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[haiku.git] / src / tools / elfsymbolpatcher / ElfImage.h
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1 //------------------------------------------------------------------------------
2 // Copyright (c) 2003, Ingo Weinhold
3 //
4 // Permission is hereby granted, free of charge, to any person obtaining a
5 // copy of this software and associated documentation files (the "Software"),
6 // to deal in the Software without restriction, including without limitation
7 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 // and/or sell copies of the Software, and to permit persons to whom the
9 // Software is furnished to do so, subject to the following conditions:
11 // The above copyright notice and this permission notice shall be included in
12 // all copies or substantial portions of the Software.
14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 // DEALINGS IN THE SOFTWARE.
22 // File Name: ElfImage.h
23 // Author: Ingo Weinhold (bonefish@users.sf.net)
24 // Description: Interface declaration of ElfImage, a class encapsulating
25 // a loaded ELF image, providing support for accessing the
26 // image's symbols and their relocation entries.
27 //------------------------------------------------------------------------------
29 #ifndef ELF_IMAGE_H
30 #define ELF_IMAGE_H
32 #include <File.h>
33 #include <image.h>
35 #include "ElfFile.h"
37 class BList;
39 namespace SymbolPatcher {
41 class ElfSection;
42 class ElfSymbol;
44 // ElfImage
45 class ElfImage {
46 public:
47 ElfImage();
48 ~ElfImage();
49 status_t SetTo(image_id image);
50 void Unset();
51 void Unload();
53 image_id GetID() const { return fImage; }
55 status_t FindSymbol(const char* symbolName,
56 void** address);
57 status_t GetSymbolRelocations(const char* symbolName,
58 BList* relocations);
60 private:
61 status_t _SetTo(image_id image);
63 private:
64 image_id fImage;
65 ElfFile fFile;
66 uint8* fTextAddress;
67 uint8* fDataAddress;
68 uint8* fGotAddress;
71 } // namespace SymbolPatcher
73 using namespace SymbolPatcher;
76 #endif // ELF_IMAGE_H