Merge branch release-5-1
[gromacs/AngularHB.git] / src / programs / view / 3dview.h
blob774d447cd49ddb9370fb8f36cde7d5982d3ed1da
1 /*
2 * This file is part of the GROMACS molecular simulation package.
4 * Copyright (c) 1991-2000, University of Groningen, The Netherlands.
5 * Copyright (c) 2001-2004, The GROMACS development team.
6 * Copyright (c) 2010,2014, by the GROMACS development team, led by
7 * Mark Abraham, David van der Spoel, Berk Hess, and Erik Lindahl,
8 * and including many others, as listed in the AUTHORS file in the
9 * top-level source directory and at http://www.gromacs.org.
11 * GROMACS is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public License
13 * as published by the Free Software Foundation; either version 2.1
14 * of the License, or (at your option) any later version.
16 * GROMACS is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with GROMACS; if not, see
23 * http://www.gnu.org/licenses, or write to the Free Software Foundation,
24 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 * If you want to redistribute modifications to GROMACS, please
27 * consider that scientific software is very special. Version
28 * control is crucial - bugs must be traceable. We will be happy to
29 * consider code for inclusion in the official distribution, but
30 * derived work must not be called official GROMACS. Details are found
31 * in the README & COPYING files - if they are missing, get the
32 * official version at http://www.gromacs.org.
34 * To help us fund GROMACS development, we humbly ask that you cite
35 * the research papers on the package. Check out http://www.gromacs.org.
37 #ifndef GMX_VIEW_3DVIEW_H
38 #define GMX_VIEW_3DVIEW_H
40 #include "gromacs/math/3dtransforms.h"
41 #include "gromacs/math/vectypes.h"
42 #include "gromacs/utility/basedefinitions.h"
43 #include "gromacs/utility/real.h"
45 typedef int iv2[2];
47 typedef struct {
48 matrix box;
49 int ecenter; /* enum for centering, see pbc.h */
50 vec4 eye, origin; /* The eye and origin position */
51 mat4 proj; /* Projection matrix */
52 mat4 Rot; /* Total rotation matrix */
53 real sc_x, sc_y; /* Scaling for aspect ratio */
54 mat4 RotP[DIM]; /* state for 3d rotations */
55 mat4 RotM[DIM];
56 } t_3dview;
58 t_3dview *init_view(matrix box);
59 /* Generate the view matrix from the eye pos and the origin,
60 * applying also the scaling for the aspect ration.
61 * There is no accompanying done_view routine: the struct can simply
62 * be sfree'd.
65 /* The following options are present on the 3d struct:
66 * zoom (scaling)
67 * rotate around the center of the box
68 * reset the view
71 gmx_bool zoom_3d(t_3dview *view, real fac);
72 /* Zoom in or out with factor fac, returns TRUE when zoom successful,
73 * FALSE otherwise.
76 void rotate_3d(t_3dview *view, int axis, gmx_bool bPositive);
77 /* Rotate the eye around the center of the box, around axis */
79 void translate_view(t_3dview *view, int axis, gmx_bool bPositive);
80 /* Translate the origin at which one is looking */
82 void reset_view(t_3dview *view);
83 /* Reset the viewing to the initial view */
85 #endif