Velocities and forces for selections.
[gromacs/qmmm-gamess-us.git] / include / maths.h
blob8fd3edeee14dddb5cd9a89e86c83a8e81fb2c158
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37 #ifndef _maths_h
38 #define _maths_h
40 #ifdef HAVE_CONFIG_H
41 #include <config.h>
42 #endif
44 #include <math.h>
45 #include "types/simple.h"
46 #include "typedefs.h"
48 #ifdef __cplusplus
49 extern "C" {
50 #endif
52 #ifndef M_PI
53 #define M_PI 3.14159265358979323846
54 #endif
56 #ifndef M_PI_2
57 #define M_PI_2 1.57079632679489661923
58 #endif
60 #ifndef M_2PI
61 #define M_2PI 6.28318530718
62 #endif
64 #ifndef M_SQRT2
65 #define M_SQRT2 sqrt(2.0)
66 #endif
68 extern int gmx_nint(real a);
69 extern real sign(real x,real y);
71 extern real gmx_erf(real x);
72 extern real gmx_erfc(real x);
74 /*! \brief Check if two numbers are within a tolerance
76 * This routine checks if the relative difference between two numbers is
77 * approximately within the given tolerance, defined as
78 * fabs(f1-f2)<=tolerance*fabs(f1+f2+1.0).
80 * This expression is somewhat based on trial-and-error; the fabs() term on
81 * the right hand side avoids a division (important if f1==f2==0), and adding
82 * 1.0 is necessary when comparing a single number vs. 0.0.
84 * To check if two floating-point numbers are almost identical, use this routine
85 * with the tolerance GMX_REAL_EPS, or GMX_DOUBLE_EPS if the check should be
86 * done in double regardless of Gromacs precision.
88 * To check if two algorithms produce similar results you will normally need
89 * to relax the tolerance significantly since many operations (e.g. summation)
90 * accumulate floating point errors.
92 * \param f1 First number to compare
93 * \param f2 Second number to compare
94 * \param tol Tolerance to use
96 * \return 1 if the relative difference is within tolerance, 0 if not.
98 static int
99 gmx_within_tol(double f1,
100 double f2,
101 double tol)
103 /* The or-equal is important - otherwise we return false if f1==f2==0 */
104 if( fabs(f1-f2) <= tol*0.5*(fabs(f1)+fabs(f2)) )
106 return 1;
108 else
110 return 0;
116 /**
117 * Check if a number is smaller than some preset safe minimum
118 * value, currently defined as GMX_REAL_MIN/GMX_REAL_EPS.
120 * If a number is smaller than this value we risk numerical overflow
121 * if any number larger than 1.0/GMX_REAL_EPS is divided by it.
123 * \return 1 if 'almost' numerically zero, 0 otherwise.
125 static int
126 gmx_numzero(double a)
128 return gmx_within_tol(a,0.0,GMX_REAL_MIN/GMX_REAL_EPS);
132 static real
133 gmx_log2(real x)
135 const real iclog2 = 1.0/log( 2.0 );
137 return log( x ) * iclog2;
141 #ifdef __cplusplus
143 #endif
145 #endif /* _maths_h */