1 SubDir HAIKU_TOP src kits game ;
3 SetSubDirSupportedPlatformsBeOSCompatible ;
5 AddSubDirSupportedPlatforms libbe_test ;
7 UsePrivateHeaders app ;
8 UsePrivateHeaders interface ;
9 UsePrivateHeaders input ;
11 SubDirSysHdrs $(SUBDIR) ;
14 if $(TARGET_PLATFORM) = haiku {
15 local architectureObject ;
16 for architectureObject in [ MultiArchSubDirSetup ] {
17 on $(architectureObject) {
18 SharedLibrary [ MultiArchDefaultGristFiles libgame.so ] :
26 StreamingGameSound.cpp
28 # Internal Functionality
33 : be media [ TargetLibsupc++ ]
37 } else if $(TARGET_PLATFORM) = libbe_test {
39 SharedLibrary libgame.so :
45 HaikuInstall install-test-apps : $(HAIKU_APP_TEST_LIB_DIR) : libgame.so