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1 /* GLIB - Library of useful routines for C programming
2 * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
4 * GNode: N-way tree implementation.
5 * Copyright (C) 1998 Tim Janik
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
22 * Modified by the GLib Team and others 1997-2000. See the AUTHORS
23 * file for a list of people on the GLib Team. See the ChangeLog
24 * files for a list of changes. These files are distributed with
25 * GLib at ftp://ftp.gtk.org/pub/gtk/.
29 * MT safe
32 #include "config.h"
34 #include "gnode.h"
36 #include "gslice.h"
38 #include "gtestutils.h"
40 /**
41 * SECTION:trees-nary
42 * @title: N-ary Trees
43 * @short_description: trees of data with any number of branches
45 * The #GNode struct and its associated functions provide a N-ary tree
46 * data structure, where nodes in the tree can contain arbitrary data.
48 * To create a new tree use g_node_new().
50 * To insert a node into a tree use g_node_insert(),
51 * g_node_insert_before(), g_node_append() and g_node_prepend().
53 * To create a new node and insert it into a tree use
54 * g_node_insert_data(), g_node_insert_data_after(),
55 * g_node_insert_data_before(), g_node_append_data()
56 * and g_node_prepend_data().
58 * To reverse the children of a node use g_node_reverse_children().
60 * To find a node use g_node_get_root(), g_node_find(),
61 * g_node_find_child(), g_node_child_index(), g_node_child_position(),
62 * g_node_first_child(), g_node_last_child(), g_node_nth_child(),
63 * g_node_first_sibling(), g_node_prev_sibling(), g_node_next_sibling()
64 * or g_node_last_sibling().
66 * To get information about a node or tree use G_NODE_IS_LEAF(),
67 * G_NODE_IS_ROOT(), g_node_depth(), g_node_n_nodes(),
68 * g_node_n_children(), g_node_is_ancestor() or g_node_max_height().
70 * To traverse a tree, calling a function for each node visited in the
71 * traversal, use g_node_traverse() or g_node_children_foreach().
73 * To remove a node or subtree from a tree use g_node_unlink() or
74 * g_node_destroy().
75 **/
77 /**
78 * GNode:
79 * @data: contains the actual data of the node.
80 * @next: points to the node's next sibling (a sibling is another
81 * #GNode with the same parent).
82 * @prev: points to the node's previous sibling.
83 * @parent: points to the parent of the #GNode, or is %NULL if the
84 * #GNode is the root of the tree.
85 * @children: points to the first child of the #GNode. The other
86 * children are accessed by using the @next pointer of each
87 * child.
89 * The #GNode struct represents one node in a [n-ary tree][glib-N-ary-Trees].
90 **/
92 #define g_node_alloc0() g_slice_new0 (GNode)
93 #define g_node_free(node) g_slice_free (GNode, node)
95 /* --- functions --- */
96 /**
97 * g_node_new:
98 * @data: the data of the new node
100 * Creates a new #GNode containing the given data.
101 * Used to create the first node in a tree.
103 * Returns: a new #GNode
105 GNode*
106 g_node_new (gpointer data)
108 GNode *node = g_node_alloc0 ();
109 node->data = data;
110 return node;
113 static void
114 g_nodes_free (GNode *node)
116 while (node)
118 GNode *next = node->next;
119 if (node->children)
120 g_nodes_free (node->children);
121 g_node_free (node);
122 node = next;
127 * g_node_destroy:
128 * @root: the root of the tree/subtree to destroy
130 * Removes @root and its children from the tree, freeing any memory
131 * allocated.
133 void
134 g_node_destroy (GNode *root)
136 g_return_if_fail (root != NULL);
138 if (!G_NODE_IS_ROOT (root))
139 g_node_unlink (root);
141 g_nodes_free (root);
145 * g_node_unlink:
146 * @node: the #GNode to unlink, which becomes the root of a new tree
148 * Unlinks a #GNode from a tree, resulting in two separate trees.
150 void
151 g_node_unlink (GNode *node)
153 g_return_if_fail (node != NULL);
155 if (node->prev)
156 node->prev->next = node->next;
157 else if (node->parent)
158 node->parent->children = node->next;
159 node->parent = NULL;
160 if (node->next)
162 node->next->prev = node->prev;
163 node->next = NULL;
165 node->prev = NULL;
169 * g_node_copy_deep:
170 * @node: a #GNode
171 * @copy_func: the function which is called to copy the data inside each node,
172 * or %NULL to use the original data.
173 * @data: data to pass to @copy_func
175 * Recursively copies a #GNode and its data.
177 * Returns: a new #GNode containing copies of the data in @node.
179 * Since: 2.4
181 GNode*
182 g_node_copy_deep (GNode *node,
183 GCopyFunc copy_func,
184 gpointer data)
186 GNode *new_node = NULL;
188 if (copy_func == NULL)
189 return g_node_copy (node);
191 if (node)
193 GNode *child, *new_child;
195 new_node = g_node_new (copy_func (node->data, data));
197 for (child = g_node_last_child (node); child; child = child->prev)
199 new_child = g_node_copy_deep (child, copy_func, data);
200 g_node_prepend (new_node, new_child);
204 return new_node;
208 * g_node_copy:
209 * @node: a #GNode
211 * Recursively copies a #GNode (but does not deep-copy the data inside the
212 * nodes, see g_node_copy_deep() if you need that).
214 * Returns: a new #GNode containing the same data pointers
216 GNode*
217 g_node_copy (GNode *node)
219 GNode *new_node = NULL;
221 if (node)
223 GNode *child;
225 new_node = g_node_new (node->data);
227 for (child = g_node_last_child (node); child; child = child->prev)
228 g_node_prepend (new_node, g_node_copy (child));
231 return new_node;
235 * g_node_insert:
236 * @parent: the #GNode to place @node under
237 * @position: the position to place @node at, with respect to its siblings
238 * If position is -1, @node is inserted as the last child of @parent
239 * @node: the #GNode to insert
241 * Inserts a #GNode beneath the parent at the given position.
243 * Returns: the inserted #GNode
245 GNode*
246 g_node_insert (GNode *parent,
247 gint position,
248 GNode *node)
250 g_return_val_if_fail (parent != NULL, node);
251 g_return_val_if_fail (node != NULL, node);
252 g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
254 if (position > 0)
255 return g_node_insert_before (parent,
256 g_node_nth_child (parent, position),
257 node);
258 else if (position == 0)
259 return g_node_prepend (parent, node);
260 else /* if (position < 0) */
261 return g_node_append (parent, node);
265 * g_node_insert_before:
266 * @parent: the #GNode to place @node under
267 * @sibling: the sibling #GNode to place @node before.
268 * If sibling is %NULL, the node is inserted as the last child of @parent.
269 * @node: the #GNode to insert
271 * Inserts a #GNode beneath the parent before the given sibling.
273 * Returns: the inserted #GNode
275 GNode*
276 g_node_insert_before (GNode *parent,
277 GNode *sibling,
278 GNode *node)
280 g_return_val_if_fail (parent != NULL, node);
281 g_return_val_if_fail (node != NULL, node);
282 g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
283 if (sibling)
284 g_return_val_if_fail (sibling->parent == parent, node);
286 node->parent = parent;
288 if (sibling)
290 if (sibling->prev)
292 node->prev = sibling->prev;
293 node->prev->next = node;
294 node->next = sibling;
295 sibling->prev = node;
297 else
299 node->parent->children = node;
300 node->next = sibling;
301 sibling->prev = node;
304 else
306 if (parent->children)
308 sibling = parent->children;
309 while (sibling->next)
310 sibling = sibling->next;
311 node->prev = sibling;
312 sibling->next = node;
314 else
315 node->parent->children = node;
318 return node;
322 * g_node_insert_after:
323 * @parent: the #GNode to place @node under
324 * @sibling: the sibling #GNode to place @node after.
325 * If sibling is %NULL, the node is inserted as the first child of @parent.
326 * @node: the #GNode to insert
328 * Inserts a #GNode beneath the parent after the given sibling.
330 * Returns: the inserted #GNode
332 GNode*
333 g_node_insert_after (GNode *parent,
334 GNode *sibling,
335 GNode *node)
337 g_return_val_if_fail (parent != NULL, node);
338 g_return_val_if_fail (node != NULL, node);
339 g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
340 if (sibling)
341 g_return_val_if_fail (sibling->parent == parent, node);
343 node->parent = parent;
345 if (sibling)
347 if (sibling->next)
349 sibling->next->prev = node;
351 node->next = sibling->next;
352 node->prev = sibling;
353 sibling->next = node;
355 else
357 if (parent->children)
359 node->next = parent->children;
360 parent->children->prev = node;
362 parent->children = node;
365 return node;
369 * g_node_prepend:
370 * @parent: the #GNode to place the new #GNode under
371 * @node: the #GNode to insert
373 * Inserts a #GNode as the first child of the given parent.
375 * Returns: the inserted #GNode
377 GNode*
378 g_node_prepend (GNode *parent,
379 GNode *node)
381 g_return_val_if_fail (parent != NULL, node);
383 return g_node_insert_before (parent, parent->children, node);
387 * g_node_get_root:
388 * @node: a #GNode
390 * Gets the root of a tree.
392 * Returns: the root of the tree
394 GNode*
395 g_node_get_root (GNode *node)
397 g_return_val_if_fail (node != NULL, NULL);
399 while (node->parent)
400 node = node->parent;
402 return node;
406 * g_node_is_ancestor:
407 * @node: a #GNode
408 * @descendant: a #GNode
410 * Returns %TRUE if @node is an ancestor of @descendant.
411 * This is true if node is the parent of @descendant,
412 * or if node is the grandparent of @descendant etc.
414 * Returns: %TRUE if @node is an ancestor of @descendant
416 gboolean
417 g_node_is_ancestor (GNode *node,
418 GNode *descendant)
420 g_return_val_if_fail (node != NULL, FALSE);
421 g_return_val_if_fail (descendant != NULL, FALSE);
423 while (descendant)
425 if (descendant->parent == node)
426 return TRUE;
428 descendant = descendant->parent;
431 return FALSE;
435 * g_node_depth:
436 * @node: a #GNode
438 * Gets the depth of a #GNode.
440 * If @node is %NULL the depth is 0. The root node has a depth of 1.
441 * For the children of the root node the depth is 2. And so on.
443 * Returns: the depth of the #GNode
445 guint
446 g_node_depth (GNode *node)
448 guint depth = 0;
450 while (node)
452 depth++;
453 node = node->parent;
456 return depth;
460 * g_node_reverse_children:
461 * @node: a #GNode.
463 * Reverses the order of the children of a #GNode.
464 * (It doesn't change the order of the grandchildren.)
466 void
467 g_node_reverse_children (GNode *node)
469 GNode *child;
470 GNode *last;
472 g_return_if_fail (node != NULL);
474 child = node->children;
475 last = NULL;
476 while (child)
478 last = child;
479 child = last->next;
480 last->next = last->prev;
481 last->prev = child;
483 node->children = last;
487 * g_node_max_height:
488 * @root: a #GNode
490 * Gets the maximum height of all branches beneath a #GNode.
491 * This is the maximum distance from the #GNode to all leaf nodes.
493 * If @root is %NULL, 0 is returned. If @root has no children,
494 * 1 is returned. If @root has children, 2 is returned. And so on.
496 * Returns: the maximum height of the tree beneath @root
498 guint
499 g_node_max_height (GNode *root)
501 GNode *child;
502 guint max_height = 0;
504 if (!root)
505 return 0;
507 child = root->children;
508 while (child)
510 guint tmp_height;
512 tmp_height = g_node_max_height (child);
513 if (tmp_height > max_height)
514 max_height = tmp_height;
515 child = child->next;
518 return max_height + 1;
521 static gboolean
522 g_node_traverse_pre_order (GNode *node,
523 GTraverseFlags flags,
524 GNodeTraverseFunc func,
525 gpointer data)
527 if (node->children)
529 GNode *child;
531 if ((flags & G_TRAVERSE_NON_LEAFS) &&
532 func (node, data))
533 return TRUE;
535 child = node->children;
536 while (child)
538 GNode *current;
540 current = child;
541 child = current->next;
542 if (g_node_traverse_pre_order (current, flags, func, data))
543 return TRUE;
546 else if ((flags & G_TRAVERSE_LEAFS) &&
547 func (node, data))
548 return TRUE;
550 return FALSE;
553 static gboolean
554 g_node_depth_traverse_pre_order (GNode *node,
555 GTraverseFlags flags,
556 guint depth,
557 GNodeTraverseFunc func,
558 gpointer data)
560 if (node->children)
562 GNode *child;
564 if ((flags & G_TRAVERSE_NON_LEAFS) &&
565 func (node, data))
566 return TRUE;
568 depth--;
569 if (!depth)
570 return FALSE;
572 child = node->children;
573 while (child)
575 GNode *current;
577 current = child;
578 child = current->next;
579 if (g_node_depth_traverse_pre_order (current, flags, depth, func, data))
580 return TRUE;
583 else if ((flags & G_TRAVERSE_LEAFS) &&
584 func (node, data))
585 return TRUE;
587 return FALSE;
590 static gboolean
591 g_node_traverse_post_order (GNode *node,
592 GTraverseFlags flags,
593 GNodeTraverseFunc func,
594 gpointer data)
596 if (node->children)
598 GNode *child;
600 child = node->children;
601 while (child)
603 GNode *current;
605 current = child;
606 child = current->next;
607 if (g_node_traverse_post_order (current, flags, func, data))
608 return TRUE;
611 if ((flags & G_TRAVERSE_NON_LEAFS) &&
612 func (node, data))
613 return TRUE;
616 else if ((flags & G_TRAVERSE_LEAFS) &&
617 func (node, data))
618 return TRUE;
620 return FALSE;
623 static gboolean
624 g_node_depth_traverse_post_order (GNode *node,
625 GTraverseFlags flags,
626 guint depth,
627 GNodeTraverseFunc func,
628 gpointer data)
630 if (node->children)
632 depth--;
633 if (depth)
635 GNode *child;
637 child = node->children;
638 while (child)
640 GNode *current;
642 current = child;
643 child = current->next;
644 if (g_node_depth_traverse_post_order (current, flags, depth, func, data))
645 return TRUE;
649 if ((flags & G_TRAVERSE_NON_LEAFS) &&
650 func (node, data))
651 return TRUE;
654 else if ((flags & G_TRAVERSE_LEAFS) &&
655 func (node, data))
656 return TRUE;
658 return FALSE;
661 static gboolean
662 g_node_traverse_in_order (GNode *node,
663 GTraverseFlags flags,
664 GNodeTraverseFunc func,
665 gpointer data)
667 if (node->children)
669 GNode *child;
670 GNode *current;
672 child = node->children;
673 current = child;
674 child = current->next;
676 if (g_node_traverse_in_order (current, flags, func, data))
677 return TRUE;
679 if ((flags & G_TRAVERSE_NON_LEAFS) &&
680 func (node, data))
681 return TRUE;
683 while (child)
685 current = child;
686 child = current->next;
687 if (g_node_traverse_in_order (current, flags, func, data))
688 return TRUE;
691 else if ((flags & G_TRAVERSE_LEAFS) &&
692 func (node, data))
693 return TRUE;
695 return FALSE;
698 static gboolean
699 g_node_depth_traverse_in_order (GNode *node,
700 GTraverseFlags flags,
701 guint depth,
702 GNodeTraverseFunc func,
703 gpointer data)
705 if (node->children)
707 depth--;
708 if (depth)
710 GNode *child;
711 GNode *current;
713 child = node->children;
714 current = child;
715 child = current->next;
717 if (g_node_depth_traverse_in_order (current, flags, depth, func, data))
718 return TRUE;
720 if ((flags & G_TRAVERSE_NON_LEAFS) &&
721 func (node, data))
722 return TRUE;
724 while (child)
726 current = child;
727 child = current->next;
728 if (g_node_depth_traverse_in_order (current, flags, depth, func, data))
729 return TRUE;
732 else if ((flags & G_TRAVERSE_NON_LEAFS) &&
733 func (node, data))
734 return TRUE;
736 else if ((flags & G_TRAVERSE_LEAFS) &&
737 func (node, data))
738 return TRUE;
740 return FALSE;
743 static gboolean
744 g_node_traverse_level (GNode *node,
745 GTraverseFlags flags,
746 guint level,
747 GNodeTraverseFunc func,
748 gpointer data,
749 gboolean *more_levels)
751 if (level == 0)
753 if (node->children)
755 *more_levels = TRUE;
756 return (flags & G_TRAVERSE_NON_LEAFS) && func (node, data);
758 else
760 return (flags & G_TRAVERSE_LEAFS) && func (node, data);
763 else
765 node = node->children;
767 while (node)
769 if (g_node_traverse_level (node, flags, level - 1, func, data, more_levels))
770 return TRUE;
772 node = node->next;
776 return FALSE;
779 static gboolean
780 g_node_depth_traverse_level (GNode *node,
781 GTraverseFlags flags,
782 gint depth,
783 GNodeTraverseFunc func,
784 gpointer data)
786 guint level;
787 gboolean more_levels;
789 level = 0;
790 while (depth < 0 || level != (guint) depth)
792 more_levels = FALSE;
793 if (g_node_traverse_level (node, flags, level, func, data, &more_levels))
794 return TRUE;
795 if (!more_levels)
796 break;
797 level++;
799 return FALSE;
803 * g_node_traverse:
804 * @root: the root #GNode of the tree to traverse
805 * @order: the order in which nodes are visited - %G_IN_ORDER,
806 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER.
807 * @flags: which types of children are to be visited, one of
808 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
809 * @max_depth: the maximum depth of the traversal. Nodes below this
810 * depth will not be visited. If max_depth is -1 all nodes in
811 * the tree are visited. If depth is 1, only the root is visited.
812 * If depth is 2, the root and its children are visited. And so on.
813 * @func: the function to call for each visited #GNode
814 * @data: user data to pass to the function
816 * Traverses a tree starting at the given root #GNode.
817 * It calls the given function for each node visited.
818 * The traversal can be halted at any point by returning %TRUE from @func.
819 * @func must not do anything that would modify the structure of the tree.
823 * GTraverseType:
824 * @G_IN_ORDER: vists a node's left child first, then the node itself,
825 * then its right child. This is the one to use if you
826 * want the output sorted according to the compare
827 * function.
828 * @G_PRE_ORDER: visits a node, then its children.
829 * @G_POST_ORDER: visits the node's children, then the node itself.
830 * @G_LEVEL_ORDER: is not implemented for
831 * [balanced binary trees][glib-Balanced-Binary-Trees].
832 * For [n-ary trees][glib-N-ary-Trees], it
833 * vists the root node first, then its children, then
834 * its grandchildren, and so on. Note that this is less
835 * efficient than the other orders.
837 * Specifies the type of traveral performed by g_tree_traverse(),
838 * g_node_traverse() and g_node_find(). The different orders are
839 * illustrated here:
840 * - In order: A, B, C, D, E, F, G, H, I
841 * ![](Sorted_binary_tree_inorder.svg)
842 * - Pre order: F, B, A, D, C, E, G, I, H
843 * ![](Sorted_binary_tree_preorder.svg)
844 * - Post order: A, C, E, D, B, H, I, G, F
845 * ![](Sorted_binary_tree_postorder.svg)
846 * - Level order: F, B, G, A, D, I, C, E, H
847 * ![](Sorted_binary_tree_breadth-first_traversal.svg)
851 * GTraverseFlags:
852 * @G_TRAVERSE_LEAVES: only leaf nodes should be visited. This name has
853 * been introduced in 2.6, for older version use
854 * %G_TRAVERSE_LEAFS.
855 * @G_TRAVERSE_NON_LEAVES: only non-leaf nodes should be visited. This
856 * name has been introduced in 2.6, for older
857 * version use %G_TRAVERSE_NON_LEAFS.
858 * @G_TRAVERSE_ALL: all nodes should be visited.
859 * @G_TRAVERSE_MASK: a mask of all traverse flags.
860 * @G_TRAVERSE_LEAFS: identical to %G_TRAVERSE_LEAVES.
861 * @G_TRAVERSE_NON_LEAFS: identical to %G_TRAVERSE_NON_LEAVES.
863 * Specifies which nodes are visited during several of the tree
864 * functions, including g_node_traverse() and g_node_find().
867 * GNodeTraverseFunc:
868 * @node: a #GNode.
869 * @data: user data passed to g_node_traverse().
871 * Specifies the type of function passed to g_node_traverse(). The
872 * function is called with each of the nodes visited, together with the
873 * user data passed to g_node_traverse(). If the function returns
874 * %TRUE, then the traversal is stopped.
876 * Returns: %TRUE to stop the traversal.
878 void
879 g_node_traverse (GNode *root,
880 GTraverseType order,
881 GTraverseFlags flags,
882 gint depth,
883 GNodeTraverseFunc func,
884 gpointer data)
886 g_return_if_fail (root != NULL);
887 g_return_if_fail (func != NULL);
888 g_return_if_fail (order <= G_LEVEL_ORDER);
889 g_return_if_fail (flags <= G_TRAVERSE_MASK);
890 g_return_if_fail (depth == -1 || depth > 0);
892 switch (order)
894 case G_PRE_ORDER:
895 if (depth < 0)
896 g_node_traverse_pre_order (root, flags, func, data);
897 else
898 g_node_depth_traverse_pre_order (root, flags, depth, func, data);
899 break;
900 case G_POST_ORDER:
901 if (depth < 0)
902 g_node_traverse_post_order (root, flags, func, data);
903 else
904 g_node_depth_traverse_post_order (root, flags, depth, func, data);
905 break;
906 case G_IN_ORDER:
907 if (depth < 0)
908 g_node_traverse_in_order (root, flags, func, data);
909 else
910 g_node_depth_traverse_in_order (root, flags, depth, func, data);
911 break;
912 case G_LEVEL_ORDER:
913 g_node_depth_traverse_level (root, flags, depth, func, data);
914 break;
918 static gboolean
919 g_node_find_func (GNode *node,
920 gpointer data)
922 gpointer *d = data;
924 if (*d != node->data)
925 return FALSE;
927 *(++d) = node;
929 return TRUE;
933 * g_node_find:
934 * @root: the root #GNode of the tree to search
935 * @order: the order in which nodes are visited - %G_IN_ORDER,
936 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER
937 * @flags: which types of children are to be searched, one of
938 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
939 * @data: the data to find
941 * Finds a #GNode in a tree.
943 * Returns: the found #GNode, or %NULL if the data is not found
945 GNode*
946 g_node_find (GNode *root,
947 GTraverseType order,
948 GTraverseFlags flags,
949 gpointer data)
951 gpointer d[2];
953 g_return_val_if_fail (root != NULL, NULL);
954 g_return_val_if_fail (order <= G_LEVEL_ORDER, NULL);
955 g_return_val_if_fail (flags <= G_TRAVERSE_MASK, NULL);
957 d[0] = data;
958 d[1] = NULL;
960 g_node_traverse (root, order, flags, -1, g_node_find_func, d);
962 return d[1];
965 static void
966 g_node_count_func (GNode *node,
967 GTraverseFlags flags,
968 guint *n)
970 if (node->children)
972 GNode *child;
974 if (flags & G_TRAVERSE_NON_LEAFS)
975 (*n)++;
977 child = node->children;
978 while (child)
980 g_node_count_func (child, flags, n);
981 child = child->next;
984 else if (flags & G_TRAVERSE_LEAFS)
985 (*n)++;
989 * g_node_n_nodes:
990 * @root: a #GNode
991 * @flags: which types of children are to be counted, one of
992 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
994 * Gets the number of nodes in a tree.
996 * Returns: the number of nodes in the tree
998 guint
999 g_node_n_nodes (GNode *root,
1000 GTraverseFlags flags)
1002 guint n = 0;
1004 g_return_val_if_fail (root != NULL, 0);
1005 g_return_val_if_fail (flags <= G_TRAVERSE_MASK, 0);
1007 g_node_count_func (root, flags, &n);
1009 return n;
1013 * g_node_last_child:
1014 * @node: a #GNode (must not be %NULL)
1016 * Gets the last child of a #GNode.
1018 * Returns: the last child of @node, or %NULL if @node has no children
1020 GNode*
1021 g_node_last_child (GNode *node)
1023 g_return_val_if_fail (node != NULL, NULL);
1025 node = node->children;
1026 if (node)
1027 while (node->next)
1028 node = node->next;
1030 return node;
1034 * g_node_nth_child:
1035 * @node: a #GNode
1036 * @n: the index of the desired child
1038 * Gets a child of a #GNode, using the given index.
1039 * The first child is at index 0. If the index is
1040 * too big, %NULL is returned.
1042 * Returns: the child of @node at index @n
1044 GNode*
1045 g_node_nth_child (GNode *node,
1046 guint n)
1048 g_return_val_if_fail (node != NULL, NULL);
1050 node = node->children;
1051 if (node)
1052 while ((n-- > 0) && node)
1053 node = node->next;
1055 return node;
1059 * g_node_n_children:
1060 * @node: a #GNode
1062 * Gets the number of children of a #GNode.
1064 * Returns: the number of children of @node
1066 guint
1067 g_node_n_children (GNode *node)
1069 guint n = 0;
1071 g_return_val_if_fail (node != NULL, 0);
1073 node = node->children;
1074 while (node)
1076 n++;
1077 node = node->next;
1080 return n;
1084 * g_node_find_child:
1085 * @node: a #GNode
1086 * @flags: which types of children are to be searched, one of
1087 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
1088 * @data: the data to find
1090 * Finds the first child of a #GNode with the given data.
1092 * Returns: the found child #GNode, or %NULL if the data is not found
1094 GNode*
1095 g_node_find_child (GNode *node,
1096 GTraverseFlags flags,
1097 gpointer data)
1099 g_return_val_if_fail (node != NULL, NULL);
1100 g_return_val_if_fail (flags <= G_TRAVERSE_MASK, NULL);
1102 node = node->children;
1103 while (node)
1105 if (node->data == data)
1107 if (G_NODE_IS_LEAF (node))
1109 if (flags & G_TRAVERSE_LEAFS)
1110 return node;
1112 else
1114 if (flags & G_TRAVERSE_NON_LEAFS)
1115 return node;
1118 node = node->next;
1121 return NULL;
1125 * g_node_child_position:
1126 * @node: a #GNode
1127 * @child: a child of @node
1129 * Gets the position of a #GNode with respect to its siblings.
1130 * @child must be a child of @node. The first child is numbered 0,
1131 * the second 1, and so on.
1133 * Returns: the position of @child with respect to its siblings
1135 gint
1136 g_node_child_position (GNode *node,
1137 GNode *child)
1139 guint n = 0;
1141 g_return_val_if_fail (node != NULL, -1);
1142 g_return_val_if_fail (child != NULL, -1);
1143 g_return_val_if_fail (child->parent == node, -1);
1145 node = node->children;
1146 while (node)
1148 if (node == child)
1149 return n;
1150 n++;
1151 node = node->next;
1154 return -1;
1158 * g_node_child_index:
1159 * @node: a #GNode
1160 * @data: the data to find
1162 * Gets the position of the first child of a #GNode
1163 * which contains the given data.
1165 * Returns: the index of the child of @node which contains
1166 * @data, or -1 if the data is not found
1168 gint
1169 g_node_child_index (GNode *node,
1170 gpointer data)
1172 guint n = 0;
1174 g_return_val_if_fail (node != NULL, -1);
1176 node = node->children;
1177 while (node)
1179 if (node->data == data)
1180 return n;
1181 n++;
1182 node = node->next;
1185 return -1;
1189 * g_node_first_sibling:
1190 * @node: a #GNode
1192 * Gets the first sibling of a #GNode.
1193 * This could possibly be the node itself.
1195 * Returns: the first sibling of @node
1197 GNode*
1198 g_node_first_sibling (GNode *node)
1200 g_return_val_if_fail (node != NULL, NULL);
1202 if (node->parent)
1203 return node->parent->children;
1205 while (node->prev)
1206 node = node->prev;
1208 return node;
1212 * g_node_last_sibling:
1213 * @node: a #GNode
1215 * Gets the last sibling of a #GNode.
1216 * This could possibly be the node itself.
1218 * Returns: the last sibling of @node
1220 GNode*
1221 g_node_last_sibling (GNode *node)
1223 g_return_val_if_fail (node != NULL, NULL);
1225 while (node->next)
1226 node = node->next;
1228 return node;
1232 * g_node_children_foreach:
1233 * @node: a #GNode
1234 * @flags: which types of children are to be visited, one of
1235 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
1236 * @func: the function to call for each visited node
1237 * @data: user data to pass to the function
1239 * Calls a function for each of the children of a #GNode. Note that it
1240 * doesn't descend beneath the child nodes. @func must not do anything
1241 * that would modify the structure of the tree.
1244 * GNodeForeachFunc:
1245 * @node: a #GNode.
1246 * @data: user data passed to g_node_children_foreach().
1248 * Specifies the type of function passed to g_node_children_foreach().
1249 * The function is called with each child node, together with the user
1250 * data passed to g_node_children_foreach().
1252 void
1253 g_node_children_foreach (GNode *node,
1254 GTraverseFlags flags,
1255 GNodeForeachFunc func,
1256 gpointer data)
1258 g_return_if_fail (node != NULL);
1259 g_return_if_fail (flags <= G_TRAVERSE_MASK);
1260 g_return_if_fail (func != NULL);
1262 node = node->children;
1263 while (node)
1265 GNode *current;
1267 current = node;
1268 node = current->next;
1269 if (G_NODE_IS_LEAF (current))
1271 if (flags & G_TRAVERSE_LEAFS)
1272 func (current, data);
1274 else
1276 if (flags & G_TRAVERSE_NON_LEAFS)
1277 func (current, data);