1 // GnashVaapiTexture.h: GnashImage class used for VA/GLX rendering
3 // Copyright (C) 2007, 2008, 2009, 2010, 2011, 2012
4 // Free Software Foundation, Inc.
6 // This program is free software; you can redistribute it and/or modify
7 // it under the terms of the GNU General Public License as published by
8 // the Free Software Foundation; either version 3 of the License, or
9 // (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 #ifndef GNASH_GNASHVAAPITEXTURE_H
22 #define GNASH_GNASHVAAPITEXTURE_H
24 #include "GnashTexture.h"
28 // Forward declarations
30 class VaapiSurfaceGLX
;
32 /// OpenGL texture abstraction
33 class DSOEXPORT GnashVaapiTexture
: public GnashTexture
{
34 std::unique_ptr
<VaapiSurfaceGLX
> _surface
;
37 GnashVaapiTexture(unsigned int width
, unsigned int height
,
38 image::ImageType type
);
41 /// Copy texture data from a VA surface.
43 /// Note that this surface MUST have the same _pitch, or
44 /// unexpected things will happen.
46 /// @param surface VA surface to copy data from.
47 void update(std::shared_ptr
<VaapiSurface
> surface
);
52 #endif // end of GNASH_GNASHVAAPITEXTURE_H
57 // indent-tabs-mode: t