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[haiku.git] / headers / os / interface / ListView.h
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1 /*
2 * Copyright 2002-2015 Haiku, Inc. All rights reserved.
3 * Distributed under the terms of the MIT License.
4 */
5 #ifndef _LIST_VIEW_H
6 #define _LIST_VIEW_H
9 #include <Invoker.h>
10 #include <List.h>
11 #include <ListItem.h>
12 #include <View.h>
15 struct track_data;
18 enum list_view_type {
19 B_SINGLE_SELECTION_LIST,
20 B_MULTIPLE_SELECTION_LIST
24 class BListView : public BView, public BInvoker {
25 public:
26 BListView(BRect frame, const char* name,
27 list_view_type type
28 = B_SINGLE_SELECTION_LIST,
29 uint32 resizeMask = B_FOLLOW_LEFT_TOP,
30 uint32 flags = B_WILL_DRAW
31 | B_FRAME_EVENTS | B_NAVIGABLE);
32 BListView(const char* name,
33 list_view_type type
34 = B_SINGLE_SELECTION_LIST,
35 uint32 flags = B_WILL_DRAW
36 | B_FRAME_EVENTS | B_NAVIGABLE);
37 BListView(list_view_type type
38 = B_SINGLE_SELECTION_LIST);
39 BListView(BMessage* data);
41 virtual ~BListView();
43 static BArchivable* Instantiate(BMessage* data);
44 virtual status_t Archive(BMessage* data,
45 bool deep = true) const;
47 virtual void Draw(BRect updateRect);
49 virtual void AttachedToWindow();
50 virtual void DetachedFromWindow();
51 virtual void AllAttached();
52 virtual void AllDetached();
53 virtual void FrameResized(float newWidth, float newHeight);
54 virtual void FrameMoved(BPoint newPosition);
55 virtual void TargetedByScrollView(BScrollView* view);
56 virtual void WindowActivated(bool active);
58 virtual void MessageReceived(BMessage* message);
59 virtual void KeyDown(const char* bytes, int32 numBytes);
60 virtual void MouseDown(BPoint where);
61 virtual void MouseUp(BPoint where);
62 virtual void MouseMoved(BPoint where, uint32 code,
63 const BMessage* dragMessage);
65 virtual void ResizeToPreferred();
66 virtual void GetPreferredSize(float *_width,
67 float *_height);
69 virtual BSize MinSize();
70 virtual BSize MaxSize();
71 virtual BSize PreferredSize();
73 virtual void MakeFocus(bool state = true);
75 virtual void SetFont(const BFont* font, uint32 mask
76 = B_FONT_ALL);
77 virtual void ScrollTo(BPoint where);
78 inline void ScrollTo(float x, float y);
80 virtual bool AddItem(BListItem* item);
81 virtual bool AddItem(BListItem* item, int32 atIndex);
82 virtual bool AddList(BList* newItems);
83 virtual bool AddList(BList* newItems, int32 atIndex);
84 virtual bool RemoveItem(BListItem* item);
85 virtual BListItem* RemoveItem(int32 index);
86 virtual bool RemoveItems(int32 index, int32 count);
88 virtual void SetSelectionMessage(BMessage* message);
89 virtual void SetInvocationMessage(BMessage* message);
91 BMessage* SelectionMessage() const;
92 uint32 SelectionCommand() const;
93 BMessage* InvocationMessage() const;
94 uint32 InvocationCommand() const;
96 virtual void SetListType(list_view_type type);
97 list_view_type ListType() const;
99 BListItem* ItemAt(int32 index) const;
100 int32 IndexOf(BPoint point) const;
101 int32 IndexOf(BListItem* item) const;
102 BListItem* FirstItem() const;
103 BListItem* LastItem() const;
104 bool HasItem(BListItem* item) const;
105 int32 CountItems() const;
106 virtual void MakeEmpty();
107 bool IsEmpty() const;
108 void DoForEach(bool (*func)(BListItem* item));
109 void DoForEach(bool (*func)(BListItem* item,
110 void* arg), void* arg);
111 const BListItem** Items() const;
112 void InvalidateItem(int32 index);
113 void ScrollToSelection();
115 void Select(int32 index, bool extend = false);
116 void Select(int32 from, int32 to,
117 bool extend = false);
118 bool IsItemSelected(int32 index) const;
119 int32 CurrentSelection(int32 index = 0) const;
120 virtual status_t Invoke(BMessage* message = NULL);
122 void DeselectAll();
123 void DeselectExcept(int32 exceptFrom,
124 int32 exceptTo);
125 void Deselect(int32 index);
127 virtual void SelectionChanged();
129 virtual bool InitiateDrag(BPoint where, int32 index,
130 bool wasSelected);
132 void SortItems(int (*cmp)(const void*,
133 const void*));
135 // These functions bottleneck through DoMiscellaneous()
136 bool SwapItems(int32 a, int32 b);
137 bool MoveItem(int32 from, int32 to);
138 bool ReplaceItem(int32 index, BListItem* item);
140 BRect ItemFrame(int32 index);
142 virtual BHandler* ResolveSpecifier(BMessage* message,
143 int32 index, BMessage* specifier,
144 int32 what, const char* property);
145 virtual status_t GetSupportedSuites(BMessage* data);
147 virtual status_t Perform(perform_code code, void* arg);
149 private:
150 virtual void _ReservedListView2();
151 virtual void _ReservedListView3();
152 virtual void _ReservedListView4();
154 BListView& operator=(const BListView& other);
156 protected:
157 enum MiscCode { B_NO_OP, B_REPLACE_OP, B_MOVE_OP, B_SWAP_OP };
158 union MiscData {
159 struct Spare { int32 data[5]; };
160 struct Replace { int32 index; BListItem *item; } replace;
161 struct Move { int32 from; int32 to; } move;
162 struct Swap { int32 a; int32 b; } swap;
165 virtual bool DoMiscellaneous(MiscCode code, MiscData* data);
167 private:
168 friend class BOutlineListView;
170 void _InitObject(list_view_type type);
171 void _FixupScrollBar();
172 void _InvalidateFrom(int32 index);
173 status_t _PostMessage(BMessage* message);
174 void _UpdateItems();
175 int32 _RangeCheck(int32 index);
176 bool _Select(int32 index, bool extend);
177 bool _Select(int32 from, int32 to, bool extend);
178 bool _Deselect(int32 index);
179 bool _DeselectAll(int32 exceptFrom, int32 exceptTo);
180 int32 _CalcFirstSelected(int32 after);
181 int32 _CalcLastSelected(int32 before);
182 void _RecalcItemTops(int32 start, int32 end = -1);
184 virtual void DrawItem(BListItem* item, BRect itemRect,
185 bool complete = false);
187 bool _SwapItems(int32 a, int32 b);
188 bool _MoveItem(int32 from, int32 to);
189 bool _ReplaceItem(int32 index, BListItem* item);
190 void _RescanSelection(int32 from, int32 to);
192 void _DoneTracking(BPoint where);
193 void _Track(BPoint where, uint32);
195 private:
196 BList fList;
197 list_view_type fListType;
198 int32 fFirstSelected;
199 int32 fLastSelected;
200 int32 fAnchorIndex;
201 BMessage* fSelectMessage;
202 BScrollView* fScrollView;
203 track_data* fTrack;
205 uint32 _reserved[4];
209 inline void
210 BListView::ScrollTo(float x, float y)
212 ScrollTo(BPoint(x, y));
215 #endif // _LIST_VIEW_H