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37 * Implements routines in boxutilities.h.
39 * Utility functions for handling boxes.
43 #include "boxutilities.h"
47 #include "gromacs/math/utilities.h"
48 #include "gromacs/math/vec.h"
49 #include "gromacs/math/vectypes.h"
51 void do_box_rel(int ndim
, const matrix deform
, matrix box_rel
,
54 for (int d
= YY
; d
<= ZZ
; ++d
)
56 for (int d2
= XX
; d2
< ndim
; ++d2
)
58 /* We need to check if this box component is deformed
59 * or if deformation of another component might cause
60 * changes in this component due to box corrections.
62 if (deform
[d
][d2
] == 0 &&
63 !(d
== ZZ
&& d2
== XX
&& deform
[d
][YY
] != 0 &&
64 (b
[YY
][d2
] != 0 || deform
[YY
][d2
] != 0)))
68 box_rel
[d
][d2
] = b
[d
][d2
]/b
[XX
][XX
];
72 b
[d
][d2
] = b
[XX
][XX
]*box_rel
[d
][d2
];
85 //! Whether two box elements are equal (with a tolerance).
86 bool boxElementEqual(real element1
, real element2
)
88 // Compare with a relative tolerance (for big boxes) and with
89 // an absolute tolerance (small boxes are generally not specified with very
90 // high number of decimals).
91 return gmx_within_tol(element1
, element2
, 10*GMX_REAL_EPS
)
92 || std::fabs(element1
- element2
) < 1e-3;
97 bool boxesAreEqual(const matrix box1
, const matrix box2
)
99 return boxElementEqual(box1
[XX
][XX
], box2
[XX
][XX
])
100 && boxElementEqual(box1
[YY
][XX
], box2
[YY
][XX
])
101 && boxElementEqual(box1
[YY
][YY
], box2
[YY
][YY
])
102 && boxElementEqual(box1
[ZZ
][XX
], box2
[ZZ
][XX
])
103 && boxElementEqual(box1
[ZZ
][YY
], box2
[ZZ
][YY
])
104 && boxElementEqual(box1
[ZZ
][ZZ
], box2
[ZZ
][ZZ
]);
107 bool boxIsZero(const matrix box
)
109 return boxElementEqual(box
[XX
][XX
], 0.0)
110 && boxElementEqual(box
[YY
][XX
], 0.0)
111 && boxElementEqual(box
[YY
][YY
], 0.0)
112 && boxElementEqual(box
[ZZ
][XX
], 0.0)
113 && boxElementEqual(box
[ZZ
][YY
], 0.0)
114 && boxElementEqual(box
[ZZ
][ZZ
], 0.0);