means this last unref runs B's dispose handler which, in turn,
437 releases B's reference on object A. If this is A's last reference count, this last
438 unref runs A's dispose handler which is running for the second time before
439 A's finalize handler is invoked !
443 The above example, which might seem a bit contrived, can really happen if
444 GObjects are being handled by language bindings — hence the rules for
445 object destruction should be closely followed.
450 <sect1 id="gobject-properties">
451 <title>Object properties</title>
454 One of GObject's nice features is its generic get/set mechanism for object
455 properties. When an object
456 is instantiated, the object's <function>class_init</function> handler should be used to register
457 the object's properties with <function><link linkend="g-object-class-install-properties">g_object_class_install_properties</link></function>.
461 The best way to understand how object properties work is by looking at a real example
463 <informalexample><programlisting>
464 /************************************************/
466 /************************************************/
475 static GParamSpec *obj_properties[N_PROPERTIES] = { NULL, };
478 viewer_file_set_property (GObject *object,
483 ViewerFile *self = VIEWER_FILE (object);
488 g_free (self->priv->filename);
489 self->priv->filename = g_value_dup_string (value);
490 g_print ("filename: %s\n", self->priv->filename);
493 case PROP_ZOOM_LEVEL:
494 self->priv->zoom_level = g_value_get_uint (value);
495 g_print ("zoom level: %u\n", self->priv->zoom_level);
499 /* We don't have any other property... */
500 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
506 viewer_file_get_property (GObject *object,
511 ViewerFile *self = VIEWER_FILE (object);
516 g_value_set_string (value, self->priv->filename);
519 case PROP_ZOOM_LEVEL:
520 g_value_set_uint (value, self->priv->zoom_level);
524 /* We don't have any other property... */
525 G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
531 viewer_file_class_init (ViewerFileClass *klass)
533 GObjectClass *object_class = G_OBJECT_CLASS (klass);
535 object_class->set_property = viewer_file_set_property;
536 object_class->get_property = viewer_file_get_property;
538 obj_properties[PROP_FILENAME] =
539 g_param_spec_string ("filename",
541 "Name of the file to load and display from.",
542 NULL /* default value */,
543 G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE));
545 obj_properties[PROP_ZOOM_LEVEL] =
546 g_param_spec_uint ("zoom-level",
548 "Zoom level to view the file at.",
549 0 /* minimum value */,
550 10 /* maximum value */,
551 2 /* default value */,
554 g_object_class_install_properties (object_class,
559 /************************************************/
561 /************************************************/
564 GValue val = G_VALUE_INIT;
566 file = g_object_new (VIEWER_TYPE_FILE, NULL);
568 g_value_init (&val, G_TYPE_UINT);
569 g_value_set_char (&val, 11);
571 g_object_set_property (G_OBJECT (file), "zoom-level", &val);
573 g_value_unset (&val);
574 </programlisting></informalexample>
575 The client code above looks simple but a lot of things happen under the hood:
579 <function><link linkend="g-object-set-property">g_object_set_property</link></function> first ensures a property
580 with this name was registered in <emphasis>file</emphasis>'s <function>class_init</function> handler. If so it walks the class hierarchy,
581 from bottom-most most-derived type, to top-most fundamental type to find the class
582 which registered that property. It then tries to convert the user-provided
583 <link linkend="GValue"><type>GValue</type></link>
584 into a <type>GValue</type> whose type is that of the associated property.
588 If the user provides a <type>signed char</type> <type>GValue</type>, as is shown
589 here, and if the object's property was registered as an <type>unsigned int</type>,
590 <function><link linkend="g-value-transform">g_value_transform</link></function> will try to transform the input signed char into
591 an unsigned int. Of course, the success of the transformation depends on the availability
592 of the required transform function. In practice, there will almost always be a transformation
594 <para>Its behaviour might not be what you expect but it is up to you to actually avoid
595 relying on these transformations.
598 which matches and conversion will be carried out if needed.
602 After transformation, the <link linkend="GValue"><type>GValue</type></link> is validated by
603 <function><link linkend="g-param-value-validate">g_param_value_validate</link></function> which makes sure the user's
604 data stored in the <link linkend="GValue"><type>GValue</type></link> matches the characteristics specified by
605 the property's <link linkend="GParamSpec"><type>GParamSpec</type></link>.
606 Here, the <link linkend="GParamSpec"><type>GParamSpec</type></link> we
607 provided in <function>class_init</function> has a validation function which makes sure that the GValue
608 contains a value which respects the minimum and maximum bounds of the
609 <link linkend="GParamSpec"><type>GParamSpec</type></link>. In the example above, the client's GValue does not
610 respect these constraints (it is set to 11, while the maximum is 10). As such, the
611 <function><link linkend="g-object-set-property">g_object_set_property</link></function> function will return with an error.
615 If the user's GValue had been set to a valid value, <function><link linkend="g-object-set-property">g_object_set_property</link></function>
616 would have proceeded with calling the object's
617 <function>set_property</function> class method. Here, since our
618 implementation of <type>ViewerFile</type> did override this method, execution would jump to
619 <function>viewer_file_set_property</function> after having retrieved from the
620 <link linkend="GParamSpec"><type>GParamSpec</type></link> the <emphasis>param_id</emphasis>
623 It should be noted that the param_id used here need only to uniquely identify each
624 <link linkend="GParamSpec"><type>GParamSpec</type></link> within the <type>ViewerFileClass</type> such that the switch
625 used in the set and get methods actually works. Of course, this locally-unique
626 integer is purely an optimization: it would have been possible to use a set of
627 <emphasis>if (strcmp (a, b) == 0) {} else if (strcmp (a, b) == 0) {}</emphasis> statements.
630 which had been stored by
631 <function><link linkend="g-object-class-install-property">g_object_class_install_property</link></function>.
635 Once the property has been set by the object's
636 <function>set_property</function> class method, execution
637 returns to <function><link linkend="g-object-set-property">g_object_set_property</link></function> which makes sure that
638 the "notify" signal is emitted on the object's instance with the changed property as
639 parameter unless notifications were frozen by <function><link linkend="g-object-freeze-notify">g_object_freeze_notify</link></function>.
643 <function><link linkend="g-object-thaw-notify">g_object_thaw_notify</link></function> can be used to re-enable notification of
644 property modifications through the
645 <link linkend="GObject-notify"><type>“notify”</type></link> signal. It is important to remember that
646 even if properties are changed while property change notification is frozen, the "notify"
647 signal will be emitted once for each of these changed properties as soon as the property
648 change notification is thawed: no property change is lost for the "notify"
649 signal, although multiple notifications for a single property are
650 compressed. Signals can only be delayed by the notification freezing
655 It sounds like a tedious task to set up GValues every time when one wants to modify a property.
656 In practice one will rarely do this. The functions <function><link linkend="g-object-set-property">g_object_set_property</link></function>
657 and <function><link linkend="g-object-get-property">g_object_get_property</link></function>
658 are meant to be used by language bindings. For application there is an easier way and
659 that is described next.
662 <sect2 id="gobject-multi-properties">
663 <title>Accessing multiple properties at once</title>
666 It is interesting to note that the <function><link linkend="g-object-set">g_object_set</link></function> and
667 <function><link linkend="g-object-set-valist">g_object_set_valist</link></function> (variadic version) functions can be used to set
668 multiple properties at once. The client code shown above can then be re-written as:
669 <informalexample><programlisting>
672 g_object_set (G_OBJECT (file),
674 "filename", "~/some-file.txt",
676 </programlisting></informalexample>
677 This saves us from managing the GValues that we were needing to handle when using
678 <function><link linkend="g-object-set-property">g_object_set_property</link></function>.
679 The code above will trigger one notify signal emission for each property modified.
683 Equivalent <function>_get</function> versions are also available:
684 <function><link linkend="g-object-get">g_object_get</link></function>
685 and <function><link linkend="g-object-get-valist">g_object_get_valist</link></function> (variadic version) can be used to get numerous
690 These high level functions have one drawback — they don't provide a return value.
691 One should pay attention to the argument types and ranges when using them.
692 A known source of errors is to pass a different type from what the
693 property expects; for instance, passing an integer when the property
694 expects a floating point value and thus shifting all subsequent parameters
695 by some number of bytes. Also forgetting the terminating
696 <literal>NULL</literal> will lead to undefined behaviour.
700 This explains how <function><link linkend="g-object-new">g_object_new</link></function>,
701 <function><link linkend="g-object-newv">g_object_newv</link></function> and <function><link linkend="g-object-new-valist">g_object_new_valist</link></function>
702 work: they parse the user-provided variable number of parameters and invoke
703 <function><link linkend="g-object-set">g_object_set</link></function> on the parameters only after the object has been successfully constructed.
704 The "notify" signal will be emitted for each property set.
709 <!-- @todo tell here about how to pass use handle properties in derived classes -->