2 * Copyright (c) 1999-2000, Eric Moon.
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6 * modification, are permitted provided that the following conditions
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32 // NodeExportContext.h
34 // Extends ExportContext to include a set of nodes
35 // to be stored. This is an abstract class; implement
36 // exportUIState() to store any user-interface state
37 // info needed for the listed nodes.
39 // TO DO ++++++ GO AWAY! NodeSetIOContext provides the same
40 // functionality for both import and export...
43 // e.moon 7dec99 Begun
45 #ifndef __NodeExportContext_H__
46 #define __NodeExportContext_H__
49 #include "ExportContext.h"
50 #include "IStateArchivable.h"
52 #include "cortex_defs.h"
53 __BEGIN_CORTEX_NAMESPACE
55 class NodeExportContext
:
56 public ExportContext
{
58 public: // *** dtor/ctor
59 virtual ~NodeExportContext() {}
64 ExportContext(_stream
, error
) {}
66 public: // *** members
67 // set of nodes to export; if one or more nodes are
68 // not fit to be exported, they may be removed or
69 // set to media_node::null.node during the export process.
70 typedef vector
<media_node_id
> media_node_set
;
73 public: // *** interface
74 virtual void exportUIState(
75 BMessage
* archive
) =0;
78 __END_CORTEX_NAMESPACE
79 #endif /*__NodeExportContext_H__*/