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35 #ifndef WINDOW_MENU_ITEM_H
36 #define WINDOW_MENU_ITEM_H
39 #include "TruncatableMenuItem.h"
46 // Individual windows of an application item for WindowMenu,
47 // sub of TeamMenuItem all DB positions
48 class TWindowMenuItem
: public TTruncatableMenuItem
{
50 TWindowMenuItem(const char* name
, int32 id
,
51 bool mini
, bool currentWorkSpace
,
52 bool dragging
= false);
54 void SetTo(const char* name
, int32 id
, bool mini
,
55 bool currentWorkSpace
,
56 bool dragging
= false);
58 bool Expanded() const { return fExpanded
; };
59 void SetExpanded(bool expand
) { fExpanded
= expand
; };
61 int32
ID() const { return fID
; };
62 bool Modified() const { return fModified
; };
64 bool RequiresUpdate() { return fRequireUpdate
; };
65 void SetRequireUpdate(bool update
)
66 { fRequireUpdate
= update
; };
68 static int32
InsertIndexFor(BMenu
* menu
, int32 startIndex
,
69 TWindowMenuItem
* item
);
72 virtual void GetContentSize(float* width
, float* height
);
73 virtual void DrawContent();
74 virtual status_t
Invoke(BMessage
* message
= NULL
);
78 void _Init(const char* name
);
82 bool fCurrentWorkSpace
;
83 const BBitmap
* fBitmap
;
94 #endif // WINDOW_MENU_ITEM_H