vfs: check userland buffers before reading them.
[haiku.git] / src / add-ons / accelerants / ati / hooks.cpp
blobaa4f50e755adb4b8ce971d963d47a0db610b25b1
1 /*
2 Copyright 2008, 2011 Haiku, Inc. All rights reserved.
3 Distributed under the terms of the MIT license.
5 Authors:
6 Gerald Zajac
7 */
9 #include "accelerant.h"
12 extern "C" void*
13 get_accelerant_hook(uint32 feature, void* data)
15 (void)data; // avoid compiler warning for unused arg
17 switch (feature) {
18 // General
19 case B_INIT_ACCELERANT:
20 return (void*)InitAccelerant;
21 case B_UNINIT_ACCELERANT:
22 return (void*)UninitAccelerant;
23 case B_CLONE_ACCELERANT:
24 return (void*)CloneAccelerant;
25 case B_ACCELERANT_CLONE_INFO_SIZE:
26 return (void*)AccelerantCloneInfoSize;
27 case B_GET_ACCELERANT_CLONE_INFO:
28 return (void*)GetAccelerantCloneInfo;
29 case B_GET_ACCELERANT_DEVICE_INFO:
30 return (void*)GetAccelerantDeviceInfo;
31 case B_ACCELERANT_RETRACE_SEMAPHORE:
32 return (void*)AccelerantRetraceSemaphore;
34 // Mode Configuration
35 case B_ACCELERANT_MODE_COUNT:
36 return (void*)AccelerantModeCount;
37 case B_GET_MODE_LIST:
38 return (void*)GetModeList;
39 case B_PROPOSE_DISPLAY_MODE:
40 return (void*)ProposeDisplayMode;
41 case B_SET_DISPLAY_MODE:
42 return (void*)SetDisplayMode;
43 case B_GET_DISPLAY_MODE:
44 return (void*)GetDisplayMode;
45 case B_GET_PREFERRED_DISPLAY_MODE:
46 return (void*)GetPreferredDisplayMode;
47 case B_GET_EDID_INFO:
48 return (void*)GetEdidInfo;
49 case B_GET_FRAME_BUFFER_CONFIG:
50 return (void*)GetFrameBufferConfig;
51 case B_GET_PIXEL_CLOCK_LIMITS:
52 return (void*)GetPixelClockLimits;
53 case B_MOVE_DISPLAY:
54 return (void*)MoveDisplay;
55 case B_SET_INDEXED_COLORS:
56 return (void*)(gInfo.SetIndexedColors);
57 case B_GET_TIMING_CONSTRAINTS:
58 return (void*)GetTimingConstraints;
60 // DPMS
61 case B_DPMS_CAPABILITIES:
62 return (void*)(gInfo.DPMSCapabilities);
63 case B_DPMS_MODE:
64 return (void*)(gInfo.GetDPMSMode);
65 case B_SET_DPMS_MODE:
66 return (void*)(gInfo.SetDPMSMode);
68 // Cursor
69 case B_SET_CURSOR_SHAPE:
70 return (void*)SetCursorShape;
71 case B_MOVE_CURSOR:
72 return (void*)MoveCursor;
73 case B_SHOW_CURSOR:
74 return (void*)(gInfo.ShowCursor);
76 // Engine Management
77 case B_ACCELERANT_ENGINE_COUNT:
78 return (void*)AccelerantEngineCount;
79 case B_ACQUIRE_ENGINE:
80 return (void*)AcquireEngine;
81 case B_RELEASE_ENGINE:
82 return (void*)ReleaseEngine;
83 case B_WAIT_ENGINE_IDLE:
84 return (void*)WaitEngineIdle;
85 case B_GET_SYNC_TOKEN:
86 return (void*)GetSyncToken;
87 case B_SYNC_TO_TOKEN:
88 return (void*)SyncToToken;
90 // 2D acceleration
91 case B_SCREEN_TO_SCREEN_BLIT:
92 return (void*)(gInfo.ScreenToScreenBlit);
93 case B_FILL_RECTANGLE:
94 return (void*)(gInfo.FillRectangle);
95 case B_INVERT_RECTANGLE:
96 return (void*)(gInfo.InvertRectangle);
97 case B_FILL_SPAN:
98 return (void*)(gInfo.FillSpan);
100 // Overlay
101 case B_OVERLAY_COUNT:
102 return (void*)OverlayCount;
103 case B_OVERLAY_SUPPORTED_SPACES:
104 return (void*)OverlaySupportedSpaces;
105 case B_OVERLAY_SUPPORTED_FEATURES:
106 return (void*)OverlaySupportedFeatures;
107 case B_ALLOCATE_OVERLAY_BUFFER:
108 return (void*)AllocateOverlayBuffer;
109 case B_RELEASE_OVERLAY_BUFFER:
110 return (void*)ReleaseOverlayBuffer;
111 case B_GET_OVERLAY_CONSTRAINTS:
112 return (void*)GetOverlayConstraints;
113 case B_ALLOCATE_OVERLAY:
114 return (void*)AllocateOverlay;
115 case B_RELEASE_OVERLAY:
116 return (void*)ReleaseOverlay;
117 case B_CONFIGURE_OVERLAY:
118 return (void*)ConfigureOverlay;
121 return NULL; // Return null pointer for any feature not handled above