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[gnash.git] / libbase / GnashVaapiTexture.cpp
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1 // GnashVaapiTexture.cpp: GnashImage class used for VA/GLX rendering
2 //
3 // Copyright (C) 2007, 2008, 2009, 2010, 2011, 2012
4 // Free Software Foundation, Inc.
5 //
6 // This program is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 3 of the License, or
9 // (at your option) any later version.
10 //
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
15 //
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 #include "GnashVaapiTexture.h"
22 #include "VaapiSurface.h"
23 #include "VaapiSurfaceGLX.h"
24 #include <GL/gl.h>
26 namespace gnash {
28 GnashVaapiTexture::GnashVaapiTexture(unsigned int width, unsigned int height,
29 image::ImageType type)
31 GnashTexture(width, height, type)
33 _flags |= GNASH_TEXTURE_VAAPI;
35 _surface.reset(new VaapiSurfaceGLX(GL_TEXTURE_2D, texture()));
38 GnashVaapiTexture::~GnashVaapiTexture()
42 void GnashVaapiTexture::update(std::shared_ptr<VaapiSurface> surface)
44 _surface->update(surface);
47 } // gnash namespace
49 // local Variables:
50 // mode: C++
51 // indent-tabs-mode: t
52 // End: