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37 * \brief Declares routine for collecting all GPU tasks found on ranks of a node.
39 * \author Mark Abraham <mark.j.abraham@gmail.com>
40 * \ingroup module_taskassignment
42 #ifndef GMX_TASKASSIGNMENT_FINDALLGPUTASKS_H
43 #define GMX_TASKASSIGNMENT_FINDALLGPUTASKS_H
51 enum class TaskTarget
;
52 class PhysicalNodeCommunicator
;
55 //! Container of compute tasks suitable to run on a GPU e.g. on each rank of a node.
56 using GpuTasksOnRanks
= std::vector
<std::vector
<GpuTask
>>;
58 /*! \brief Returns container of all tasks on this rank
59 * that are eligible for GPU execution.
61 * \param[in] haveGpusOnThisPhysicalNode Whether there are any GPUs on this physical node.
62 * \param[in] nonbondedTarget The user's choice for mdrun -nb for where to assign
63 * short-ranged nonbonded interaction tasks.
64 * \param[in] pmeTarget The user's choice for mdrun -pme for where to assign
65 * long-ranged PME nonbonded interaction tasks.
66 * \param[in] bondedTarget The user's choice for mdrun -bonded for where to assign tasks.
67 * \param[in] updateTarget The user's choice for mdrun -update for where to assign tasks.
68 * \param[in] useGpuForNonbonded Whether GPUs will be used for nonbonded interactions.
69 * \param[in] useGpuForPme Whether GPUs will be used for PME interactions.
70 * \param[in] rankHasPpTask Whether this rank has a PP task
71 * \param[in] rankHasPmeTask Whether this rank has a PME task
73 std::vector
<GpuTask
> findGpuTasksOnThisRank(bool haveGpusOnThisPhysicalNode
,
74 TaskTarget nonbondedTarget
,
76 TaskTarget bondedTarget
,
77 TaskTarget updateTarget
,
78 bool useGpuForNonbonded
,
83 /*! \brief Returns container of all tasks on all ranks of this node
84 * that are eligible for GPU execution.
86 * Perform all necessary communication for preparing for task
87 * assignment. Separating this aspect makes it possible to unit test
88 * the logic of task assignment. */
89 GpuTasksOnRanks
findAllGpuTasksOnThisNode(ArrayRef
<const GpuTask
> gpuTasksOnThisRank
,
90 const PhysicalNodeCommunicator
& physicalNodeComm
);