2 * Copyright © 2010 Codethink Limited
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General
15 * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
17 * Authors: Ryan Lortie <desrt@desrt.ca>
22 #include "gsimpleaction.h"
23 #include "gactionmap.h"
30 * @short_description: Interface for action containers
32 * The GActionMap interface is implemented by #GActionGroup
33 * implementations that operate by containing a number of
34 * named #GAction instances, such as #GSimpleActionGroup.
36 * One useful application of this interface is to map the
37 * names of actions from various action groups to unique,
38 * prefixed names (e.g. by prepending "app." or "win.").
39 * This is the motivation for the 'Map' part of the interface
48 * #GActionMap is an opaque data structure and can only be accessed
49 * using the following functions.
53 * GActionMapInterface:
54 * @lookup_action: the virtual function pointer for g_action_map_lookup_action()
55 * @add_action: the virtual function pointer for g_action_map_add_action()
56 * @remove_action: the virtual function pointer for g_action_map_remove_action()
58 * The virtual function table for #GActionMap.
63 G_DEFINE_INTERFACE (GActionMap
, g_action_map
, G_TYPE_OBJECT
)
66 g_action_map_default_init (GActionMapInterface
*iface
)
71 * g_action_map_lookup_action:
72 * @action_map: a #GActionMap
73 * @action_name: the name of an action
75 * Looks up the action with the name @action_name in @action_map.
77 * If no such action exists, returns %NULL.
79 * Returns: (transfer none): a #GAction, or %NULL
84 g_action_map_lookup_action (GActionMap
*action_map
,
85 const gchar
*action_name
)
87 return G_ACTION_MAP_GET_IFACE (action_map
)
88 ->lookup_action (action_map
, action_name
);
92 * g_action_map_add_action:
93 * @action_map: a #GActionMap
96 * Adds an action to the @action_map.
98 * If the action map already contains an action with the same name
99 * as @action then the old action is dropped from the action map.
101 * The action map takes its own reference on @action.
106 g_action_map_add_action (GActionMap
*action_map
,
109 G_ACTION_MAP_GET_IFACE (action_map
)->add_action (action_map
, action
);
113 * g_action_map_remove_action:
114 * @action_map: a #GActionMap
115 * @action_name: the name of the action
117 * Removes the named action from the action map.
119 * If no action of this name is in the map then nothing happens.
124 g_action_map_remove_action (GActionMap
*action_map
,
125 const gchar
*action_name
)
127 G_ACTION_MAP_GET_IFACE (action_map
)->remove_action (action_map
, action_name
);
132 * @name: the name of the action
133 * @activate: the callback to connect to the "activate" signal of the
134 * action. Since GLib 2.40, this can be %NULL for stateful
135 * actions, in which case the default handler is used. For
136 * boolean-stated actions with no parameter, this is a
137 * toggle. For other state types (and parameter type equal
138 * to the state type) this will be a function that
139 * just calls @change_state (which you should provide).
140 * @parameter_type: the type of the parameter that must be passed to the
141 * activate function for this action, given as a single
142 * GVariant type string (or %NULL for no parameter)
143 * @state: the initial state for this action, given in
144 * [GVariant text format][gvariant-text]. The state is parsed
145 * with no extra type information, so type tags must be added to
146 * the string if they are necessary. Stateless actions should
148 * @change_state: the callback to connect to the "change-state" signal
149 * of the action. All stateful actions should provide a
150 * handler here; stateless actions should not.
152 * This struct defines a single action. It is for use with
153 * g_action_map_add_action_entries().
155 * The order of the items in the structure are intended to reflect
156 * frequency of use. It is permissible to use an incomplete initialiser
157 * in order to leave some of the later values as %NULL. All values
158 * after @name are optional. Additional optional fields may be added in
161 * See g_action_map_add_action_entries() for an example.
165 * g_action_map_add_action_entries:
166 * @action_map: a #GActionMap
167 * @entries: (array length=n_entries) (element-type GActionEntry): a pointer to
168 * the first item in an array of #GActionEntry structs
169 * @n_entries: the length of @entries, or -1 if @entries is %NULL-terminated
170 * @user_data: the user data for signal connections
172 * A convenience function for creating multiple #GSimpleAction instances
173 * and adding them to a #GActionMap.
175 * Each action is constructed as per one #GActionEntry.
177 * |[<!-- language="C" -->
179 * activate_quit (GSimpleAction *simple,
180 * GVariant *parameter,
181 * gpointer user_data)
187 * activate_print_string (GSimpleAction *simple,
188 * GVariant *parameter,
189 * gpointer user_data)
191 * g_print ("%s\n", g_variant_get_string (parameter, NULL));
194 * static GActionGroup *
195 * create_action_group (void)
197 * const GActionEntry entries[] = {
198 * { "quit", activate_quit },
199 * { "print-string", activate_print_string, "s" }
201 * GSimpleActionGroup *group;
203 * group = g_simple_action_group_new ();
204 * g_action_map_add_action_entries (G_ACTION_MAP (group), entries, G_N_ELEMENTS (entries), NULL);
206 * return G_ACTION_GROUP (group);
213 g_action_map_add_action_entries (GActionMap
*action_map
,
214 const GActionEntry
*entries
,
220 g_return_if_fail (G_IS_ACTION_MAP (action_map
));
221 g_return_if_fail (entries
!= NULL
|| n_entries
== 0);
223 for (i
= 0; n_entries
== -1 ? entries
[i
].name
!= NULL
: i
< n_entries
; i
++)
225 const GActionEntry
*entry
= &entries
[i
];
226 const GVariantType
*parameter_type
;
227 GSimpleAction
*action
;
229 if (entry
->parameter_type
)
231 if (!g_variant_type_string_is_valid (entry
->parameter_type
))
233 g_critical ("g_action_map_add_entries: the type "
234 "string '%s' given as the parameter type for "
235 "action '%s' is not a valid GVariant type "
236 "string. This action will not be added.",
237 entry
->parameter_type
, entry
->name
);
241 parameter_type
= G_VARIANT_TYPE (entry
->parameter_type
);
244 parameter_type
= NULL
;
248 GError
*error
= NULL
;
251 state
= g_variant_parse (NULL
, entry
->state
, NULL
, NULL
, &error
);
254 g_critical ("g_action_map_add_entries: GVariant could "
255 "not parse the state value given for action '%s' "
256 "('%s'): %s. This action will not be added.",
257 entry
->name
, entry
->state
, error
->message
);
258 g_error_free (error
);
262 action
= g_simple_action_new_stateful (entry
->name
,
266 g_variant_unref (state
);
270 action
= g_simple_action_new (entry
->name
,
274 if (entry
->activate
!= NULL
)
275 g_signal_connect (action
, "activate",
276 G_CALLBACK (entry
->activate
), user_data
);
278 if (entry
->change_state
!= NULL
)
279 g_signal_connect (action
, "change-state",
280 G_CALLBACK (entry
->change_state
), user_data
);
282 g_action_map_add_action (action_map
, G_ACTION (action
));
283 g_object_unref (action
);