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[haiku.git] / src / kits / support / BlockCache.cpp
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1 /*
2 * Copyright (c) 2003 Marcus Overhagen
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
23 #include <BlockCache.h>
24 #include <Debug.h>
25 #include <string.h>
26 #include <stdlib.h>
27 #include <new>
30 #define MAGIC1 0x9183f4d9
31 #define MAGIC2 0xa6b3c87d
34 struct BBlockCache::_FreeBlock {
35 DEBUG_ONLY( uint32 magic1; )
36 _FreeBlock *next;
37 DEBUG_ONLY( uint32 magic2; )
41 // The requirements set by the BeBook's description of the destructor,
42 // as well as Get() function, allowing the caller to dispose of the
43 // memory, do not allow to allocate one large block to be used as pool.
44 // Thus we need to create multiple small ones.
45 // We maintain a list of free blocks.
47 BBlockCache::BBlockCache(uint32 blockCount, size_t blockSize,
48 uint32 allocationType)
50 fFreeList(0),
51 fBlockSize(blockSize),
52 fFreeBlocks(0),
53 fBlockCount(blockCount),
54 fLocker("some BBlockCache lock"),
55 fAlloc(0),
56 fFree(0)
58 switch (allocationType) {
59 case B_OBJECT_CACHE:
60 fAlloc = &operator new[];
61 fFree = &operator delete[];
62 break;
63 case B_MALLOC_CACHE:
64 default:
65 fAlloc = &malloc;
66 fFree = &free;
67 break;
70 // To properly maintain a list of free buffers, a buffer must be
71 // large enough to contain the _FreeBlock struct that is used.
72 if (blockSize < sizeof(_FreeBlock))
73 blockSize = sizeof(_FreeBlock);
75 // should have at least one block
76 if (blockCount == 0)
77 blockCount = 1;
79 // create blocks and put them into the free list
80 while (blockCount--) {
81 _FreeBlock *block = reinterpret_cast<_FreeBlock *>(fAlloc(blockSize));
82 if (!block)
83 break;
84 fFreeBlocks++;
85 block->next = fFreeList;
86 fFreeList = block;
87 DEBUG_ONLY(block->magic1 = MAGIC1);
88 DEBUG_ONLY(block->magic2 = MAGIC2 + (uint32)(addr_t)block->next);
93 BBlockCache::~BBlockCache()
95 // walk the free list and deallocate all blocks
96 fLocker.Lock();
97 while (fFreeList) {
98 ASSERT(fFreeList->magic1 == MAGIC1);
99 ASSERT(fFreeList->magic2 == MAGIC2 + (uint32)(addr_t)fFreeList->next);
100 void *pointer = fFreeList;
101 fFreeList = fFreeList->next;
102 DEBUG_ONLY(memset(pointer, 0xCC, sizeof(_FreeBlock)));
103 fFree(pointer);
105 fLocker.Unlock();
109 void *
110 BBlockCache::Get(size_t blockSize)
112 if (!fLocker.Lock())
113 return 0;
114 void *pointer;
115 if (blockSize == fBlockSize && fFreeList != 0) {
116 // we can take a block from the list
117 ASSERT(fFreeList->magic1 == MAGIC1);
118 ASSERT(fFreeList->magic2 == MAGIC2 + (uint32)(addr_t)fFreeList->next);
119 pointer = fFreeList;
120 fFreeList = fFreeList->next;
121 fFreeBlocks--;
122 DEBUG_ONLY(memset(pointer, 0xCC, sizeof(_FreeBlock)));
123 } else {
124 if (blockSize < sizeof(_FreeBlock))
125 blockSize = sizeof(_FreeBlock);
126 pointer = fAlloc(blockSize);
127 DEBUG_ONLY(if (pointer) memset(pointer, 0xCC, sizeof(_FreeBlock)));
129 fLocker.Unlock();
130 return pointer;
134 void
135 BBlockCache::Save(void *pointer, size_t blockSize)
137 if (!fLocker.Lock())
138 return;
139 if (blockSize == fBlockSize && fFreeBlocks < fBlockCount) {
140 // the block needs to be returned to the cache
141 _FreeBlock *block = reinterpret_cast<_FreeBlock *>(pointer);
142 block->next = fFreeList;
143 fFreeList = block;
144 fFreeBlocks++;
145 DEBUG_ONLY(block->magic1 = MAGIC1);
146 DEBUG_ONLY(block->magic2 = MAGIC2 + (uint32)(addr_t)block->next);
147 } else {
148 DEBUG_ONLY(memset(pointer, 0xCC, sizeof(_FreeBlock)));
149 fFree(pointer);
151 fLocker.Unlock();
155 void BBlockCache::_ReservedBlockCache1() {}
156 void BBlockCache::_ReservedBlockCache2() {}