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[haiku.git] / src / apps / mediaplayer / interface / PlayPauseButton.cpp
blob920bd990698486b7108435fe02080ccbe560cdcc
1 /*
2 * Copyright 2010, Stephan Aßmus <superstippi@gmx.de>.
3 * Distributed under the terms of the MIT License.
4 */
7 #include "PlayPauseButton.h"
9 #include <GradientLinear.h>
10 #include <LayoutUtils.h>
11 #include <Shape.h>
14 static const rgb_color kGreen = (rgb_color){ 116, 224, 0, 255 };
17 // constructor
18 PlayPauseButton::PlayPauseButton(const char* name,
19 BShape* playSymbolShape, BShape* pauseSymbolShape, BMessage* message,
20 uint32 borders)
22 SymbolButton(name, NULL, message, borders),
23 fPlaySymbol(playSymbolShape),
24 fPauseSymbol(pauseSymbolShape),
25 fPlaybackState(kStopped)
30 PlayPauseButton::~PlayPauseButton()
32 delete fPlaySymbol;
33 delete fPauseSymbol;
37 void
38 PlayPauseButton::Draw(BRect updateRect)
40 SymbolButton::Draw(updateRect);
42 rgb_color base = ui_color(B_PANEL_BACKGROUND_COLOR);
43 rgb_color active = (rgb_color){ 116, 224, 0, 255 };
45 if (IsEnabled()) {
46 if (Value() == B_CONTROL_ON)
47 base = tint_color(base, (B_DARKEN_4_TINT + B_DARKEN_MAX_TINT) / 2);
48 else
49 base = tint_color(base, B_DARKEN_4_TINT);
50 } else {
51 if (Value() == B_CONTROL_ON)
52 base = tint_color(base, B_DARKEN_2_TINT);
53 else
54 base = tint_color(base, B_DARKEN_1_TINT);
56 BRect bounds(Bounds());
57 BRect pauseBounds = fPauseSymbol->Bounds();
58 BRect playBounds = fPlaySymbol->Bounds();
60 BPoint offset;
61 float spacing = pauseBounds.Height() / 4;
62 offset.x = (bounds.left + bounds.right) / 2;
63 offset.y = (bounds.top + bounds.bottom) / 2;
64 offset.x -= (pauseBounds.Width() + playBounds.Width() + spacing) / 2;
65 offset.y -= pauseBounds.Height() / 2;
66 offset.x = floorf(offset.x - playBounds.left + 0.5);
67 offset.y = ceilf(offset.y - pauseBounds.top);
68 if (Value() == B_CONTROL_ON) {
69 offset.x += 1;
70 offset.y += 1;
73 bool playActive = IsEnabled()
74 && ((fPlaybackState == kPlaying && Value() == B_CONTROL_OFF)
75 || (fPlaybackState == kPaused && Value() == B_CONTROL_ON));
76 bool pauseActive = IsEnabled()
77 && ((fPlaybackState == kPaused && Value() == B_CONTROL_OFF)
78 || (fPlaybackState == kPlaying && Value() == B_CONTROL_ON));
80 MovePenTo(offset);
81 BGradientLinear gradient;
82 if (playActive) {
83 gradient.AddColor(active, 0);
84 gradient.AddColor(tint_color(active, B_LIGHTEN_1_TINT), 255);
85 } else {
86 gradient.AddColor(tint_color(base, B_DARKEN_1_TINT), 0);
87 gradient.AddColor(base, 255);
89 gradient.SetStart(offset);
90 offset.y += playBounds.Height();
91 gradient.SetEnd(offset);
92 FillShape(fPlaySymbol, gradient);
93 if (playActive) {
94 SetHighColor(tint_color(active, B_DARKEN_3_TINT));
95 MovePenBy(0.5, 0.5);
96 StrokeShape(fPlaySymbol);
99 offset.y -= playBounds.Height();
100 offset.x += ceilf(playBounds.Width() + spacing);
101 MovePenTo(offset);
102 gradient.MakeEmpty();
103 if (pauseActive) {
104 gradient.AddColor(active, 0);
105 gradient.AddColor(tint_color(active, B_LIGHTEN_1_TINT), 255);
106 } else {
107 gradient.AddColor(tint_color(base, B_DARKEN_1_TINT), 0);
108 gradient.AddColor(base, 255);
110 gradient.SetStart(offset);
111 offset.y += playBounds.Height();
112 gradient.SetEnd(offset);
113 FillShape(fPauseSymbol, gradient);
114 if (pauseActive) {
115 SetHighColor(tint_color(active, B_DARKEN_3_TINT));
116 MovePenBy(0.5, 0.5);
117 StrokeShape(fPauseSymbol);
122 BSize
123 PlayPauseButton::MinSize()
125 if (fPauseSymbol == NULL || fPlaySymbol == NULL)
126 return BButton::MinSize();
128 BSize size;
129 size.width = ceilf(
130 (fPlaySymbol->Bounds().Width() + fPauseSymbol->Bounds().Width())
131 * 2.5f);
132 size.height = ceilf(fPauseSymbol->Bounds().Height() * 2.5f);
133 return BLayoutUtils::ComposeSize(ExplicitMinSize(), size);
137 BSize
138 PlayPauseButton::MaxSize()
140 BSize size(MinSize());
141 size.width = ceilf(size.width * 1.5f);
142 return BLayoutUtils::ComposeSize(ExplicitMaxSize(), size);
146 void
147 PlayPauseButton::SetPlaying()
149 _SetPlaybackState(kPlaying);
153 void
154 PlayPauseButton::SetPaused()
156 _SetPlaybackState(kPaused);
160 void
161 PlayPauseButton::SetStopped()
163 _SetPlaybackState(kStopped);
167 void
168 PlayPauseButton::SetSymbols(BShape* playSymbolShape, BShape* pauseSymbolShape)
170 BSize oldSize = MinSize();
172 delete fPlaySymbol;
173 fPlaySymbol = playSymbolShape;
174 delete fPauseSymbol;
175 fPauseSymbol = pauseSymbolShape;
177 if (MinSize() != oldSize)
178 InvalidateLayout();
180 Invalidate();
184 void
185 PlayPauseButton::_SetPlaybackState(uint32 state)
187 if (fPlaybackState == state)
188 return;
189 fPlaybackState = state;
190 Invalidate();