1 /*******************************************************************************
3 * Module Name: utdelete - object deletion and reference count utilities
5 ******************************************************************************/
7 /******************************************************************************
11 * Some or all of this work - Copyright (c) 1999 - 2014, Intel Corp.
12 * All rights reserved.
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights. You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25 * make derivatives, distribute, use and display any portion of the Covered
26 * Code in any form, with the right to sublicense such rights; and
28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29 * license (with the right to sublicense), under only those claims of Intel
30 * patents that are infringed by the Original Intel Code, to make, use, sell,
31 * offer to sell, and import the Covered Code and derivative works thereof
32 * solely to the minimum extent necessary to exercise the above copyright
33 * license, and in no event shall the patent license extend to any additions
34 * to or modifications of the Original Intel Code. No other license or right
35 * is granted directly or by implication, estoppel or otherwise;
37 * The above copyright and patent license is granted only if the following
42 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43 * Redistribution of source code of any substantial portion of the Covered
44 * Code or modification with rights to further distribute source must include
45 * the above Copyright Notice, the above License, this list of Conditions,
46 * and the following Disclaimer and Export Compliance provision. In addition,
47 * Licensee must cause all Covered Code to which Licensee contributes to
48 * contain a file documenting the changes Licensee made to create that Covered
49 * Code and the date of any change. Licensee must include in that file the
50 * documentation of any changes made by any predecessor Licensee. Licensee
51 * must include a prominent statement that the modification is derived,
52 * directly or indirectly, from Original Intel Code.
54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55 * Redistribution of source code of any substantial portion of the Covered
56 * Code or modification without rights to further distribute source must
57 * include the following Disclaimer and Export Compliance provision in the
58 * documentation and/or other materials provided with distribution. In
59 * addition, Licensee may not authorize further sublicense of source of any
60 * portion of the Covered Code, and must include terms to the effect that the
61 * license from Licensee to its licensee is limited to the intellectual
62 * property embodied in the software Licensee provides to its licensee, and
63 * not to intellectual property embodied in modifications its licensee may
66 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67 * substantial portion of the Covered Code or modification must reproduce the
68 * above Copyright Notice, and the following Disclaimer and Export Compliance
69 * provision in the documentation and/or other materials provided with the
72 * 3.4. Intel retains all right, title, and interest in and to the Original
75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76 * Intel shall be used in advertising or otherwise to promote the sale, use or
77 * other dealings in products derived from or relating to the Covered Code
78 * without prior written authorization from Intel.
80 * 4. Disclaimer and Export Compliance
82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
99 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100 * software or system incorporating such software without first obtaining any
101 * required license or other approval from the U. S. Department of Commerce or
102 * any other agency or department of the United States Government. In the
103 * event Licensee exports any such software from the United States or
104 * re-exports any such software from a foreign destination, Licensee shall
105 * ensure that the distribution and export/re-export of the software is in
106 * compliance with all laws, regulations, orders, or other restrictions of the
107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108 * any of its subsidiaries will export/re-export any technical data, process,
109 * software, or service, directly or indirectly, to any country for which the
110 * United States government or any agency thereof requires an export license,
111 * other governmental approval, or letter of assurance, without first obtaining
112 * such license, approval or letter.
114 *****************************************************************************/
116 #define __UTDELETE_C__
119 #include "accommon.h"
120 #include "acinterp.h"
121 #include "acnamesp.h"
122 #include "acevents.h"
125 #define _COMPONENT ACPI_UTILITIES
126 ACPI_MODULE_NAME ("utdelete")
128 /* Local prototypes */
131 AcpiUtDeleteInternalObj (
132 ACPI_OPERAND_OBJECT
*Object
);
135 AcpiUtUpdateRefCount (
136 ACPI_OPERAND_OBJECT
*Object
,
140 /*******************************************************************************
142 * FUNCTION: AcpiUtDeleteInternalObj
144 * PARAMETERS: Object - Object to be deleted
148 * DESCRIPTION: Low level object deletion, after reference counts have been
149 * updated (All reference counts, including sub-objects!)
151 ******************************************************************************/
154 AcpiUtDeleteInternalObj (
155 ACPI_OPERAND_OBJECT
*Object
)
157 void *ObjPointer
= NULL
;
158 ACPI_OPERAND_OBJECT
*HandlerDesc
;
159 ACPI_OPERAND_OBJECT
*SecondDesc
;
160 ACPI_OPERAND_OBJECT
*NextDesc
;
161 ACPI_OPERAND_OBJECT
*StartDesc
;
162 ACPI_OPERAND_OBJECT
**LastObjPtr
;
165 ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj
, Object
);
174 * Must delete or free any pointers within the object that are not
175 * actual ACPI objects (for example, a raw buffer pointer).
177 switch (Object
->Common
.Type
)
179 case ACPI_TYPE_STRING
:
181 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
, "**** String %p, ptr %p\n",
182 Object
, Object
->String
.Pointer
));
184 /* Free the actual string buffer */
186 if (!(Object
->Common
.Flags
& AOPOBJ_STATIC_POINTER
))
188 /* But only if it is NOT a pointer into an ACPI table */
190 ObjPointer
= Object
->String
.Pointer
;
194 case ACPI_TYPE_BUFFER
:
196 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
, "**** Buffer %p, ptr %p\n",
197 Object
, Object
->Buffer
.Pointer
));
199 /* Free the actual buffer */
201 if (!(Object
->Common
.Flags
& AOPOBJ_STATIC_POINTER
))
203 /* But only if it is NOT a pointer into an ACPI table */
205 ObjPointer
= Object
->Buffer
.Pointer
;
209 case ACPI_TYPE_PACKAGE
:
211 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
, " **** Package of count %X\n",
212 Object
->Package
.Count
));
215 * Elements of the package are not handled here, they are deleted
219 /* Free the (variable length) element pointer array */
221 ObjPointer
= Object
->Package
.Elements
;
225 * These objects have a possible list of notify handlers.
226 * Device object also may have a GPE block.
228 case ACPI_TYPE_DEVICE
:
230 if (Object
->Device
.GpeBlock
)
232 (void) AcpiEvDeleteGpeBlock (Object
->Device
.GpeBlock
);
235 /*lint -fallthrough */
237 case ACPI_TYPE_PROCESSOR
:
238 case ACPI_TYPE_THERMAL
:
240 /* Walk the address handler list for this object */
242 HandlerDesc
= Object
->CommonNotify
.Handler
;
245 NextDesc
= HandlerDesc
->AddressSpace
.Next
;
246 AcpiUtRemoveReference (HandlerDesc
);
247 HandlerDesc
= NextDesc
;
251 case ACPI_TYPE_MUTEX
:
253 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
254 "***** Mutex %p, OS Mutex %p\n",
255 Object
, Object
->Mutex
.OsMutex
));
257 if (Object
== AcpiGbl_GlobalLockMutex
)
259 /* Global Lock has extra semaphore */
261 (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore
);
262 AcpiGbl_GlobalLockSemaphore
= NULL
;
264 AcpiOsDeleteMutex (Object
->Mutex
.OsMutex
);
265 AcpiGbl_GlobalLockMutex
= NULL
;
269 AcpiExUnlinkMutex (Object
);
270 AcpiOsDeleteMutex (Object
->Mutex
.OsMutex
);
274 case ACPI_TYPE_EVENT
:
276 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
277 "***** Event %p, OS Semaphore %p\n",
278 Object
, Object
->Event
.OsSemaphore
));
280 (void) AcpiOsDeleteSemaphore (Object
->Event
.OsSemaphore
);
281 Object
->Event
.OsSemaphore
= 0;
284 case ACPI_TYPE_METHOD
:
286 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
287 "***** Method %p\n", Object
));
289 /* Delete the method mutex if it exists */
291 if (Object
->Method
.Mutex
)
293 AcpiOsDeleteMutex (Object
->Method
.Mutex
->Mutex
.OsMutex
);
294 AcpiUtDeleteObjectDesc (Object
->Method
.Mutex
);
295 Object
->Method
.Mutex
= NULL
;
299 case ACPI_TYPE_REGION
:
301 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
302 "***** Region %p\n", Object
));
305 * Update AddressRange list. However, only permanent regions
306 * are installed in this list. (Not created within a method)
308 if (!(Object
->Region
.Node
->Flags
& ANOBJ_TEMPORARY
))
310 AcpiUtRemoveAddressRange (Object
->Region
.SpaceId
,
311 Object
->Region
.Node
);
314 SecondDesc
= AcpiNsGetSecondaryObject (Object
);
318 * Free the RegionContext if and only if the handler is one of the
319 * default handlers -- and therefore, we created the context object
320 * locally, it was not created by an external caller.
322 HandlerDesc
= Object
->Region
.Handler
;
325 NextDesc
= HandlerDesc
->AddressSpace
.RegionList
;
326 StartDesc
= NextDesc
;
327 LastObjPtr
= &HandlerDesc
->AddressSpace
.RegionList
;
329 /* Remove the region object from the handler list */
333 if (NextDesc
== Object
)
335 *LastObjPtr
= NextDesc
->Region
.Next
;
339 /* Walk the linked list of handlers */
341 LastObjPtr
= &NextDesc
->Region
.Next
;
342 NextDesc
= NextDesc
->Region
.Next
;
344 /* Prevent infinite loop if list is corrupted */
346 if (NextDesc
== StartDesc
)
348 ACPI_ERROR ((AE_INFO
,
349 "Circular region list in address handler object %p",
355 if (HandlerDesc
->AddressSpace
.HandlerFlags
&
356 ACPI_ADDR_HANDLER_DEFAULT_INSTALLED
)
358 /* Deactivate region and free region context */
360 if (HandlerDesc
->AddressSpace
.Setup
)
362 (void) HandlerDesc
->AddressSpace
.Setup (Object
,
363 ACPI_REGION_DEACTIVATE
,
364 HandlerDesc
->AddressSpace
.Context
,
365 &SecondDesc
->Extra
.RegionContext
);
369 AcpiUtRemoveReference (HandlerDesc
);
372 /* Now we can free the Extra object */
374 AcpiUtDeleteObjectDesc (SecondDesc
);
378 case ACPI_TYPE_BUFFER_FIELD
:
380 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
381 "***** Buffer Field %p\n", Object
));
383 SecondDesc
= AcpiNsGetSecondaryObject (Object
);
386 AcpiUtDeleteObjectDesc (SecondDesc
);
390 case ACPI_TYPE_LOCAL_BANK_FIELD
:
392 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
393 "***** Bank Field %p\n", Object
));
395 SecondDesc
= AcpiNsGetSecondaryObject (Object
);
398 AcpiUtDeleteObjectDesc (SecondDesc
);
407 /* Free any allocated memory (pointer within the object) found above */
411 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
, "Deleting Object Subptr %p\n",
413 ACPI_FREE (ObjPointer
);
416 /* Now the object can be safely deleted */
418 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
, "Deleting Object %p [%s]\n",
419 Object
, AcpiUtGetObjectTypeName (Object
)));
421 AcpiUtDeleteObjectDesc (Object
);
426 /*******************************************************************************
428 * FUNCTION: AcpiUtDeleteInternalObjectList
430 * PARAMETERS: ObjList - Pointer to the list to be deleted
434 * DESCRIPTION: This function deletes an internal object list, including both
435 * simple objects and package objects
437 ******************************************************************************/
440 AcpiUtDeleteInternalObjectList (
441 ACPI_OPERAND_OBJECT
**ObjList
)
443 ACPI_OPERAND_OBJECT
**InternalObj
;
446 ACPI_FUNCTION_ENTRY ();
449 /* Walk the null-terminated internal list */
451 for (InternalObj
= ObjList
; *InternalObj
; InternalObj
++)
453 AcpiUtRemoveReference (*InternalObj
);
456 /* Free the combined parameter pointer list and object array */
463 /*******************************************************************************
465 * FUNCTION: AcpiUtUpdateRefCount
467 * PARAMETERS: Object - Object whose ref count is to be updated
468 * Action - What to do (REF_INCREMENT or REF_DECREMENT)
470 * RETURN: None. Sets new reference count within the object
472 * DESCRIPTION: Modify the reference count for an internal acpi object
474 ******************************************************************************/
477 AcpiUtUpdateRefCount (
478 ACPI_OPERAND_OBJECT
*Object
,
481 UINT16 OriginalCount
;
483 ACPI_CPU_FLAGS LockFlags
;
486 ACPI_FUNCTION_NAME (UtUpdateRefCount
);
495 * Always get the reference count lock. Note: Interpreter and/or
496 * Namespace is not always locked when this function is called.
498 LockFlags
= AcpiOsAcquireLock (AcpiGbl_ReferenceCountLock
);
499 OriginalCount
= Object
->Common
.ReferenceCount
;
501 /* Perform the reference count action (increment, decrement) */
507 NewCount
= OriginalCount
+ 1;
508 Object
->Common
.ReferenceCount
= NewCount
;
509 AcpiOsReleaseLock (AcpiGbl_ReferenceCountLock
, LockFlags
);
511 /* The current reference count should never be zero here */
515 ACPI_WARNING ((AE_INFO
,
516 "Obj %p, Reference Count was zero before increment\n",
520 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
521 "Obj %p Type %.2X Refs %.2X [Incremented]\n",
522 Object
, Object
->Common
.Type
, NewCount
));
527 /* The current reference count must be non-zero */
531 NewCount
= OriginalCount
- 1;
532 Object
->Common
.ReferenceCount
= NewCount
;
535 AcpiOsReleaseLock (AcpiGbl_ReferenceCountLock
, LockFlags
);
539 ACPI_WARNING ((AE_INFO
,
540 "Obj %p, Reference Count is already zero, cannot decrement\n",
544 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
545 "Obj %p Type %.2X Refs %.2X [Decremented]\n",
546 Object
, Object
->Common
.Type
, NewCount
));
548 /* Actually delete the object on a reference count of zero */
552 AcpiUtDeleteInternalObj (Object
);
558 AcpiOsReleaseLock (AcpiGbl_ReferenceCountLock
, LockFlags
);
559 ACPI_ERROR ((AE_INFO
, "Unknown Reference Count action (0x%X)",
565 * Sanity check the reference count, for debug purposes only.
566 * (A deleted object will have a huge reference count)
568 if (NewCount
> ACPI_MAX_REFERENCE_COUNT
)
570 ACPI_WARNING ((AE_INFO
,
571 "Large Reference Count (0x%X) in object %p, Type=0x%.2X",
572 NewCount
, Object
, Object
->Common
.Type
));
577 /*******************************************************************************
579 * FUNCTION: AcpiUtUpdateObjectReference
581 * PARAMETERS: Object - Increment ref count for this object
582 * and all sub-objects
583 * Action - Either REF_INCREMENT or REF_DECREMENT
587 * DESCRIPTION: Increment the object reference count
589 * Object references are incremented when:
590 * 1) An object is attached to a Node (namespace object)
591 * 2) An object is copied (all subobjects must be incremented)
593 * Object references are decremented when:
594 * 1) An object is detached from an Node
596 ******************************************************************************/
599 AcpiUtUpdateObjectReference (
600 ACPI_OPERAND_OBJECT
*Object
,
603 ACPI_STATUS Status
= AE_OK
;
604 ACPI_GENERIC_STATE
*StateList
= NULL
;
605 ACPI_OPERAND_OBJECT
*NextObject
= NULL
;
606 ACPI_OPERAND_OBJECT
*PrevObject
;
607 ACPI_GENERIC_STATE
*State
;
611 ACPI_FUNCTION_NAME (UtUpdateObjectReference
);
616 /* Make sure that this isn't a namespace handle */
618 if (ACPI_GET_DESCRIPTOR_TYPE (Object
) == ACPI_DESC_TYPE_NAMED
)
620 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
621 "Object %p is NS handle\n", Object
));
626 * All sub-objects must have their reference count incremented also.
627 * Different object types have different subobjects.
629 switch (Object
->Common
.Type
)
631 case ACPI_TYPE_DEVICE
:
632 case ACPI_TYPE_PROCESSOR
:
633 case ACPI_TYPE_POWER
:
634 case ACPI_TYPE_THERMAL
:
636 * Update the notify objects for these types (if present)
637 * Two lists, system and device notify handlers.
639 for (i
= 0; i
< ACPI_NUM_NOTIFY_TYPES
; i
++)
641 PrevObject
= Object
->CommonNotify
.NotifyList
[i
];
644 NextObject
= PrevObject
->Notify
.Next
[i
];
645 AcpiUtUpdateRefCount (PrevObject
, Action
);
646 PrevObject
= NextObject
;
651 case ACPI_TYPE_PACKAGE
:
653 * We must update all the sub-objects of the package,
654 * each of whom may have their own sub-objects.
656 for (i
= 0; i
< Object
->Package
.Count
; i
++)
659 * Null package elements are legal and can be simply
662 NextObject
= Object
->Package
.Elements
[i
];
668 switch (NextObject
->Common
.Type
)
670 case ACPI_TYPE_INTEGER
:
671 case ACPI_TYPE_STRING
:
672 case ACPI_TYPE_BUFFER
:
674 * For these very simple sub-objects, we can just
675 * update the reference count here and continue.
676 * Greatly increases performance of this operation.
678 AcpiUtUpdateRefCount (NextObject
, Action
);
683 * For complex sub-objects, push them onto the stack
684 * for later processing (this eliminates recursion.)
686 Status
= AcpiUtCreateUpdateStateAndPush (
687 NextObject
, Action
, &StateList
);
688 if (ACPI_FAILURE (Status
))
698 case ACPI_TYPE_BUFFER_FIELD
:
700 NextObject
= Object
->BufferField
.BufferObj
;
703 case ACPI_TYPE_LOCAL_REGION_FIELD
:
705 NextObject
= Object
->Field
.RegionObj
;
708 case ACPI_TYPE_LOCAL_BANK_FIELD
:
710 NextObject
= Object
->BankField
.BankObj
;
711 Status
= AcpiUtCreateUpdateStateAndPush (
712 Object
->BankField
.RegionObj
, Action
, &StateList
);
713 if (ACPI_FAILURE (Status
))
719 case ACPI_TYPE_LOCAL_INDEX_FIELD
:
721 NextObject
= Object
->IndexField
.IndexObj
;
722 Status
= AcpiUtCreateUpdateStateAndPush (
723 Object
->IndexField
.DataObj
, Action
, &StateList
);
724 if (ACPI_FAILURE (Status
))
730 case ACPI_TYPE_LOCAL_REFERENCE
:
732 * The target of an Index (a package, string, or buffer) or a named
733 * reference must track changes to the ref count of the index or
736 if ((Object
->Reference
.Class
== ACPI_REFCLASS_INDEX
) ||
737 (Object
->Reference
.Class
== ACPI_REFCLASS_NAME
))
739 NextObject
= Object
->Reference
.Object
;
743 case ACPI_TYPE_REGION
:
746 break; /* No subobjects for all other types */
750 * Now we can update the count in the main object. This can only
751 * happen after we update the sub-objects in case this causes the
752 * main object to be deleted.
754 AcpiUtUpdateRefCount (Object
, Action
);
757 /* Move on to the next object to be updated */
766 State
= AcpiUtPopGenericState (&StateList
);
767 Object
= State
->Update
.Object
;
768 AcpiUtDeleteGenericState (State
);
777 ACPI_EXCEPTION ((AE_INFO
, Status
,
778 "Could not update object reference count"));
780 /* Free any stacked Update State objects */
784 State
= AcpiUtPopGenericState (&StateList
);
785 AcpiUtDeleteGenericState (State
);
792 /*******************************************************************************
794 * FUNCTION: AcpiUtAddReference
796 * PARAMETERS: Object - Object whose reference count is to be
801 * DESCRIPTION: Add one reference to an ACPI object
803 ******************************************************************************/
807 ACPI_OPERAND_OBJECT
*Object
)
810 ACPI_FUNCTION_NAME (UtAddReference
);
813 /* Ensure that we have a valid object */
815 if (!AcpiUtValidInternalObject (Object
))
820 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
821 "Obj %p Current Refs=%X [To Be Incremented]\n",
822 Object
, Object
->Common
.ReferenceCount
));
824 /* Increment the reference count */
826 (void) AcpiUtUpdateObjectReference (Object
, REF_INCREMENT
);
831 /*******************************************************************************
833 * FUNCTION: AcpiUtRemoveReference
835 * PARAMETERS: Object - Object whose ref count will be decremented
839 * DESCRIPTION: Decrement the reference count of an ACPI internal object
841 ******************************************************************************/
844 AcpiUtRemoveReference (
845 ACPI_OPERAND_OBJECT
*Object
)
848 ACPI_FUNCTION_NAME (UtRemoveReference
);
852 * Allow a NULL pointer to be passed in, just ignore it. This saves
853 * each caller from having to check. Also, ignore NS nodes.
856 (ACPI_GET_DESCRIPTOR_TYPE (Object
) == ACPI_DESC_TYPE_NAMED
))
862 /* Ensure that we have a valid object */
864 if (!AcpiUtValidInternalObject (Object
))
869 ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS
,
870 "Obj %p Current Refs=%X [To Be Decremented]\n",
871 Object
, Object
->Common
.ReferenceCount
));
874 * Decrement the reference count, and only actually delete the object
875 * if the reference count becomes 0. (Must also decrement the ref count
876 * of all subobjects!)
878 (void) AcpiUtUpdateObjectReference (Object
, REF_DECREMENT
);