BTRFS: Implement BTree::Path and change _Find.
[haiku.git] / src / add-ons / media / media-add-ons / mixer / Resampler.cpp
blob0f4410dc851473ed21f80ae8857552e6f2e39b48
1 /*
2 * Copyright 2003 Marcus Overhagen
3 * Distributed under the terms of the MIT License.
4 */
7 #include "Resampler.h"
9 #include <MediaDefs.h>
11 #include "MixerDebug.h"
14 /*! A simple resampling class for the audio mixer.
15 You pick the conversion function on object creation,
16 and then call the Resample() function, specifying data pointer,
17 offset (in bytes) to the next sample, and count of samples for
18 both source and destination.
22 template<typename inType, typename outType, int gnum, int gden, int offset,
23 int32 min, int32 max> static void
24 kernel(Resampler* object, const void *_src, int32 srcSampleOffset,
25 int32 srcSampleCount, void *_dest, int32 destSampleOffset,
26 int32 destSampleCount, float _gain)
28 register const char * src = (const char *)_src;
29 register char * dest = (char *)_dest;
30 register int32 count = destSampleCount;
31 register float gain = _gain * gnum / gden;
33 if (srcSampleCount == destSampleCount) {
34 // optimized case for no resampling
35 while (count--) {
36 float tmp = *(const inType*)src * gain + offset;
37 if (tmp < min) tmp = min;
38 if (tmp > max) tmp = max;
39 *(outType *)dest = (outType)tmp;
40 src += srcSampleOffset;
41 dest += destSampleOffset;
43 return;
46 register float delta = float(srcSampleCount) / float(destSampleCount);
47 register float current = 0.0f;
49 // downsample
50 while (count--) {
51 float tmp = *(const inType*)src * gain + offset;
52 if (tmp < min) tmp = min;
53 if (tmp > max) tmp = max;
54 *(outType *)dest = (outType)tmp;
56 dest += destSampleOffset;
57 current += delta;
58 register int32 skipcount = (int32)current;
59 current -= skipcount;
60 src += skipcount * srcSampleOffset;
65 Resampler::Resampler(uint32 src_format, uint32 dst_format)
67 fFunc(0)
69 if (dst_format == media_raw_audio_format::B_AUDIO_FLOAT) {
70 switch (src_format) {
71 case media_raw_audio_format::B_AUDIO_FLOAT:
72 fFunc = &kernel<float, float, 1, 1, 0, -1, 1>;
73 return;
74 case media_raw_audio_format::B_AUDIO_INT:
75 fFunc = &kernel<int32, float, 1, INT32_MAX, 0, -1, 1>;
76 return;
77 case media_raw_audio_format::B_AUDIO_SHORT:
78 fFunc = &kernel<int16, float, 1, INT16_MAX, 0, -1, 1>;
79 return;
80 case media_raw_audio_format::B_AUDIO_CHAR:
81 fFunc = &kernel<int8, float, 1, INT8_MAX, 0, -1, 1>;
82 return;
83 case media_raw_audio_format::B_AUDIO_UCHAR:
84 fFunc = &kernel<uint8, float, 2, UINT8_MAX, -128, -1, 1>;
85 return;
86 default:
87 ERROR("Resampler::Resampler: unknown source format 0x%x\n",
88 src_format);
89 return;
93 if (src_format == media_raw_audio_format::B_AUDIO_FLOAT) {
94 switch (dst_format) {
95 // float=>float already handled above
96 case media_raw_audio_format::B_AUDIO_INT:
97 fFunc = &kernel<float, int32, INT32_MAX, 1, 0,
98 INT32_MIN, INT32_MAX>;
99 return;
100 case media_raw_audio_format::B_AUDIO_SHORT:
101 fFunc = &kernel<float, int16, INT16_MAX, 1, 0,
102 INT16_MIN, INT16_MAX>;
103 return;
104 case media_raw_audio_format::B_AUDIO_CHAR:
105 fFunc = &kernel<float, int8, INT8_MAX, 1, 0,
106 INT8_MIN, INT8_MAX>;
107 return;
108 case media_raw_audio_format::B_AUDIO_UCHAR:
109 fFunc = &kernel<float, uint8, UINT8_MAX, 2, 1,
110 0, UINT8_MAX>;
111 return;
112 default:
113 ERROR("Resampler::Resampler: unknown destination format 0x%x\n",
114 dst_format);
115 return;
119 ERROR("Resampler::Resampler: source or destination format must be "
120 "B_AUDIO_FLOAT\n");
124 Resampler::Resampler()
126 fFunc(0)