2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2017 Google, Inc.
5 // All rights reserved.
7 // Redistribution and use in source and binary forms, with or without
8 // modification, are permitted provided that the following conditions
11 // Redistributions of source code must retain the above copyright
12 // notice, this list of conditions and the following disclaimer.
14 // Redistributions in binary form must reproduce the above
15 // copyright notice, this list of conditions and the following
16 // disclaimer in the documentation and/or other materials provided
17 // with the distribution.
19 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
20 // contributors may be used to endorse or promote products derived
21 // from this software without specific prior written permission.
23 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
26 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
27 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
28 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
29 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
30 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
31 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
32 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
33 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
34 // POSSIBILITY OF SUCH DAMAGE.
45 #include "./../glslang/Public/ShaderLang.h"
47 // Default include class for normal include convention of search backward
48 // through the stack of active include paths (for nested includes).
49 // Can be overridden to customize.
50 class DirStackFileIncluder
: public glslang::TShader::Includer
{
52 DirStackFileIncluder() : externalLocalDirectoryCount(0) { }
54 virtual IncludeResult
* includeLocal(const char* headerName
,
55 const char* includerName
,
56 size_t inclusionDepth
) override
58 return readLocalPath(headerName
, includerName
, (int)inclusionDepth
);
61 virtual IncludeResult
* includeSystem(const char* headerName
,
62 const char* /*includerName*/,
63 size_t /*inclusionDepth*/) override
65 return readSystemPath(headerName
);
68 // Externally set directories. E.g., from a command-line -I<dir>.
69 // - Most-recently pushed are checked first.
70 // - All these are checked after the parse-time stack of local directories
72 // - This only applies to the "local" form of #include.
73 // - Makes its own copy of the path.
74 virtual void pushExternalLocalDirectory(const std::string
& dir
)
76 directoryStack
.push_back(dir
);
77 externalLocalDirectoryCount
= (int)directoryStack
.size();
80 virtual void releaseInclude(IncludeResult
* result
) override
82 if (result
!= nullptr) {
83 delete [] static_cast<tUserDataElement
*>(result
->userData
);
88 virtual std::set
<std::string
> getIncludedFiles()
93 virtual ~DirStackFileIncluder() override
{ }
96 typedef char tUserDataElement
;
97 std::vector
<std::string
> directoryStack
;
98 int externalLocalDirectoryCount
;
99 std::set
<std::string
> includedFiles
;
101 // Search for a valid "local" path based on combining the stack of include
102 // directories and the nominal name of the header.
103 virtual IncludeResult
* readLocalPath(const char* headerName
, const char* includerName
, int depth
)
105 // Discard popped include directories, and
106 // initialize when at parse-time first level.
107 directoryStack
.resize(depth
+ externalLocalDirectoryCount
);
109 directoryStack
.back() = getDirectory(includerName
);
111 // Find a directory that works, using a reverse search of the include stack.
112 for (auto it
= directoryStack
.rbegin(); it
!= directoryStack
.rend(); ++it
) {
113 std::string path
= *it
+ '/' + headerName
;
114 std::replace(path
.begin(), path
.end(), '\\', '/');
115 std::ifstream
file(path
, std::ios_base::binary
| std::ios_base::ate
);
117 directoryStack
.push_back(getDirectory(path
));
118 includedFiles
.insert(path
);
119 return newIncludeResult(path
, file
, (int)file
.tellg());
126 // Search for a valid <system> path.
127 // Not implemented yet; returning nullptr signals failure to find.
128 virtual IncludeResult
* readSystemPath(const char* /*headerName*/) const
133 // Do actual reading of the file, filling in a new include result.
134 virtual IncludeResult
* newIncludeResult(const std::string
& path
, std::ifstream
& file
, int length
) const
136 char* content
= new tUserDataElement
[length
];
137 file
.seekg(0, file
.beg
);
138 file
.read(content
, length
);
139 return new IncludeResult(path
, content
, length
, content
);
142 // If no path markers, return current working directory.
143 // Otherwise, strip file name and return path leading up to it.
144 virtual std::string
getDirectory(const std::string path
) const
146 size_t last
= path
.find_last_of("/\\");
147 return last
== std::string::npos
? "." : path
.substr(0, last
);