2 * This is a template for how a game will look. We should design the API around
5 * GWindow is a Gobie Window.
6 * GImage is a Gobie Image.
9 class GameWindow
: public GWindow
11 GImage bg
; // This might or might not need to be a scoped_ptr
14 GameWindow() : Window(640, 480, false) // width, height, fullscreen
16 setCaption("Gobie Game");
17 bg
.load(graphics(), "bg.png");