1 SubDir HAIKU_TOP src apps mediaplayer ;
4 UsePublicHeaders [ FDirName be_apps Tracker ] ;
5 UsePrivateHeaders interface shared ;
6 UseLibraryHeaders agg ;
8 for architectureObject in [ MultiArchSubDirSetup ] {
9 on $(architectureObject) {
14 media_node_framework/audio
15 media_node_framework/video
23 for sourceDir in $(sourceDirs) {
24 SEARCH_SOURCE += [ FDirName $(HAIKU_TOP) src apps mediaplayer $(sourceDir) ] ;
27 Application [ MultiArchDefaultGristFiles MediaPlayer ] :
36 TransportControlGroup.cpp
39 # media_node_framework
45 # media_node_framework/audio
47 AudioChannelConverter.cpp
48 AudioFormatConverter.cpp
53 AudioVolumeConverter.cpp
55 # media_node_framework/video
62 CopyPLItemsCommand.cpp
64 ImportPLItemsCommand.cpp
66 MovePLItemsCommand.cpp
73 RandomizePLItemsCommand.cpp
74 RemovePLItemsCommand.cpp
82 AudioTrackSupplier.cpp
83 ImageTrackVideoSupplier.cpp
84 MediaFileTrackSupplier.cpp
85 MediaTrackAudioSupplier.cpp
86 MediaTrackVideoSupplier.cpp
87 ProxyAudioSupplier.cpp
88 ProxyVideoSupplier.cpp
92 VideoTrackSupplier.cpp
96 ColorSpaceToString.cpp
112 ControllerObserver.cpp
120 : be game media tracker translation textencoding [ TargetLibstdc++ ]
121 localestub shared bnetapi
125 DoCatalogs MediaPlayer :
126 x-vnd.Haiku-MediaPlayer
128 CopyPLItemsCommand.cpp
129 ImportPLItemsCommand.cpp
133 MovePLItemsCommand.cpp
138 RandomizePLItemsCommand.cpp
139 RemovePLItemsCommand.cpp