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7 --------------------------------------------------------------------------------
8 spirv-remap is a utility to improve compression of SPIR-V binary files via
9 entropy reduction, plus optional stripping of debug information and
10 load/store optimization. It transforms SPIR-V to SPIR-V, remapping IDs. The
11 resulting modules have an increased ID range (IDs are not as tightly packed
12 around zero), but will compress better when multiple modules are compressed
13 together, since compressor's dictionary can find better cross module
16 Remapping is accomplished via canonicalization. Thus, modules can be
17 compressed one at a time with no loss of quality relative to operating on
18 many modules at once. The command line tool operates on multiple modules
19 only in the trivial repetition sense, for ease of use. The remapper API
20 only accepts a single module at a time.
22 There are two modes of use: command line, and a C++11 API. Both are
25 spirv-remap is currently in an alpha state. Although there are no known
26 remapping defects, it has only been exercised on one real world game shader
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32 Report defects, enhancement requests, code improvements, etc by creating
33 issues in the glslang repository at https://github.com/KhronosGroup/glslang
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37 Examples are given with a verbosity of one (-v), but more verbosity can be
38 had via -vv, -vvv, etc, or an integer parameter to --verbose, such as
39 "--verbose 4". With no verbosity, the command is silent and returns 0 on
40 success, and a positive integer error on failure.
42 Pre-built binaries for several OSs are available. Examples presented are
43 for Linux. Command line arguments can be provided in any order.
47 Perform ID remapping on all shaders in "*.spv", writing new files with
48 the same basenames to /tmp/out_dir.
50 spirv-remap -v --map all --input *.spv --output /tmp/out_dir
52 2. Perform all possible size reductions
54 spirv-remap-linux-64 -v --do-everything --input *.spv --output /tmp/out_dir
56 Note that --do-everything is a synonym for:
58 --map all --dce all --opt all --strip all
61 --------------------------------------------------------------------------------
63 The public interface to the remapper is defined in SPIRV/SPVRemapper.h as follows:
71 spirvbin_t(int verbose = 0); // construct
73 // remap an existing binary in memory
74 void remap(std::vector<std::uint32_t>& spv, std::uint32_t opts = DO_EVERYTHING);
76 // Type for error/log handler functions
77 typedef std::function<void(const std::string&)> errorfn_t;
78 typedef std::function<void(const std::string&)> logfn_t;
80 // Register error/log handling functions (can be c/c++ fn, lambda fn, or functor)
81 static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
82 static void registerLogHandler(logfn_t handler) { logHandler = handler; }
87 The class definition is in SPVRemapper.cpp.
89 remap() accepts an std::vector of SPIR-V words, modifies them per the
90 request given in 'opts', and leaves the 'spv' container with the result.
91 It is safe to instantiate one spirvbin_t per thread and process a different
94 The "opts" parameter to remap() accepts a bit mask of desired remapping
95 options. See REMAPPING AND OPTIMIZATION OPTIONS.
97 On error, the function supplied to registerErrorHandler() will be invoked.
98 This can be a standard C/C++ function, a lambda function, or a functor.
99 The default handler simply calls exit(5); The error handler is a static
100 member, so need only be set up once, not once per spirvbin_t instance.
102 Log messages are supplied to registerLogHandler(). By default, log
103 messages are eaten silently. The log handler is also a static member.
106 --------------------------------------------------------------------------------
107 1. C++11 compatible compiler
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114 The standalone remapper is built along side glslang through its
115 normal build process.
118 REMAPPING AND OPTIMIZATION OPTIONS
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121 These are bits defined under spv::spirvbin_t::, and can be
122 bitwise or-ed together as desired.
124 MAP_TYPES = canonicalize type IDs
125 MAP_NAMES = canonicalize named data
126 MAP_FUNCS = canonicalize function bodies
127 DCE_FUNCS = remove dead functions
128 DCE_VARS = remove dead variables
129 DCE_TYPES = remove dead types
130 OPT_LOADSTORE = optimize unneeded load/stores
131 MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS)
132 DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES)
133 OPT_ALL = (OPT_LOADSTORE)
134 ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL)
135 DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)