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[haiku.git] / src / libs / glut / glutint.h
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1 /*
2 * Copyright 1994-1997 Mark Kilgard, All rights reserved.
3 * Distributed under the terms of the MIT License.
5 * GPL licensing not permitted.
7 * Authors:
8 * Mark Kilgard
9 */
10 #ifndef __glutint_h__
11 #define __glutint_h__
14 #if defined(__CYGWIN32__)
15 #include <sys/time.h>
16 #endif
18 #if defined(_WIN32)
19 #include "glutwin32.h"
20 #elif !(defined(__BEOS__) || defined(__HAIKU__))
21 #ifdef __sgi
22 #define SUPPORT_FORTRAN
23 #endif
24 #include <X11/Xlib.h>
25 #include <X11/Xutil.h>
26 #include <GL/glx.h>
27 #endif
29 #include <GL/glut.h>
31 /* Non-Win32 platforms need APIENTRY defined to nothing
32 because all the GLUT routines have the APIENTRY prefix
33 to make Win32 happy. */
34 #ifndef APIENTRY
35 #define APIENTRY
36 #endif
38 #ifdef __vms
39 #if ( __VMS_VER < 70000000 )
40 struct timeval {
41 __int64 val;
43 extern int sys$gettim(struct timeval *);
44 #else
45 #include <time.h>
46 #endif
47 #else
48 #include <sys/types.h>
49 #if !defined(_WIN32)
50 #include <sys/time.h>
51 #else
52 #include <winsock.h>
53 #endif
54 #endif
55 #if defined(__vms) && ( __VMS_VER < 70000000 )
57 /* For VMS6.2 or lower :
58 One TICK on VMS is 100 nanoseconds; 0.1 microseconds or
59 0.0001 milliseconds. This means that there are 0.01
60 ticks/ns, 10 ticks/us, 10,000 ticks/ms and 10,000,000
61 ticks/second. */
63 #define TICKS_PER_MILLISECOND 10000
64 #define TICKS_PER_SECOND 10000000
66 #define GETTIMEOFDAY(_x) (void) sys$gettim (_x);
68 #define ADD_TIME(dest, src1, src2) { \
69 (dest).val = (src1).val + (src2).val; \
72 #define TIMEDELTA(dest, src1, src2) { \
73 (dest).val = (src1).val - (src2).val; \
76 #define IS_AFTER(t1, t2) ((t2).val > (t1).val)
78 #define IS_AT_OR_AFTER(t1, t2) ((t2).val >= (t1).val)
80 #else
81 #if defined(SVR4) && !defined(sun) /* Sun claims SVR4, but
82 wants 2 args. */
83 #define GETTIMEOFDAY(_x) gettimeofday(_x)
84 #else
85 #define GETTIMEOFDAY(_x) gettimeofday(_x, NULL)
86 #endif
87 #define ADD_TIME(dest, src1, src2) { \
88 if(((dest).tv_usec = \
89 (src1).tv_usec + (src2).tv_usec) >= 1000000) { \
90 (dest).tv_usec -= 1000000; \
91 (dest).tv_sec = (src1).tv_sec + (src2).tv_sec + 1; \
92 } else { \
93 (dest).tv_sec = (src1).tv_sec + (src2).tv_sec; \
94 if(((dest).tv_sec >= 1) && (((dest).tv_usec <0))) { \
95 (dest).tv_sec --;(dest).tv_usec += 1000000; \
96 } \
97 } \
99 #define TIMEDELTA(dest, src1, src2) { \
100 if(((dest).tv_usec = (src1).tv_usec - (src2).tv_usec) < 0) { \
101 (dest).tv_usec += 1000000; \
102 (dest).tv_sec = (src1).tv_sec - (src2).tv_sec - 1; \
103 } else { \
104 (dest).tv_sec = (src1).tv_sec - (src2).tv_sec; \
107 #define IS_AFTER(t1, t2) \
108 (((t2).tv_sec > (t1).tv_sec) || \
109 (((t2).tv_sec == (t1).tv_sec) && \
110 ((t2).tv_usec > (t1).tv_usec)))
111 #define IS_AT_OR_AFTER(t1, t2) \
112 (((t2).tv_sec > (t1).tv_sec) || \
113 (((t2).tv_sec == (t1).tv_sec) && \
114 ((t2).tv_usec >= (t1).tv_usec)))
115 #endif
117 #define IGNORE_IN_GAME_MODE() \
118 { if (__glutGameModeWindow) return; }
120 /* BeOS doesn't need most of this file */
121 #if (!defined(__BEOS__) && !defined(__HAIKU__))
123 #define GLUT_WIND_IS_RGB(x) (((x) & GLUT_INDEX) == 0)
124 #define GLUT_WIND_IS_INDEX(x) (((x) & GLUT_INDEX) != 0)
125 #define GLUT_WIND_IS_SINGLE(x) (((x) & GLUT_DOUBLE) == 0)
126 #define GLUT_WIND_IS_DOUBLE(x) (((x) & GLUT_DOUBLE) != 0)
127 #define GLUT_WIND_HAS_ACCUM(x) (((x) & GLUT_ACCUM) != 0)
128 #define GLUT_WIND_HAS_ALPHA(x) (((x) & GLUT_ALPHA) != 0)
129 #define GLUT_WIND_HAS_DEPTH(x) (((x) & GLUT_DEPTH) != 0)
130 #define GLUT_WIND_HAS_STENCIL(x) (((x) & GLUT_STENCIL) != 0)
131 #define GLUT_WIND_IS_MULTISAMPLE(x) (((x) & GLUT_MULTISAMPLE) != 0)
132 #define GLUT_WIND_IS_STEREO(x) (((x) & GLUT_STEREO) != 0)
133 #define GLUT_WIND_IS_LUMINANCE(x) (((x) & GLUT_LUMINANCE) != 0)
134 #define GLUT_MAP_WORK (1 << 0)
135 #define GLUT_EVENT_MASK_WORK (1 << 1)
136 #define GLUT_REDISPLAY_WORK (1 << 2)
137 #define GLUT_CONFIGURE_WORK (1 << 3)
138 #define GLUT_COLORMAP_WORK (1 << 4)
139 #define GLUT_DEVICE_MASK_WORK (1 << 5)
140 #define GLUT_FINISH_WORK (1 << 6)
141 #define GLUT_DEBUG_WORK (1 << 7)
142 #define GLUT_DUMMY_WORK (1 << 8)
143 #define GLUT_FULL_SCREEN_WORK (1 << 9)
144 #define GLUT_OVERLAY_REDISPLAY_WORK (1 << 10)
145 #define GLUT_REPAIR_WORK (1 << 11)
146 #define GLUT_OVERLAY_REPAIR_WORK (1 << 12)
148 /* Frame buffer capability macros and types. */
149 #define RGBA 0
150 #define BUFFER_SIZE 1
151 #define DOUBLEBUFFER 2
152 #define STEREO 3
153 #define AUX_BUFFERS 4
154 #define RED_SIZE 5 /* Used as mask bit for
155 "color selected". */
156 #define GREEN_SIZE 6
157 #define BLUE_SIZE 7
158 #define ALPHA_SIZE 8
159 #define DEPTH_SIZE 9
160 #define STENCIL_SIZE 10
161 #define ACCUM_RED_SIZE 11 /* Used as mask bit for
162 "acc selected". */
163 #define ACCUM_GREEN_SIZE 12
164 #define ACCUM_BLUE_SIZE 13
165 #define ACCUM_ALPHA_SIZE 14
166 #define LEVEL 15
168 #define NUM_GLXCAPS (LEVEL + 1)
170 #define XVISUAL (NUM_GLXCAPS + 0)
171 #define TRANSPARENT (NUM_GLXCAPS + 1)
172 #define SAMPLES (NUM_GLXCAPS + 2)
173 #define XSTATICGRAY (NUM_GLXCAPS + 3) /* Used as
174 mask bit
175 for "any
176 visual type
177 selected". */
178 #define XGRAYSCALE (NUM_GLXCAPS + 4)
179 #define XSTATICCOLOR (NUM_GLXCAPS + 5)
180 #define XPSEUDOCOLOR (NUM_GLXCAPS + 6)
181 #define XTRUECOLOR (NUM_GLXCAPS + 7)
182 #define XDIRECTCOLOR (NUM_GLXCAPS + 8)
183 #define SLOW (NUM_GLXCAPS + 9)
184 #define CONFORMANT (NUM_GLXCAPS + 10)
186 #define NUM_CAPS (NUM_GLXCAPS + 11)
188 /* Frame buffer capablities that don't have a corresponding
189 FrameBufferMode entry. These get used as mask bits. */
190 #define NUM (NUM_CAPS + 0)
191 #define RGBA_MODE (NUM_CAPS + 1)
192 #define CI_MODE (NUM_CAPS + 2)
193 #define LUMINANCE_MODE (NUM_CAPS + 3)
195 #define NONE 0
196 #define EQ 1
197 #define NEQ 2
198 #define LTE 3
199 #define GTE 4
200 #define GT 5
201 #define LT 6
202 #define MIN 7
204 typedef struct _Criterion {
205 int capability;
206 int comparison;
207 int value;
208 } Criterion;
210 typedef struct _FrameBufferMode {
211 XVisualInfo *vi;
212 #if defined(GLX_VERSION_1_1) && defined(GLX_SGIX_fbconfig)
214 /* fbc is non-NULL when the XVisualInfo* is not OpenGL-capable
215 (ie, GLX_USE_GL is false), but the SGIX_fbconfig extension shows
216 the visual's fbconfig is OpenGL-capable. The reason for this is typically
217 an RGBA luminance fbconfig such as 16-bit StaticGray that could
218 not be advertised as a GLX visual since StaticGray visuals are
219 required (by the GLX specification) to be color index. The
220 SGIX_fbconfig allows StaticGray visuals to instead advertised as
221 fbconfigs that can provide RGBA luminance support. */
223 GLXFBConfigSGIX fbc;
224 #endif
225 int valid;
226 int cap[NUM_CAPS];
227 } FrameBufferMode;
229 /* DisplayMode capability macros for game mode. */
230 #define DM_WIDTH 0 /* "width" */
231 #define DM_HEIGHT 1 /* "height" */
232 #define DM_PIXEL_DEPTH 2 /* "bpp" (bits per pixel) */
233 #define DM_HERTZ 3 /* "hertz" */
234 #define DM_NUM 4 /* "num" */
236 #define NUM_DM_CAPS (DM_NUM+1)
238 typedef struct _DisplayMode {
239 #ifdef _WIN32
240 DEVMODE devmode;
241 #else
242 /* XXX The X Window System does not have a standard
243 mechanism for display setting changes. On SGI
244 systems, GLUT could use the XSGIvc (SGI X video
245 control extension). Perhaps this can be done in
246 a future release of GLUT. */
247 #endif
248 int valid;
249 int cap[NUM_DM_CAPS];
250 } DisplayMode;
252 #endif /* BeOS */
254 /* GLUT function types */
255 typedef void (*GLUTdisplayCB) (void);
256 typedef void (*GLUTreshapeCB) (int, int);
257 typedef void (*GLUTkeyboardCB) (unsigned char, int, int);
258 typedef void (*GLUTmouseCB) (int, int, int, int);
259 typedef void (*GLUTmotionCB) (int, int);
260 typedef void (*GLUTpassiveCB) (int, int);
261 typedef void (*GLUTentryCB) (int);
262 typedef void (*GLUTvisibilityCB) (int);
263 typedef void (*GLUTwindowStatusCB) (int);
264 typedef void (*GLUTidleCB) (void);
265 typedef void (*GLUTtimerCB) (int);
266 typedef void (*GLUTmenuStateCB) (int); /* DEPRICATED. */
267 typedef void (*GLUTmenuStatusCB) (int, int, int);
268 typedef void (*GLUTselectCB) (int);
269 typedef void (*GLUTspecialCB) (int, int, int);
270 typedef void (*GLUTspaceMotionCB) (int, int, int);
271 typedef void (*GLUTspaceRotateCB) (int, int, int);
272 typedef void (*GLUTspaceButtonCB) (int, int);
273 typedef void (*GLUTdialsCB) (int, int);
274 typedef void (*GLUTbuttonBoxCB) (int, int);
275 typedef void (*GLUTtabletMotionCB) (int, int);
276 typedef void (*GLUTtabletButtonCB) (int, int, int, int);
277 typedef void (*GLUTjoystickCB) (unsigned int buttonMask, int x, int y, int z);
278 #ifdef SUPPORT_FORTRAN
279 typedef void (*GLUTdisplayFCB) (void);
280 typedef void (*GLUTreshapeFCB) (int *, int *);
281 /* NOTE the pressed key is int, not unsigned char for Fortran! */
282 typedef void (*GLUTkeyboardFCB) (int *, int *, int *);
283 typedef void (*GLUTmouseFCB) (int *, int *, int *, int *);
284 typedef void (*GLUTmotionFCB) (int *, int *);
285 typedef void (*GLUTpassiveFCB) (int *, int *);
286 typedef void (*GLUTentryFCB) (int *);
287 typedef void (*GLUTvisibilityFCB) (int *);
288 typedef void (*GLUTwindowStatusFCB) (int *);
289 typedef void (*GLUTidleFCB) (void);
290 typedef void (*GLUTtimerFCB) (int *);
291 typedef void (*GLUTmenuStateFCB) (int *); /* DEPRICATED. */
292 typedef void (*GLUTmenuStatusFCB) (int *, int *, int *);
293 typedef void (*GLUTselectFCB) (int *);
294 typedef void (*GLUTspecialFCB) (int *, int *, int *);
295 typedef void (*GLUTspaceMotionFCB) (int *, int *, int *);
296 typedef void (*GLUTspaceRotateFCB) (int *, int *, int *);
297 typedef void (*GLUTspaceButtonFCB) (int *, int *);
298 typedef void (*GLUTdialsFCB) (int *, int *);
299 typedef void (*GLUTbuttonBoxFCB) (int *, int *);
300 typedef void (*GLUTtabletMotionFCB) (int *, int *);
301 typedef void (*GLUTtabletButtonFCB) (int *, int *, int *, int *);
302 typedef void (*GLUTjoystickFCB) (unsigned int *buttonMask, int *x, int *y, int *z);
303 #endif
305 #if (!defined(__BEOS__) && !defined(__HAIKU__))
307 typedef struct _GLUTcolorcell GLUTcolorcell;
308 struct _GLUTcolorcell {
309 /* GLUT_RED, GLUT_GREEN, GLUT_BLUE */
310 GLfloat component[3];
313 typedef struct _GLUTcolormap GLUTcolormap;
314 struct _GLUTcolormap {
315 Visual *visual; /* visual of the colormap */
316 Colormap cmap; /* X colormap ID */
317 int refcnt; /* number of windows using colormap */
318 int size; /* number of cells in colormap */
319 int transparent; /* transparent pixel, or -1 if opaque */
320 GLUTcolorcell *cells; /* array of cells */
321 GLUTcolormap *next; /* next colormap in list */
324 typedef struct _GLUTwindow GLUTwindow;
325 typedef struct _GLUToverlay GLUToverlay;
326 struct _GLUTwindow {
327 int num; /* Small integer window id (0-based). */
329 /* Window system related state. */
330 #if defined(_WIN32)
331 int pf; /* Pixel format. */
332 HDC hdc; /* Window's Win32 device context. */
333 #endif
334 Window win; /* X window for GLUT window */
335 GLXContext ctx; /* OpenGL context GLUT glut window */
336 XVisualInfo *vis; /* visual for window */
337 Bool visAlloced; /* if vis needs deallocate on destroy */
338 Colormap cmap; /* RGB colormap for window; None if CI */
339 GLUTcolormap *colormap; /* colormap; NULL if RGBA */
340 GLUToverlay *overlay; /* overlay; NULL if no overlay */
341 #if defined(_WIN32)
342 HDC renderDc; /* Win32's device context for rendering. */
343 #endif
344 Window renderWin; /* X window for rendering (might be
345 overlay) */
346 GLXContext renderCtx; /* OpenGL context for rendering (might
347 be overlay) */
348 /* GLUT settable or visible window state. */
349 int width; /* window width in pixels */
350 int height; /* window height in pixels */
351 int cursor; /* cursor name */
352 int visState; /* visibility state (-1 is unknown) */
353 int shownState; /* if window mapped */
354 int entryState; /* entry state (-1 is unknown) */
355 #define GLUT_MAX_MENUS 3
357 int menu[GLUT_MAX_MENUS]; /* attatched menu nums */
358 /* Window relationship state. */
359 GLUTwindow *parent; /* parent window */
360 GLUTwindow *children; /* list of children */
361 GLUTwindow *siblings; /* list of siblings */
362 /* Misc. non-API visible (hidden) state. */
363 Bool treatAsSingle; /* treat this window as single-buffered
364 (it might be "fake" though) */
365 Bool forceReshape; /* force reshape before display */
366 #if !defined(_WIN32)
367 Bool isDirect; /* if direct context (X11 only) */
368 #endif
369 Bool usedSwapBuffers; /* if swap buffers used last display */
370 long eventMask; /* mask of X events selected for */
371 int buttonUses; /* number of button uses, ref cnt */
372 int tabletPos[2]; /* tablet position (-1 is invalid) */
373 /* Work list related state. */
374 unsigned int workMask; /* mask of window work to be done */
375 GLUTwindow *prevWorkWin; /* link list of windows to work on */
376 Bool desiredMapState; /* how to mapped window if on map work
377 list */
378 Bool ignoreKeyRepeat; /* if window ignores autorepeat */
379 int desiredConfMask; /* mask of desired window configuration
381 int desiredX; /* desired X location */
382 int desiredY; /* desired Y location */
383 int desiredWidth; /* desired window width */
384 int desiredHeight; /* desired window height */
385 int desiredStack; /* desired window stack */
386 /* Per-window callbacks. */
387 GLUTdisplayCB display; /* redraw */
388 GLUTreshapeCB reshape; /* resize (width,height) */
389 GLUTmouseCB mouse; /* mouse (button,state,x,y) */
390 GLUTmotionCB motion; /* motion (x,y) */
391 GLUTpassiveCB passive; /* passive motion (x,y) */
392 GLUTentryCB entry; /* window entry/exit (state) */
393 GLUTkeyboardCB keyboard; /* keyboard (ASCII,x,y) */
394 GLUTkeyboardCB keyboardUp; /* keyboard up (ASCII,x,y) */
395 GLUTwindowStatusCB windowStatus; /* window status */
396 GLUTvisibilityCB visibility; /* visibility */
397 GLUTspecialCB special; /* special key */
398 GLUTspecialCB specialUp; /* special up key */
399 GLUTbuttonBoxCB buttonBox; /* button box */
400 GLUTdialsCB dials; /* dials */
401 GLUTspaceMotionCB spaceMotion; /* Spaceball motion */
402 GLUTspaceRotateCB spaceRotate; /* Spaceball rotate */
403 GLUTspaceButtonCB spaceButton; /* Spaceball button */
404 GLUTtabletMotionCB tabletMotion; /* tablet motion */
405 GLUTtabletButtonCB tabletButton; /* tablet button */
406 #ifdef _WIN32
407 GLUTjoystickCB joystick; /* joystick */
408 int joyPollInterval; /* joystick polling interval */
409 #endif
410 #ifdef SUPPORT_FORTRAN
411 /* Special Fortran display unneeded since no
412 parameters! */
413 GLUTreshapeFCB freshape; /* Fortran reshape */
414 GLUTmouseFCB fmouse; /* Fortran mouse */
415 GLUTmotionFCB fmotion; /* Fortran motion */
416 GLUTpassiveFCB fpassive; /* Fortran passive */
417 GLUTentryFCB fentry; /* Fortran entry */
418 GLUTkeyboardFCB fkeyboard; /* Fortran keyboard */
419 GLUTkeyboardFCB fkeyboardUp; /* Fortran keyboard up */
420 GLUTwindowStatusFCB fwindowStatus; /* Fortran visibility
422 GLUTvisibilityFCB fvisibility; /* Fortran visibility
424 GLUTspecialFCB fspecial; /* special key */
425 GLUTspecialFCB fspecialUp; /* special key up */
426 GLUTbuttonBoxFCB fbuttonBox; /* button box */
427 GLUTdialsFCB fdials; /* dials */
428 GLUTspaceMotionFCB fspaceMotion; /* Spaceball motion
430 GLUTspaceRotateFCB fspaceRotate; /* Spaceball rotate
432 GLUTspaceButtonFCB fspaceButton; /* Spaceball button
434 GLUTtabletMotionFCB ftabletMotion; /* tablet motion
436 GLUTtabletButtonFCB ftabletButton; /* tablet button
438 #ifdef _WIN32
439 GLUTjoystickFCB fjoystick; /* joystick */
440 #endif
441 #endif
444 struct _GLUToverlay {
445 #if defined(_WIN32)
446 int pf;
447 HDC hdc;
448 #endif
449 Window win;
450 GLXContext ctx;
451 XVisualInfo *vis; /* visual for window */
452 Bool visAlloced; /* if vis needs deallocate on destroy */
453 Colormap cmap; /* RGB colormap for window; None if CI */
454 GLUTcolormap *colormap; /* colormap; NULL if RGBA */
455 int shownState; /* if overlay window mapped */
456 Bool treatAsSingle; /* treat as single-buffered */
457 #if !defined(_WIN32)
458 Bool isDirect; /* if direct context */
459 #endif
460 int transparentPixel; /* transparent pixel value */
461 GLUTdisplayCB display; /* redraw */
462 /* Special Fortran display unneeded since no
463 parameters! */
466 typedef struct _GLUTstale GLUTstale;
467 struct _GLUTstale {
468 GLUTwindow *window;
469 Window win;
470 GLUTstale *next;
473 extern GLUTstale *__glutStaleWindowList;
475 #define GLUT_OVERLAY_EVENT_FILTER_MASK \
476 (ExposureMask | \
477 StructureNotifyMask | \
478 EnterWindowMask | \
479 LeaveWindowMask)
480 #define GLUT_DONT_PROPAGATE_FILTER_MASK \
481 (ButtonReleaseMask | \
482 ButtonPressMask | \
483 KeyPressMask | \
484 KeyReleaseMask | \
485 PointerMotionMask | \
486 Button1MotionMask | \
487 Button2MotionMask | \
488 Button3MotionMask)
489 #define GLUT_HACK_STOP_PROPAGATE_MASK \
490 (KeyPressMask | \
491 KeyReleaseMask)
493 typedef struct _GLUTmenu GLUTmenu;
494 typedef struct _GLUTmenuItem GLUTmenuItem;
495 struct _GLUTmenu {
496 int id; /* small integer menu id (0-based) */
497 Window win; /* X window for the menu */
498 GLUTselectCB select; /* function of menu */
499 GLUTmenuItem *list; /* list of menu entries */
500 int num; /* number of entries */
501 #if !defined(_WIN32)
502 Bool managed; /* are the InputOnly windows size
503 validated? */
504 Bool searched; /* help detect menu loops */
505 int pixheight; /* height of menu in pixels */
506 int pixwidth; /* width of menu in pixels */
507 #endif
508 int submenus; /* number of submenu entries */
509 GLUTmenuItem *highlighted; /* pointer to highlighted menu
510 entry, NULL not highlighted */
511 GLUTmenu *cascade; /* currently cascading this menu */
512 GLUTmenuItem *anchor; /* currently anchored to this entry */
513 int x; /* current x origin relative to the
514 root window */
515 int y; /* current y origin relative to the
516 root window */
517 #ifdef SUPPORT_FORTRAN
518 GLUTselectFCB fselect; /* function of menu */
519 #endif
522 struct _GLUTmenuItem {
523 Window win; /* InputOnly X window for entry */
524 GLUTmenu *menu; /* menu entry belongs to */
525 Bool isTrigger; /* is a submenu trigger? */
526 int value; /* value to return for selecting this
527 entry; doubles as submenu id
528 (0-base) if submenu trigger */
529 #if defined(_WIN32)
530 UINT unique; /* unique menu item id (Win32 only) */
531 #endif
532 char *label; /* __glutStrdup'ed label string */
533 int len; /* length of label string */
534 int pixwidth; /* width of X window in pixels */
535 GLUTmenuItem *next; /* next menu entry on list for menu */
538 typedef struct _GLUTtimer GLUTtimer;
539 struct _GLUTtimer {
540 GLUTtimer *next; /* list of timers */
541 struct timeval timeout; /* time to be called */
542 GLUTtimerCB func; /* timer (value) */
543 int value; /* return value */
544 #ifdef SUPPORT_FORTRAN
545 GLUTtimerFCB ffunc; /* Fortran timer */
546 #endif
549 typedef struct _GLUTeventParser GLUTeventParser;
550 struct _GLUTeventParser {
551 int (*func) (XEvent *);
552 GLUTeventParser *next;
555 /* Declarations to implement glutFullScreen support with
556 mwm/4Dwm. */
558 /* The following X property format is defined in Motif 1.1's
559 Xm/MwmUtils.h, but GLUT should not depend on that header
560 file. Note: Motif 1.2 expanded this structure with
561 uninteresting fields (to GLUT) so just stick with the
562 smaller Motif 1.1 structure. */
563 typedef struct {
564 #define MWM_HINTS_DECORATIONS 2
565 long flags;
566 long functions;
567 long decorations;
568 long input_mode;
569 } MotifWmHints;
571 /* Make current and buffer swap macros. */
572 #ifdef _WIN32
573 #define MAKE_CURRENT_LAYER(window) \
575 HGLRC currentContext = wglGetCurrentContext(); \
576 HDC currentDc = wglGetCurrentDC(); \
578 if (currentContext != window->renderCtx \
579 || currentDc != window->renderDc) { \
580 wglMakeCurrent(window->renderDc, window->renderCtx); \
583 #define MAKE_CURRENT_WINDOW(window) \
585 HGLRC currentContext = wglGetCurrentContext(); \
586 HDC currentDc = wglGetCurrentDC(); \
588 if (currentContext != window->ctx || currentDc != window->hdc) { \
589 wglMakeCurrent(window->hdc, window->ctx); \
592 #define MAKE_CURRENT_OVERLAY(overlay) \
593 wglMakeCurrent(overlay->hdc, overlay->ctx)
594 #define UNMAKE_CURRENT() \
595 wglMakeCurrent(NULL, NULL)
596 #define SWAP_BUFFERS_WINDOW(window) \
597 SwapBuffers(window->hdc)
598 #define SWAP_BUFFERS_LAYER(window) \
599 SwapBuffers(window->renderDc)
600 #else
601 #define MAKE_CURRENT_LAYER(window) \
602 glXMakeCurrent(__glutDisplay, window->renderWin, window->renderCtx)
603 #define MAKE_CURRENT_WINDOW(window) \
604 glXMakeCurrent(__glutDisplay, window->win, window->ctx)
605 #define MAKE_CURRENT_OVERLAY(overlay) \
606 glXMakeCurrent(__glutDisplay, overlay->win, overlay->ctx)
607 #define UNMAKE_CURRENT() \
608 glXMakeCurrent(__glutDisplay, None, NULL)
609 #define SWAP_BUFFERS_WINDOW(window) \
610 glXSwapBuffers(__glutDisplay, window->win)
611 #define SWAP_BUFFERS_LAYER(window) \
612 glXSwapBuffers(__glutDisplay, window->renderWin)
613 #endif
615 /* private variables from glut_event.c */
616 extern GLUTwindow *__glutWindowWorkList;
617 extern int __glutWindowDamaged;
618 #ifdef SUPPORT_FORTRAN
619 extern GLUTtimer *__glutTimerList;
620 extern GLUTtimer *__glutNewTimer;
621 #endif
622 extern GLUTmenu *__glutMappedMenu;
624 extern void (*__glutUpdateInputDeviceMaskFunc) (GLUTwindow *);
625 #if !defined(_WIN32)
626 extern void (*__glutMenuItemEnterOrLeave)(GLUTmenuItem * item,
627 int num, int type);
628 extern void (*__glutFinishMenu)(Window win, int x, int y);
629 extern void (*__glutPaintMenu)(GLUTmenu * menu);
630 extern void (*__glutStartMenu)(GLUTmenu * menu,
631 GLUTwindow * window, int x, int y, int x_win, int y_win);
632 extern GLUTmenu * (*__glutGetMenuByNum)(int menunum);
633 extern GLUTmenuItem * (*__glutGetMenuItem)(GLUTmenu * menu,
634 Window win, int *which);
635 extern GLUTmenu * (*__glutGetMenu)(Window win);
636 #endif
638 /* private variables from glut_init.c */
639 extern Atom __glutWMDeleteWindow;
640 extern Display *__glutDisplay;
641 extern unsigned int __glutDisplayMode;
642 extern char *__glutDisplayString;
643 extern XVisualInfo *(*__glutDetermineVisualFromString) (char *string, Bool * treatAsSingle,
644 Criterion * requiredCriteria, int nRequired, int requiredMask, void **fbc);
645 extern GLboolean __glutDebug;
646 extern GLboolean __glutForceDirect;
647 extern GLboolean __glutIconic;
648 extern GLboolean __glutTryDirect;
649 extern Window __glutRoot;
650 extern XSizeHints __glutSizeHints;
651 extern char **__glutArgv;
652 #endif /* BeOS */
653 extern char *__glutProgramName;
654 #if (!defined(__BEOS__) && !defined(__HAIKU__))
655 extern int __glutArgc;
656 extern int __glutConnectionFD;
657 extern int __glutInitHeight;
658 extern int __glutInitWidth;
659 extern int __glutInitX;
660 extern int __glutInitY;
661 extern int __glutScreen;
662 extern int __glutScreenHeight;
663 extern int __glutScreenWidth;
664 extern Atom __glutMotifHints;
665 extern unsigned int __glutModifierMask;
667 /* private variables from glut_menu.c */
668 extern GLUTmenuItem *__glutItemSelected;
669 extern GLUTmenu **__glutMenuList;
670 extern void (*__glutMenuStatusFunc) (int, int, int);
671 extern void __glutMenuModificationError(void);
672 extern void __glutSetMenuItem(GLUTmenuItem * item,
673 const char *label, int value, Bool isTrigger);
675 /* private variables from glut_win.c */
676 extern GLUTwindow **__glutWindowList;
677 extern GLUTwindow *__glutCurrentWindow;
678 extern GLUTwindow *__glutMenuWindow;
679 extern GLUTmenu *__glutCurrentMenu;
680 extern int __glutWindowListSize;
681 extern void (*__glutFreeOverlayFunc) (GLUToverlay *);
682 extern XVisualInfo *__glutDetermineWindowVisual(Bool * treatAsSingle,
683 Bool * visAlloced, void **fbc);
685 /* private variables from glut_mesa.c */
686 extern int __glutMesaSwapHackSupport;
688 /* private variables from glut_gamemode.c */
689 extern GLUTwindow *__glutGameModeWindow;
691 /* private routines from glut_cindex.c */
692 extern GLUTcolormap * __glutAssociateNewColormap(XVisualInfo * vis);
693 extern void __glutFreeColormap(GLUTcolormap *);
695 /* private routines from glut_cmap.c */
696 extern void __glutSetupColormap(
697 XVisualInfo * vi,
698 GLUTcolormap ** colormap,
699 Colormap * cmap);
700 #if !defined(_WIN32)
701 extern void __glutEstablishColormapsProperty(
702 GLUTwindow * window);
703 extern GLUTwindow *__glutToplevelOf(GLUTwindow * window);
704 #endif
706 /* private routines from glut_cursor.c */
707 extern void __glutSetCursor(GLUTwindow *window);
709 /* private routines from glut_event.c */
710 extern void __glutPutOnWorkList(GLUTwindow * window,
711 int work_mask);
712 extern void __glutRegisterEventParser(GLUTeventParser * parser);
713 extern void __glutPostRedisplay(GLUTwindow * window, int layerMask);
715 /* private routines from glut_init.c */
716 #if !defined(_WIN32)
717 extern void __glutOpenXConnection(char *display);
718 #else
719 extern void __glutOpenWin32Connection(char *display);
720 #endif
721 extern void __glutInitTime(struct timeval *beginning);
723 /* private routines for glut_menu.c (or win32_menu.c) */
724 #if defined(_WIN32)
725 extern GLUTmenu *__glutGetMenu(Window win);
726 extern GLUTmenu *__glutGetMenuByNum(int menunum);
727 extern GLUTmenuItem *__glutGetMenuItem(GLUTmenu * menu,
728 Window win, int *which);
729 extern void __glutStartMenu(GLUTmenu * menu,
730 GLUTwindow * window, int x, int y, int x_win, int y_win);
731 extern void __glutFinishMenu(Window win, int x, int y);
732 #endif
733 extern void __glutSetMenu(GLUTmenu * menu);
735 #endif /* BeOS */
736 #ifdef __cplusplus
737 extern "C" {
738 #endif
739 /* private routines from glut_util.c */
740 extern char * __glutStrdup(const char *string);
741 extern void __glutWarning(const char *format,...);
742 extern void __glutFatalError(const char *format,...);
743 extern void __glutFatalUsage(const char *format,...);
744 #ifdef __cplusplus
746 #endif
747 #if (!defined(__BEOS__) && !defined(__HAIKU__))
749 /* private routines from glut_win.c */
750 extern GLUTwindow *__glutGetWindow(Window win);
751 extern void __glutChangeWindowEventMask(long mask, Bool add);
752 extern XVisualInfo *__glutDetermineVisual(
753 unsigned int mode,
754 Bool * fakeSingle,
755 XVisualInfo * (getVisualInfo) (unsigned int));
756 extern XVisualInfo *__glutGetVisualInfo(unsigned int mode);
757 extern void __glutSetWindow(GLUTwindow * window);
758 extern void __glutReshapeFunc(GLUTreshapeCB reshapeFunc,
759 int callingConvention);
760 extern void __glutDefaultReshape(int, int);
761 extern GLUTwindow *__glutCreateWindow(
762 GLUTwindow * parent,
763 int x, int y, int width, int height, int gamemode);
764 extern void __glutDestroyWindow(
765 GLUTwindow * window,
766 GLUTwindow * initialWindow);
768 #if !defined(_WIN32)
769 /* private routines from glut_glxext.c */
770 extern int __glutIsSupportedByGLX(char *);
771 #endif
773 /* private routines from glut_input.c */
774 extern void __glutUpdateInputDeviceMask(GLUTwindow * window);
776 /* private routines from glut_mesa.c */
777 extern void __glutDetermineMesaSwapHackSupport(void);
779 /* private routines from glut_gameglut.c */
780 extern void __glutCloseDownGameMode(void);
782 #if defined(_WIN32)
783 /* private routines from win32_*.c */
784 extern LONG WINAPI __glutWindowProc(HWND win, UINT msg, WPARAM w, LPARAM l);
785 extern HDC XHDC;
786 #endif
788 #else /* BeOS */
789 /* BeOS specific C++ function prototypes */
790 #ifdef __cplusplus
792 #include <SupportDefs.h>
794 /* private routines from glutInit.cpp */
795 void __glutInitTime(bigtime_t *beginning);
796 void __glutInit();
797 void __glutExitCleanup();
799 /* private routines from glutMenu.cpp */
800 class GlutMenu; // avoid including glutMenu.h
801 GlutMenu *__glutGetMenuByNum(int menunum);
803 /* private routines from glutWindow.cpp */
804 int __glutConvertDisplayMode(unsigned long *options);
805 void __glutDefaultReshape(int width, int height);
806 class GlutWindow; // avoid including glutWindow.h in every source file
807 void __glutSetWindow(GlutWindow * window);
808 void __glutDestroyAllWindows();
810 /* private routines from glutDstr.cpp */
811 int __glutConvertDisplayModeFromString(unsigned long *options);
813 /* private routines from glutCursor.cpp */
814 void __glutSetCursor(int cursor);
816 #endif /* __cplusplus */
817 #endif /* BeOS */
819 #endif /* __glutint_h__ */