2 \page midi2_intro Introduction to the MIDI2 Kit
4 The Midi Kit is the API that implements support for generating, processing, and
5 playing music in MIDI format. <A HREF="http://www.midi.org/">MIDI</A>, which
6 stands for 'Musical Instrument Digital Interface', is a well-established
7 standard for representing and communicating musical data. This document serves
8 as an overview. If you would like to see all the components, please look at
9 \link midi2 the list with classes \endlink .
11 \section midi2twokits The two kits
13 The BeOS comes with two different, but compatible Midi Kits. This documentation
14 focuses on the "new" Midi Kit, or midi2 as we like to call it, that was
15 introduced with BeOS R5. The old kit, which we'll refer to as midi1, is more
16 complete than the new kit, but less powerful.
18 Both kits let you create so-called MIDI endpoints, but the endpoints from midi1
19 cannot be shared between different applications. The midi2 kit solves that
20 problem, but unlike midi1 it does not include a General MIDI softsynth, nor
21 does it have a facility for reading and playing Standard MIDI Files. Don't
22 worry: both kits are compatible and you can mix-and-match them in your
25 The main differences between the two kits:
27 - Instead of one BMidi object that both produces and consumes events, we have
28 BMidiProducer and BMidiConsumer.
29 - Applications are capable of sharing MIDI producers and consumers with other
30 applications via the centralized Midi Roster.
31 - Physical MIDI ports are now sharable without apps "stealing" events from each
33 - Applications can now send/receive raw MIDI byte streams (useful if an
34 application has its own MIDI parser/engine).
35 - Channels are numbered 0..15, not 1..16
36 - Timing is now specified in microseconds instead of milliseconds.
38 \section midi2concepts Midi Kit concepts
40 A brief overview of the elements that comprise the Midi Kit:
42 - \b Endpoints. This is what the Midi Kit is all about: sending MIDI messages
43 between endpoints. An endpoint is like a MIDI In or MIDI Out socket on your
44 equipment; it either receives information or it sends information. Endpoints
45 that send MIDI events are called \b producers; the endpoints that receive those
46 events are called \b consumers. An endpoint that is created by your own
47 application is called \b local; endpoints from other applications are \b
48 remote. You can access remote endpoints using \b proxies.
50 - \b Filters. A filter is an object that has a consumer and a producer
51 endpoint. It reads incoming events from its consumer, performs some operation,
52 and tells its producer to send out the results. In its current form, the Midi
53 Kit doesn't provide any special facilities for writing filters.
55 - \b Midi \b Roster. The roster is the list of all published producers and
56 consumers. By publishing an endpoint, you allow other applications to talk to
57 it. You are not required to publish your endpoints, in which case only your own
58 application can use them.
60 - \b Midi \b Server. The Midi Server does the behind-the-scenes work. It
61 manages the roster, it connects endpoints, it makes sure that endpoints can
62 communicate, and so on. The Midi Server is started automatically when BeOS
63 boots, and you never have to deal with it directly. Just remember that it runs
66 - \b libmidi. The BMidi* classes live inside two shared libraries: libmidi.so
67 and libmidi2.so. If you write an application that uses old Midi Kit, you must
68 link it to libmidi.so. Applications that use the new Midi Kit must link to
69 libmidi2.so. If you want to mix-and-match both kits, you should also link to
72 Here is a pretty picture:
74 \image html midi2concepts.png
76 \section midi2mediakit Midi Kit != Media Kit
78 Be chose not to integrate the Midi Kit into the Media Kit as another media
79 type, mainly because MIDI doesn't require any of the format negotiation that
80 other media types need. Although the two kits look similar -- both have a
81 "roster" for finding or registering "consumers" and "producers" -- there are
82 some very important differences.
84 The first and most important point to note is that BMidiConsumer and
85 BMidiProducer in the Midi Kit are NOT directly analogous to BBufferConsumer and
86 BBufferProducer in the Media Kit! In the Media Kit, consumers and producers are
87 the data consuming and producing properties of a media node. A filter in the
88 Media Kit, therefore, inherits from both BBufferConsumer and BBufferProducer,
89 and implements their virtual member functions to do its work.
91 In the Midi Kit, consumers and producers act as endpoints of MIDI data
92 connections, much as media_source and media_destination do in the Media Kit.
93 Thus, a MIDI filter does not derive from BMidiConsumer and BMidiProducer;
94 instead, it contains BMidiConsumer and BMidiProducer objects for each of its
95 distinct endpoints that connect to other MIDI objects. The Midi Kit does not
96 allow the use of multiple virtual inheritance, so you can't create an object
97 that's both a BMidiConsumer and a BMidiProducer.
99 This also contrasts with the old Midi Kit's conception of a BMidi object, which
100 stood for an object that both received and sent MIDI data. In the new Midi Kit,
101 the endpoints of MIDI connections are all that matters. What lies between the
102 endpoints, i.e., how a MIDI filter is actually structured, is entirely at your
105 Also, rather than use token structs like media_node to make connections via the
106 MediaRoster, the new kit makes the connections directly via the BMidiProducer
109 \section midi2remotelocal Remote and local objects
111 The Midi Kit makes a distinction between remote and local MIDI objects. You can
112 only create local MIDI endpoints, which derive from either BMidiLocalConsumer
113 or BMidiLocalProducer. Remote endpoints are endpoints that live in other
114 applications, and you access them through BMidiRoster.
116 BMidiRoster only gives you access to BMidiEndpoints, BMidiConsumers, and
117 BMidiProducers. When you want to talk to remote MIDI objects, you do so through
118 the proxy objects that BMidiRoster provides. Unlike BMidiLocalConsumer and
119 BMidiLocalProducer, these classes do not provide a lot of functions. That is
120 intentional. In order to hide the details of communication with MIDI endpoints
121 in other applications, the Midi Kit must hide the details of how a particular
122 endpoint is implemented.
124 So, what can you do with remote objects? Only what BMidiConsumer,
125 BMidiProducer, and BMidiEndpoint will let you do. You can connect objects, get
126 the properties of these objects -- and that's about it.
128 \section midi2lifespan Creating and destroying objects
130 The constructors and destructors of most midi2 classes are private, which mean
131 you cannot directly create them using the C++ <CODE>new</CODE> operator, on the
132 stack, or as globals. Nor can you <CODE>delete</CODE> them. Instead, these
133 objects are obtained through BMidiRoster. The only two exceptions to this rule
134 are BMidiLocalConsumer and BMidiLocalProducer. These two objects may be
135 directly created and subclassed by developers.
137 \section midi2refcount Reference counting
139 Each MIDI endpoint has a reference count associated with it, so that the Midi
140 Roster can do proper bookkeeping. When you construct a BMidiLocalProducer or
141 BMidiLocalConsumer endpoint, it starts with a reference count of 1. In
142 addition, BMidiRoster increments the reference count of any object it hands to
143 you as a result of \link BMidiRoster::NextEndpoint() NextEndpoint() \endlink or
144 \link BMidiRoster::FindEndpoint() FindEndpoint() \endlink. Once the count hits
145 0, the endpoint will be deleted.
147 This means that, to delete an endpoint, you don't call the <CODE>delete</CODE>
148 operator directly; instead, you call \link BMidiEndpoint::Release() Release()
149 \endlink. To balance this call, there's also an \link BMidiEndpoint::Acquire()
150 Acquire() \endlink, in case you have two disparate parts of your application
151 working with the endpoint, and you don't want to have to keep track of who
152 needs to Release() the endpoint.
154 When you're done with any endpoint object, you must Release() it. This is true
155 for both local and remote objects. Repeat after me: Release() when you're done.
157 \section midi2events MIDI events
159 To make some actual music, you need to \link BMidiProducer::Connect() Connect()
160 \endlink your consumers to your producers. Then you tell the producer to
161 "spray" MIDI events to all the connected consumers. The consumers are notified
162 of these incoming events through a set of hook functions.
164 The Midi Kit already provides a set of commonly used spray functions, such as
165 \link BMidiLocalProducer::SprayNoteOn() SprayNoteOn() \endlink, \link
166 BMidiLocalProducer::SprayControlChange() SprayControlChange() \endlink, and so
167 on. These correspond one-to-one with the message types from the MIDI spec. You
168 don't need to be a MIDI expert to use the kit, but of course some knowledge of
169 the protocol helps. If you are really hardcore, you can also use the \link
170 BMidiLocalProducer::SprayData() SprayData() \endlink to send raw MIDI events to
173 At the consumer side, a dedicated thread invokes a hook function for every
174 incoming MIDI event. For every spray function, there is a corresponding hook
175 function, e.g. \link BMidiLocalConsumer::NoteOn() NoteOn() \endlink and \link
176 BMidiLocalConsumer::ControlChange() ControlChange() \endlink. The hardcore MIDI
177 fanatics among you will be pleased to know that you can also tap into the \link
178 BMidiLocalConsumer::Data() Data() \endlink hook and get your hands dirty with
181 \section midi2time Time
183 The spray and hook functions accept a bigtime_t parameter named "time". This
184 indicates when the MIDI event should be performed. The time is given in
185 microseconds since the computer booted. To get the current tick measurement,
186 you call the system_time() function from the Kernel Kit.
188 If you override a hook function in one of your consumer objects, it should look
189 at the time argument, wait until the designated time, and then perform its
190 action. The preferred method is to use the Kernel Kit's
191 <CODE>snooze_until()</CODE> function, which sends the consumer thread to sleep
192 until the requested time has come. (Or, if the time has already passed, returns
198 void MyConsumer::NoteOn(
199 uchar channel, uchar note, uchar velocity, bigtime_t time)
201 snooze_until(time, B_SYSTEM_TIMEBASE);
206 If you want your producers to run in real time, i.e. they produce MIDI data
207 that needs to be performed immediately, you should pass time 0 to the spray
208 functions (which also happens to be the default value). Since time 0 has
209 already passed, <CODE>snooze_until()</CODE> returns immediately, and the
210 consumer will process the events as soon as they are received.
212 To schedule MIDI events for a performance time that lies somewhere in the
213 future, the producer must take into account the consumer's latency. Producers
214 should attempt to get notes to the consumer by or before
215 <I>(scheduled_performance_time - latency)</I>. The time argument is still the
216 scheduled performance time, so if your consumer has latency, it should snooze
217 like this before it starts to perform the events:
220 snooze_until(time - Latency(), B_SYSTEM_TIMEBASE);
223 Note that a typical producer sends out its events as soon as it can; unlike a
224 consumer, it does not have to snooze.
226 \section midi2ports Other timing issues
228 Each consumer object uses a Kernel Kit port to receive MIDI events from
229 connected producers. The queue for this port is only 1 message deep. This means
230 that if the consumer thread is asleep in a <CODE>snooze_until()</CODE>, it will
231 not read its port. Consequently, any producer that tries to write a new event
232 to this port will block until the consumer thread is ready to receive a new
233 message. This is intentional, because it prevents producers from generating and
234 queueing up thousands of events.
236 This mechanism, while simple, puts on the producer the responsibility for
237 sorting the events in time. Suppose your producer sends three Note On events,
238 the first on t + 0, the second on t + 4, and the third on t + 2. This last
239 event won't be received until after t + 4, so it will be two ticks too late. If
240 this sort of thing can happen with your producer, you should somehow sort the
241 events before you spray them. Of course, if you have two or more producers
242 connected to the same consumer, it is nearly impossible to sort this all out
243 (pardon the pun). So it is not wise to send the same kinds of events from more
244 than one producer to one consumer at the same time.
246 The article Introduction to MIDI, Part 2 in <A
247 HREF="http://open-beos.sourceforge.net/nsl.php?mode=display&id=36">OpenBeOS
248 Newsletter 36</A> describes this problem in more detail, and provides a
249 solution. Go read it now!
251 \section midi2filters Writing a filter
253 A typical filter contains a consumer and a producer endpoint. It receives
254 events from the consumer, processes them, and sends them out again using the
255 producer. The consumer endpoint is a subclass of BMidiLocalConsumer, whereas
256 the producer is simply a BMidiLocalProducer, not a subclass. This is a common
257 configuration, because consumers work by overriding the event hooks to do work
258 when MIDI data arrives. Producers work by sending an event when you call their
259 member functions. You should hardly ever need to derive from BMidiLocalProducer
260 (unless you need to know when the producer gets connected or disconnected,
261 perhaps), but you'll always have to override one or more of
262 BMidiLocalConsumer's member functions to do something useful with incoming
265 Filters should ignore the time argument from the spray and hook functions, and
266 simply pass it on unchanged. Objects that only filter data should process the
267 event as quickly as possible and be done with it. Do not
268 <CODE>snooze_until()</CODE> in the consumer endpoint of a filter!
270 \section midi2apidiffs API differences
272 As far as the end user is concerned, the Haiku Midi Kit is mostly the same
273 as the BeOS R5 kits, although there are a few small differences in the API
276 - BMidiEndpoint::IsPersistent() always returns false.
277 - The B_MIDI_CHANGE_LATENCY notification is now properly sent. The Be kit
278 incorrectly set be:op to B_MIDI_CHANGED_NAME, even though the rest of the
279 message was properly structured.
280 - If creating a local endpoint fails, you can still Release() the object
281 without crashing into the debugger.
283 \section midi2seealso See also
285 More about the Midi Kit:
288 - Be Newsletter Volume 3, Issue 47 - Motor Mix sample code
289 - Be Newsletter Volume 4, Issue 3 - Overview of the new kit
290 - <A HREF="http://haiku-os.org/documents/dev/introduction_to_midi_part_1">Newsletter
291 33</A>, Introduction to MIDI, Part 1
292 - <A HREF="http://haiku-os.org/documents/dev/introduction_to_midi_part_2">Newsletter
293 36</A>, Introduction to MIDI, Part 2
294 - Sample code and other goodies at the
295 <A HREF="http://haiku-os.org/about/teams/midi_kit">Haiku Midi Kit team page</A>
297 Information about MIDI in general:
299 - <A HREF="http://www.midi.org">MIDI Manufacturers Association</A>
300 - <A HREF="http://www.borg.com/~jglatt/tutr/miditutr.htm">MIDI Tutorials</A>
301 - <A HREF="http://www.borg.com/~jglatt/tech/midispec.htm">MIDI Specification</A>
302 - <A HREF="http://www.borg.com/~jglatt/tech/midifile.htm">Standard MIDI File Format</A>
303 - <A HREF="http://www.io.com/~jimm/midi_ref.html">Jim Menard's MIDI Reference</A>
310 Please have a look at the \link midi2_intro introduction \endlink for a more
311 comprehensive overview on how everything ties together.