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45 #include "gromacs/fileio/rgb.h"
46 #include "gromacs/utility/arraysize.h"
47 #include "gromacs/utility/smalloc.h"
58 static t_atomcolor ac
[] = {
59 { "O", &LIGHTRED
, { 1, 0, 0 } }, { "N", &LIGHTCYAN
, { 0, 0, 1 } },
60 { "NA", &LIGHTGREY
, { 0.6, 0.6, 0.6 } }, { "S", &YELLOW
, { 1, 1, 0 } },
61 { "C", &LIGHTGREEN
, { 0, 1, 0 } }, { "CL", &VIOLET
, { 1, 0, 1 } },
62 { "F", &LIGHTGREY
, { 0.6, 0.6, 0.6 } }, { "Z", &LIGHTGREY
, { 0.6, 0.6, 0.6 } },
63 { "P", &LIGHTBLUE
, { 0.4, 0.4, 1.0 } }, { "H", &WHITE
, { 0.8, 0.8, 0.8 } }
67 static int search_ac(const char* type
)
69 unsigned int nb
, mij
, best
, besti
;
75 for (int i
= 0; (i
< NAC
); i
++)
77 mij
= std::min(static_cast<int>(std::strlen(type
)), static_cast<int>(std::strlen(ac
[i
].tp
)));
78 for (nb
= 0; (nb
< mij
); nb
++)
80 if (type
[nb
] != ac
[i
].tp
[nb
])
95 unsigned long Type2Color(const char* type
)
104 t_rgb
* Type2RGB(const char* type
)
113 static void DrawLegend(t_x11
* x11
, t_windata
* Win
)
117 static const char* lab
[NLAB
] = { "C", "O", "H", "S", "N", "P" };
118 int i
, i0
, dh
, dw
, w
, y
, x1
, x0
;
122 XClearWindow(x11
->disp
, Win
->self
);
124 h_2
= Win
->height
/ (2.0 * NLAB
/ COLS
);
128 for (i
= 0; (i
< NLAB
); i
++)
130 i0
= i
% (NLAB
/ COLS
);
131 x0
= (i
/ (NLAB
/ COLS
)) * (Win
->width
/ COLS
) + AIR
;
132 x1
= x0
+ 2 * dw
+ AIR
;
133 cind
= Type2Color(lab
[i
]);
134 XSetForeground(x11
->disp
, x11
->gc
, cind
);
135 y
= ((2 * i0
+ 1) * h_2
);
136 XFillRectangle(x11
->disp
, Win
->self
, x11
->gc
, x0
, y
- dh
, 2 * dw
, 2 * dh
);
137 XSetForeground(x11
->disp
, x11
->gc
, WHITE
);
138 TextInRect(x11
, Win
->self
, lab
[i
], x1
, y
- dh
, w
- x1
, 2 * dh
, eXLeft
, eYCenter
);
140 XSetForeground(x11
->disp
, x11
->gc
, x11
->fg
);
143 static bool LegWCallBack(t_x11
* x11
, XEvent
* event
, Window
/*w*/, void* data
)
147 lw
= (t_legendwin
*)data
;
150 case Expose
: DrawLegend(x11
, &lw
->wd
); break;
156 t_legendwin
* init_legw(t_x11
* x11
, Window Parent
, int x
, int y
, int width
, int height
, unsigned long fg
, unsigned long bg
)
161 InitWin(&lw
->wd
, x
, y
, width
, height
, 1, "Legend Window");
162 lw
->wd
.self
= XCreateSimpleWindow(x11
->disp
, Parent
, x
, y
, 1, 1, 1, fg
, bg
);
163 x11
->RegisterCallback(x11
, lw
->wd
.self
, Parent
, LegWCallBack
, lw
);
164 x11
->SetInputMask(x11
, lw
->wd
.self
, ExposureMask
);
169 void map_legw(t_x11
* x11
, t_legendwin
* lw
)
171 XMapWindow(x11
->disp
, lw
->wd
.self
);
175 void done_legw(t_x11
* x11
, t_legendwin
* lw
)
177 x11
->UnRegisterCallback(x11
, lw
->wd
.self
);