2 * Copyright 2012-2013 Tri-Edge AI <triedgeai@gmail.com>
3 * Copyright 2014 Haiku, Inc. All rights reserved.
5 * Distributed under the terms of the MIT license.
9 * John Scipione, jscipione@gmail.com
15 #include <ObjectList.h>
21 static BObjectList
<Particle
>* list
;
23 static void Initialize(int32 size
, int32 shade
);
24 static void AddParticles(int32 size
, int32 shade
);
25 static void RemoveParticles(int32 size
, int32 shade
);
26 static void ColorParticles(int32 size
, int32 shade
);
27 static void Terminate();
48 static void _FillParticle(Particle
* p
, int32 size
,
50 static void _ColorParticle(Particle
* p
, int32 size
,