openat: don’t close (-1)
[gnulib.git] / lib / u64.h
blobcfb558875784f8d817b2514cc64e95a5241617a8
1 /* uint64_t-like operations that work even on hosts lacking uint64_t
3 Copyright (C) 2006, 2009-2024 Free Software Foundation, Inc.
5 This file is free software: you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as
7 published by the Free Software Foundation; either version 2.1 of the
8 License, or (at your option) any later version.
10 This file is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License
16 along with this program. If not, see <https://www.gnu.org/licenses/>. */
18 /* Written by Paul Eggert. */
20 /* This file uses _GL_INLINE_HEADER_BEGIN, _GL_INLINE. */
21 #if !_GL_CONFIG_H_INCLUDED
22 #error "Please include config.h first."
23 #endif
25 #include <stddef.h>
26 #include <stdint.h>
28 #include <byteswap.h>
30 _GL_INLINE_HEADER_BEGIN
31 #ifndef _GL_U64_INLINE
32 # define _GL_U64_INLINE _GL_INLINE
33 #endif
35 #ifdef __cplusplus
36 extern "C" {
37 #endif
40 #ifdef UINT64_MAX
42 /* Native implementations are trivial. See below for comments on what
43 these operations do. */
44 typedef uint64_t u64;
45 # define u64hilo(hi, lo) ((u64) (((u64) (hi) << 32) + (lo)))
46 # define u64init(hi, lo) u64hilo (hi, lo)
47 # define u64lo(x) ((u64) (x))
48 # define u64size(x) u64lo (x)
49 # define u64lt(x, y) ((x) < (y))
50 # define u64and(x, y) ((x) & (y))
51 # define u64or(x, y) ((x) | (y))
52 # define u64xor(x, y) ((x) ^ (y))
53 # define u64plus(x, y) ((x) + (y))
54 # define u64shl(x, n) ((x) << (n))
55 # define u64shr(x, n) ((x) >> (n))
56 # define u64bswap(x) bswap_64 (x)
58 #else
60 # define _GL_U64_MASK32 0xfffffffful /* 2**32 - 1. */
62 /* u64 represents a 64-bit unsigned integer value equal to (HI << 32) + LO.
63 Implement it with unsigned int, which the GNU coding standards say
64 is wide enough to hold 32 bits, and which does not signal an error
65 when adding (theoretically possible with types like uint_fast32_t).
66 u64init (HI, LO), is like u64hilo (HI, LO), but for use in
67 initializer contexts. */
68 # ifdef WORDS_BIGENDIAN
69 typedef struct { unsigned int hi, lo; } u64;
70 # define u64init(hi, lo) { hi, lo }
71 # else
72 typedef struct { unsigned int lo, hi; } u64;
73 # define u64init(hi, lo) { lo, hi }
74 # endif
76 /* Given the high and low-order 32-bit quantities HI and LO, return a u64
77 value representing (HI << 32) + LO. */
78 _GL_U64_INLINE u64
79 u64hilo (unsigned int hi, unsigned int lo)
81 u64 r;
82 r.hi = hi;
83 r.lo = lo;
84 return r;
87 /* Return a u64 value representing the 32-bit quantity LO. */
88 _GL_U64_INLINE u64
89 u64lo (unsigned int lo)
91 u64 r;
92 r.hi = 0;
93 r.lo = lo;
94 return r;
97 /* Return a u64 value representing SIZE, where 0 <= SIZE < 2**64. */
98 _GL_U64_INLINE u64
99 u64size (size_t size)
101 u64 r;
102 r.hi = size >> 31 >> 1;
103 r.lo = size & _GL_U64_MASK32;
104 return r;
107 /* Return X < Y. */
108 _GL_U64_INLINE bool
109 u64lt (u64 x, u64 y)
111 return x.hi < y.hi || (x.hi == y.hi && x.lo < y.lo);
114 /* Return X & Y. */
115 _GL_U64_INLINE u64
116 u64and (u64 x, u64 y)
118 u64 r;
119 r.hi = x.hi & y.hi;
120 r.lo = x.lo & y.lo;
121 return r;
124 /* Return X | Y. */
125 _GL_U64_INLINE u64
126 u64or (u64 x, u64 y)
128 u64 r;
129 r.hi = x.hi | y.hi;
130 r.lo = x.lo | y.lo;
131 return r;
134 /* Return X ^ Y. */
135 _GL_U64_INLINE u64
136 u64xor (u64 x, u64 y)
138 u64 r;
139 r.hi = x.hi ^ y.hi;
140 r.lo = x.lo ^ y.lo;
141 return r;
144 /* Return X + Y, wrapping around on overflow. */
145 _GL_U64_INLINE u64
146 u64plus (u64 x, u64 y)
148 u64 r;
149 r.lo = (x.lo + y.lo) & _GL_U64_MASK32;
150 r.hi = (x.hi + y.hi + (r.lo < x.lo)) & _GL_U64_MASK32;
151 return r;
154 /* Return X << N, where 0 <= N < 64. */
155 _GL_U64_INLINE u64
156 u64shl (u64 x, int n)
158 u64 r;
159 if (n < 32)
161 r.hi = (x.hi << n & _GL_U64_MASK32) | x.lo >> (32 - n);
162 r.lo = x.lo << n & _GL_U64_MASK32;
164 else
166 r.hi = x.lo << (n - 32) & _GL_U64_MASK32;
167 r.lo = 0;
169 return r;
172 /* Return X >> N. */
173 _GL_U64_INLINE u64
174 u64shr (u64 x, int n)
176 u64 r;
177 if (n < 32)
179 r.hi = x.hi >> n;
180 r.lo = (x.hi << (32 - n) & _GL_U64_MASK32) | x.lo >> n;
182 else
184 r.hi = 0;
185 r.lo = x.hi >> (n - 32);
187 return r;
190 /* Return X with bytes in reverse order. */
191 _GL_U64_INLINE u64
192 u64bswap (u64 x)
194 return u64hilo (bswap_32 (x.lo), bswap_32 (x.hi));
197 #endif
199 /* Return X rotated left by N bits, where 0 < N < 64. */
200 _GL_U64_INLINE u64
201 u64rol (u64 x, int n)
203 return u64or (u64shl (x, n), u64shr (x, 64 - n));
207 #ifdef __cplusplus
209 #endif
211 _GL_INLINE_HEADER_END