2 * Copyright 1994-1997 Mark Kilgard, All rights reserved.
3 * Distributed under the terms of the MIT License.
10 (c) Copyright 1993, Silicon Graphics, Inc.
14 Permission to use, copy, modify, and distribute this software
15 for any purpose and without fee is hereby granted, provided
16 that the above copyright notice appear in all copies and that
17 both the copyright notice and this permission notice appear in
18 supporting documentation, and that the name of Silicon
19 Graphics, Inc. not be used in advertising or publicity
20 pertaining to distribution of the software without specific,
21 written prior permission.
23 THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU
24 "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR
25 OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF
26 MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO
27 EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE
28 ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR
29 CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER,
30 INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE,
31 SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR
32 NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY
33 OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
34 ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR
35 PERFORMANCE OF THIS SOFTWARE.
37 US Government Users Restricted Rights
39 Use, duplication, or disclosure by the Government is subject to
40 restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
41 (c)(1)(ii) of the Rights in Technical Data and Computer
42 Software clause at DFARS 252.227-7013 and/or in similar or
43 successor clauses in the FAR or the DOD or NASA FAR
44 Supplement. Unpublished-- rights reserved under the copyright
45 laws of the United States. Contractor/manufacturer is Silicon
46 Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA
49 OpenGL(TM) is a trademark of Silicon Graphics, Inc.
56 /* Rim, body, lid, and bottom data must be reflected in x and
57 y; handle and spout data across the y axis only. */
59 static int patchdata
[][16] =
62 {102, 103, 104, 105, 4, 5, 6, 7, 8, 9, 10, 11,
65 {12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
67 {24, 25, 26, 27, 29, 30, 31, 32, 33, 34, 35, 36,
70 {96, 96, 96, 96, 97, 98, 99, 100, 101, 101, 101,
72 {0, 1, 2, 3, 106, 107, 108, 109, 110, 111, 112,
73 113, 114, 115, 116, 117},
75 {118, 118, 118, 118, 124, 122, 119, 121, 123, 126,
76 125, 120, 40, 39, 38, 37},
78 {41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
80 {53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
83 {68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79,
85 {80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91,
90 static float cpdata
[][3] =
92 {0.2, 0, 2.7}, {0.2, -0.112, 2.7}, {0.112, -0.2, 2.7}, {0,
93 -0.2, 2.7}, {1.3375, 0, 2.53125}, {1.3375, -0.749, 2.53125},
94 {0.749, -1.3375, 2.53125}, {0, -1.3375, 2.53125}, {1.4375,
95 0, 2.53125}, {1.4375, -0.805, 2.53125}, {0.805, -1.4375,
96 2.53125}, {0, -1.4375, 2.53125}, {1.5, 0, 2.4}, {1.5, -0.84,
97 2.4}, {0.84, -1.5, 2.4}, {0, -1.5, 2.4}, {1.75, 0, 1.875},
98 {1.75, -0.98, 1.875}, {0.98, -1.75, 1.875}, {0, -1.75,
99 1.875}, {2, 0, 1.35}, {2, -1.12, 1.35}, {1.12, -2, 1.35},
100 {0, -2, 1.35}, {2, 0, 0.9}, {2, -1.12, 0.9}, {1.12, -2,
101 0.9}, {0, -2, 0.9}, {-2, 0, 0.9}, {2, 0, 0.45}, {2, -1.12,
102 0.45}, {1.12, -2, 0.45}, {0, -2, 0.45}, {1.5, 0, 0.225},
103 {1.5, -0.84, 0.225}, {0.84, -1.5, 0.225}, {0, -1.5, 0.225},
104 {1.5, 0, 0.15}, {1.5, -0.84, 0.15}, {0.84, -1.5, 0.15}, {0,
105 -1.5, 0.15}, {-1.6, 0, 2.025}, {-1.6, -0.3, 2.025}, {-1.5,
106 -0.3, 2.25}, {-1.5, 0, 2.25}, {-2.3, 0, 2.025}, {-2.3, -0.3,
107 2.025}, {-2.5, -0.3, 2.25}, {-2.5, 0, 2.25}, {-2.7, 0,
108 2.025}, {-2.7, -0.3, 2.025}, {-3, -0.3, 2.25}, {-3, 0,
109 2.25}, {-2.7, 0, 1.8}, {-2.7, -0.3, 1.8}, {-3, -0.3, 1.8},
110 {-3, 0, 1.8}, {-2.7, 0, 1.575}, {-2.7, -0.3, 1.575}, {-3,
111 -0.3, 1.35}, {-3, 0, 1.35}, {-2.5, 0, 1.125}, {-2.5, -0.3,
112 1.125}, {-2.65, -0.3, 0.9375}, {-2.65, 0, 0.9375}, {-2,
113 -0.3, 0.9}, {-1.9, -0.3, 0.6}, {-1.9, 0, 0.6}, {1.7, 0,
114 1.425}, {1.7, -0.66, 1.425}, {1.7, -0.66, 0.6}, {1.7, 0,
115 0.6}, {2.6, 0, 1.425}, {2.6, -0.66, 1.425}, {3.1, -0.66,
116 0.825}, {3.1, 0, 0.825}, {2.3, 0, 2.1}, {2.3, -0.25, 2.1},
117 {2.4, -0.25, 2.025}, {2.4, 0, 2.025}, {2.7, 0, 2.4}, {2.7,
118 -0.25, 2.4}, {3.3, -0.25, 2.4}, {3.3, 0, 2.4}, {2.8, 0,
119 2.475}, {2.8, -0.25, 2.475}, {3.525, -0.25, 2.49375},
120 {3.525, 0, 2.49375}, {2.9, 0, 2.475}, {2.9, -0.15, 2.475},
121 {3.45, -0.15, 2.5125}, {3.45, 0, 2.5125}, {2.8, 0, 2.4},
122 {2.8, -0.15, 2.4}, {3.2, -0.15, 2.4}, {3.2, 0, 2.4}, {0, 0,
123 3.15}, {0.8, 0, 3.15}, {0.8, -0.45, 3.15}, {0.45, -0.8,
124 3.15}, {0, -0.8, 3.15}, {0, 0, 2.85}, {1.4, 0, 2.4}, {1.4,
125 -0.784, 2.4}, {0.784, -1.4, 2.4}, {0, -1.4, 2.4}, {0.4, 0,
126 2.55}, {0.4, -0.224, 2.55}, {0.224, -0.4, 2.55}, {0, -0.4,
127 2.55}, {1.3, 0, 2.55}, {1.3, -0.728, 2.55}, {0.728, -1.3,
128 2.55}, {0, -1.3, 2.55}, {1.3, 0, 2.4}, {1.3, -0.728, 2.4},
129 {0.728, -1.3, 2.4}, {0, -1.3, 2.4}, {0, 0, 0}, {1.425,
130 -0.798, 0}, {1.5, 0, 0.075}, {1.425, 0, 0}, {0.798, -1.425,
131 0}, {0, -1.5, 0.075}, {0, -1.425, 0}, {1.5, -0.84, 0.075},
135 static float tex
[2][2][2] =
146 teapot(GLint grid
, GLdouble scale
, GLenum type
)
148 float p
[4][4][3], q
[4][4][3], r
[4][4][3], s
[4][4][3];
151 glPushAttrib(GL_ENABLE_BIT
| GL_EVAL_BIT
);
152 glEnable(GL_AUTO_NORMAL
);
153 glEnable(GL_NORMALIZE
);
154 glEnable(GL_MAP2_VERTEX_3
);
155 glEnable(GL_MAP2_TEXTURE_COORD_2
);
157 glRotatef(270.0, 1.0, 0.0, 0.0);
158 glScalef(0.5 * scale
, 0.5 * scale
, 0.5 * scale
);
159 glTranslatef(0.0, 0.0, -1.5);
160 for (i
= 0; i
< 10; i
++) {
161 for (j
= 0; j
< 4; j
++) {
162 for (k
= 0; k
< 4; k
++) {
163 for (l
= 0; l
< 3; l
++) {
164 p
[j
][k
][l
] = cpdata
[patchdata
[i
][j
* 4 + k
]][l
];
165 q
[j
][k
][l
] = cpdata
[patchdata
[i
][j
* 4 + (3 - k
)]][l
];
170 cpdata
[patchdata
[i
][j
* 4 + (3 - k
)]][l
];
173 s
[j
][k
][l
] = cpdata
[patchdata
[i
][j
* 4 + k
]][l
];
182 glMap2f(GL_MAP2_TEXTURE_COORD_2
, 0, 1, 2, 2, 0, 1, 4, 2,
184 glMap2f(GL_MAP2_VERTEX_3
, 0, 1, 3, 4, 0, 1, 12, 4,
186 glMapGrid2f(grid
, 0.0, 1.0, grid
, 0.0, 1.0);
187 glEvalMesh2(type
, 0, grid
, 0, grid
);
188 glMap2f(GL_MAP2_VERTEX_3
, 0, 1, 3, 4, 0, 1, 12, 4,
190 glEvalMesh2(type
, 0, grid
, 0, grid
);
192 glMap2f(GL_MAP2_VERTEX_3
, 0, 1, 3, 4, 0, 1, 12, 4,
194 glEvalMesh2(type
, 0, grid
, 0, grid
);
195 glMap2f(GL_MAP2_VERTEX_3
, 0, 1, 3, 4, 0, 1, 12, 4,
197 glEvalMesh2(type
, 0, grid
, 0, grid
);
206 glutSolidTeapot(GLdouble scale
)
208 teapot(14, scale
, GL_FILL
);
212 glutWireTeapot(GLdouble scale
)
214 teapot(10, scale
, GL_LINE
);