1 /* Written by Rudolf Cornelissen 05-2002/4-2006 */
3 /* Note on 'missing features' in BeOS 5.0.3 and DANO:
4 * BeOS needs to define more colorspaces! It would be nice if BeOS would support the FourCC 'definitions'
5 * of colorspaces. These colorspaces are 32bit words, so it could be simply done (or is it already so?)
8 #define MODULE_BIT 0x00000400
12 /* define the supported overlay input colorspaces */
13 static uint32 overlay_colorspaces
[] = { (uint32
)B_YCbCr422
, (uint32
)B_NO_COLOR_SPACE
};
15 uint32
OVERLAY_COUNT(const display_mode
*dm
)
16 // This method is never used AFAIK though it *is* exported on R5.0.3 and DANO.
17 // Does someone know howto invoke it?
19 LOG(4,("Overlay: count called\n"));
21 /* check for NULL pointer */
24 LOG(4,("Overlay: No display mode specified!\n"));
26 /* apparantly overlay count should report the number of 'overlay units' on the card */
30 const uint32
*OVERLAY_SUPPORTED_SPACES(const display_mode
*dm
)
31 // This method is never used AFAIK though it *is* exported on R5.0.3 and DANO.
32 // Does someone know howto invoke it?
34 LOG(4,("Overlay: supported_spaces called.\n"));
36 /* check for NULL pointer */
39 LOG(4,("Overlay: No display mode specified!\n"));
43 /* assuming interlaced VGA is not supported */
44 if (dm
->timing
.flags
& B_TIMING_INTERLACED
)
48 /* return a B_NO_COLOR_SPACE terminated list */
49 return &overlay_colorspaces
[0];
52 uint32
OVERLAY_SUPPORTED_FEATURES(uint32 a_color_space
)
53 // This method is never used AFAIK. On R5.0.3 and DANO it is not even exported!
55 LOG(4,("Overlay: supported_features: color_space $%08x\n",a_color_space
));
57 /* check what features are supported for the current overlaybitmap colorspace */
58 switch (a_color_space
)
62 ( B_OVERLAY_COLOR_KEY
|
63 B_OVERLAY_HORIZONTAL_FILTERING
|
64 B_OVERLAY_VERTICAL_FILTERING
);
68 const overlay_buffer
*ALLOCATE_OVERLAY_BUFFER(color_space cs
, uint16 width
, uint16 height
)
70 int offset
= 0; /* used to determine next buffer to create */
71 uint32 adress
, adress2
, temp32
; /* used to calculate buffer adresses */
72 uint32 oldsize
= 0; /* used to 'squeeze' new buffers between already existing ones */
73 int cnt
; /* loopcounter */
75 /* acquire the shared benaphore */
76 AQUIRE_BEN(si
->overlay
.lock
)
78 LOG(4,("Overlay: cardRAM_start = $%08x\n",(uint32
)((uint8
*)si
->framebuffer
)));
79 LOG(4,("Overlay: cardRAM_start_DMA = $%08x\n",(uint32
)((uint8
*)si
->framebuffer_pci
)));
80 LOG(4,("Overlay: cardRAM_size = %dKb\n",si
->ps
.memory_size
));
82 /* find first empty slot (room for another buffer?) */
83 for (offset
= 0; offset
< MAXBUFFERS
; offset
++)
85 if (si
->overlay
.myBuffer
[offset
].buffer
== NULL
) break;
88 LOG(4,("Overlay: Allocate_buffer offset = %d\n",offset
));
90 if (offset
< MAXBUFFERS
)
91 /* setup new scaler input buffer */
96 /* check if slopspace is needed: NeoMagic cards can do with ~x0007 */
97 if (width
== (width
& ~0x0007))
99 si
->overlay
.myBuffer
[offset
].width
= width
;
103 si
->overlay
.myBuffer
[offset
].width
= (width
& ~0x0007) + 8;
105 si
->overlay
.myBuffer
[offset
].bytes_per_row
= 2 * si
->overlay
.myBuffer
[offset
].width
;
107 /* check if the requested horizontal pitch is supported */
109 if (si
->overlay
.myBuffer
[offset
].width
> 2048)
111 LOG(4,("Overlay: Sorry, requested buffer pitch not supported, aborted\n"));
113 /* release the shared benaphore */
114 RELEASE_BEN(si
->overlay
.lock
)
120 /* unsupported colorspace! */
121 LOG(4,("Overlay: Sorry, colorspace $%08x not supported, aborted\n",cs
));
123 /* release the shared benaphore */
124 RELEASE_BEN(si
->overlay
.lock
)
130 /* check if the requested buffer width is supported */
131 if (si
->overlay
.myBuffer
[offset
].width
> 1024)
133 LOG(4,("Overlay: Sorry, requested buffer width not supported, aborted\n"));
135 /* release the shared benaphore */
136 RELEASE_BEN(si
->overlay
.lock
)
140 /* check if the requested buffer height is supported */
143 LOG(4,("Overlay: Sorry, requested buffer height not supported, aborted\n"));
145 /* release the shared benaphore */
146 RELEASE_BEN(si
->overlay
.lock
)
151 /* store slopspace (in pixels) for each bitmap for use by 'overlay unit' (BES) */
152 si
->overlay
.myBufInfo
[offset
].slopspace
= si
->overlay
.myBuffer
[offset
].width
- width
;
154 si
->overlay
.myBuffer
[offset
].space
= cs
;
155 si
->overlay
.myBuffer
[offset
].height
= height
;
157 /* we define the overlay buffers to reside 'in the back' of the cards RAM */
158 /* NOTE to app programmers:
159 * Beware that an app using overlay needs to track workspace switches and screenprefs
160 * changes. If such an action is detected, the app needs to reset it's pointers to the
161 * newly created overlay bitmaps, which will be assigned by BeOS automatically after such
162 * an event. (Also the app needs to respect the new overlay_constraints that will be applicable!)
164 * It is entirely possible that new bitmaps may *not* be re-setup at all, or less of them
165 * than previously setup by the app might be re-setup. This is due to cardRAM restraints then.
166 * This means that the app should also check for NULL pointers returned by the bitmaps,
167 * and if this happens, it needs to fallback to single buffered overlay or even fallback to
168 * bitmap output for the new situation. */
170 /* Another NOTE for app programmers:
171 * A *positive* side-effect of assigning the first overlay buffer exactly at the end of the
172 * cardRAM is that apps that try to write beyond the buffer's space get a segfault immediately.
173 * This *greatly* simplifies tracking such errors!
174 * Of course such errors may lead to strange effects in the app or driver behaviour if they are
175 * not hunted down and removed.. */
177 /* calculate first free RAM adress in card:
178 * Driver setup is as follows:
179 * card base: - screen memory,
180 * free space: - used for overlay,
181 * card top: - hardware cursor bitmap (if used) */
182 adress2
= (((uint32
)((uint8
*)si
->fbc
.frame_buffer
)) + /* cursor not yet included here */
183 (si
->fbc
.bytes_per_row
* si
->dm
.virtual_height
)); /* size in bytes of screen(s) */
184 LOG(4,("Overlay: first free cardRAM virtual adress $%08x\n", adress2
));
186 /* calculate 'preliminary' buffer size including slopspace */
187 oldsize
= si
->overlay
.myBufInfo
[offset
].size
;
188 si
->overlay
.myBufInfo
[offset
].size
=
189 si
->overlay
.myBuffer
[offset
].bytes_per_row
* si
->overlay
.myBuffer
[offset
].height
;
191 /* calculate virtual memory adress that would be needed for a new bitmap */
192 adress
= (((uint32
)((uint8
*)si
->framebuffer
)) + (si
->ps
.memory_size
* 1024));
193 /* take cursor into account (if it exists) */
194 if(si
->settings
.hardcursor
) adress
-= si
->ps
.curmem_size
;
195 LOG(4,("Overlay: last free cardRAM virtual adress $%08x\n", (adress
- 1)));
196 for (cnt
= 0; cnt
<= offset
; cnt
++)
198 adress
-= si
->overlay
.myBufInfo
[cnt
].size
;
201 /* the > G200 scalers require buffers to be aligned to 16 byte pages cardRAM offset, G200 can do with
202 * 8 byte pages cardRAM offset. Compatible settings used, has no real downside consequences here */
204 /* Check if we need to modify the buffers starting adress and thus the size */
205 /* calculate 'would be' cardRAM offset */
206 temp32
= (adress
- ((uint32
)((vuint32
*)si
->framebuffer
)));
207 /* check if it is aligned */
208 if (temp32
!= (temp32
& 0xfffffff0))
210 /* update the (already calculated) buffersize to get it aligned */
211 si
->overlay
.myBufInfo
[offset
].size
+= (temp32
- (temp32
& 0xfffffff0));
212 /* update the (already calculated) adress to get it aligned */
213 adress
-= (temp32
- (temp32
& 0xfffffff0));
215 LOG(4,("Overlay: new buffer needs virtual adress $%08x\n", adress
));
217 /* First check now if buffer to be defined is 'last one' in memory (speaking backwards):
218 * this is done to prevent a large buffer getting created in the space a small buffer
219 * occupied earlier, if not all buffers created were deleted.
220 * Note also that the app can delete the buffers in any order desired. */
222 /* NOTE to app programmers:
223 * If you are going to delete a overlay buffer you created, you should delete them *all* and
224 * then re-create only the new ones needed. This way you are sure not to get unused memory-
225 * space in between your overlay buffers for instance, so cardRAM is used 'to the max'.
226 * If you don't, you might not get a buffer at all if you are trying to set up a larger one
228 * (Indeed: not all buffers *have* to be of the same type and size...) */
230 for (cnt
= offset
; cnt
< MAXBUFFERS
; cnt
++)
232 if (si
->overlay
.myBuffer
[cnt
].buffer
!= NULL
)
234 /* Check if the new buffer would fit into the space the single old one used here */
235 if (si
->overlay
.myBufInfo
[offset
].size
<= oldsize
)
237 /* It does, so we reset to the old size and adresses to prevent the space from shrinking
238 * if we get here again... */
239 adress
-= (oldsize
- si
->overlay
.myBufInfo
[offset
].size
);
240 si
->overlay
.myBufInfo
[offset
].size
= oldsize
;
241 LOG(4,("Overlay: 'squeezing' in buffer:\n"
242 "Overlay: resetting it to virtual adress $%08x and size $%08x\n", adress
,oldsize
));
243 /* force exiting the FOR loop */
249 LOG(4,("Overlay: Other buffer(s) exist after this one:\n"
250 "Overlay: not enough space to 'squeeze' this one in, aborted\n"));
252 /* Reset to the old size to prevent the space from 'growing' if we get here again... */
253 si
->overlay
.myBufInfo
[offset
].size
= oldsize
;
255 /* release the shared benaphore */
256 RELEASE_BEN(si
->overlay
.lock
)
263 /* check if we have enough space to setup this new bitmap
264 * (preventing overlap of desktop RAMspace & overlay bitmap RAMspace here) */
265 if (adress
< adress2
)
268 LOG(4,("Overlay: Sorry, no more space for buffers: aborted\n"));
270 /* release the shared benaphore */
271 RELEASE_BEN(si
->overlay
.lock
)
275 /* continue buffer setup */
276 si
->overlay
.myBuffer
[offset
].buffer
= (void *) adress
;
278 /* calculate physical memory adress (for dma use) */
279 adress
= (((uint32
)((uint8
*)si
->framebuffer_pci
)) + (si
->ps
.memory_size
* 1024));
280 /* take cursor into account (if it exists) */
281 if(si
->settings
.hardcursor
) adress
-= si
->ps
.curmem_size
;
282 for (cnt
= 0; cnt
<= offset
; cnt
++)
284 adress
-= si
->overlay
.myBufInfo
[cnt
].size
;
286 /* this adress is already aligned to the scaler's requirements (via the already modified sizes) */
287 si
->overlay
.myBuffer
[offset
].buffer_dma
= (void *) adress
;
289 LOG(4,("Overlay: New buffer: addr $%08x, dma_addr $%08x, color space $%08x\n",
290 (uint32
)((uint8
*)si
->overlay
.myBuffer
[offset
].buffer
),
291 (uint32
)((uint8
*)si
->overlay
.myBuffer
[offset
].buffer_dma
), cs
));
292 LOG(4,("Overlay: New buffer's size is $%08x\n", si
->overlay
.myBufInfo
[offset
].size
));
294 /* release the shared benaphore */
295 RELEASE_BEN(si
->overlay
.lock
)
297 return &si
->overlay
.myBuffer
[offset
];
300 /* sorry, no more room for buffers */
302 LOG(4,("Overlay: Sorry, no more space for buffers: aborted\n"));
304 /* release the shared benaphore */
305 RELEASE_BEN(si
->overlay
.lock
)
311 status_t
RELEASE_OVERLAY_BUFFER(const overlay_buffer
*ob
)
312 /* Note that the user can delete the buffers in any order desired! */
318 /* find the buffer */
319 for (offset
= 0; offset
< MAXBUFFERS
; offset
++)
321 if (si
->overlay
.myBuffer
[offset
].buffer
== ob
->buffer
) break;
324 if (offset
< MAXBUFFERS
)
325 /* delete current buffer */
327 si
->overlay
.myBuffer
[offset
].buffer
= NULL
;
328 si
->overlay
.myBuffer
[offset
].buffer_dma
= NULL
;
330 LOG(4,("Overlay: Release_buffer offset = %d, buffer released\n",offset
));
336 /* this is no buffer of ours! */
337 LOG(4,("Overlay: Release_overlay_buffer: not ours, aborted!\n"));
343 /* no buffer specified! */
345 LOG(4,("Overlay: Release_overlay_buffer: no buffer specified, aborted!\n"));
351 status_t GET_OVERLAY_CONSTRAINTS
352 (const display_mode
*dm
, const overlay_buffer
*ob
, overlay_constraints
*oc
)
356 LOG(4,("Overlay: Get_overlay_constraints called\n"));
358 /* check for NULL pointers */
359 if ((dm
== NULL
) || (ob
== NULL
) || (oc
== NULL
))
361 LOG(4,("Overlay: Get_overlay_constraints: Null pointer(s) detected!\n"));
365 /* find the buffer */
366 for (offset
= 0; offset
< MAXBUFFERS
; offset
++)
368 if (si
->overlay
.myBuffer
[offset
].buffer
== ob
->buffer
) break;
371 if (offset
< MAXBUFFERS
)
373 /* scaler input (values are in pixels) */
374 oc
->view
.h_alignment
= 0;
375 oc
->view
.v_alignment
= 0;
380 /* NeoMagic cards can work with 7.
381 * Note: this has to be in sync with the slopspace setup during buffer allocation.. */
382 //fixme: >= NM2200 use 16 instead of 8???
383 oc
->view
.width_alignment
= 7;
386 /* we should not be here, but set the worst-case value just to be safe anyway */
387 oc
->view
.width_alignment
= 31;
391 oc
->view
.height_alignment
= 0;
392 oc
->view
.width
.min
= 1;
393 oc
->view
.height
.min
= 2; /* two fields */
394 oc
->view
.width
.max
= ob
->width
;
395 oc
->view
.height
.max
= ob
->height
;
397 /* scaler output restrictions */
398 oc
->window
.h_alignment
= 0;
399 oc
->window
.v_alignment
= 0;
400 oc
->window
.width_alignment
= 0;
401 oc
->window
.height_alignment
= 0;
402 oc
->window
.width
.min
= 2;
403 /* G200-G550 can output upto and including 2048 pixels in width */
405 if (dm
->virtual_width
> 2048)
407 oc
->window
.width
.max
= 2048;
411 oc
->window
.width
.max
= dm
->virtual_width
;
413 oc
->window
.height
.min
= 2;
414 /* G200-G550 can output upto and including 2048 pixels in height */
416 if (dm
->virtual_height
> 2048)
418 oc
->window
.height
.max
= 2048;
422 oc
->window
.height
.max
= dm
->virtual_height
;
425 /* NeoMagic scaling restrictions */
426 /* Note: official max is 8.0, and NM BES does not support downscaling! */
427 oc
->h_scale
.min
= 1.0;
428 oc
->h_scale
.max
= 8.0;
429 oc
->v_scale
.min
= 1.0;
430 oc
->v_scale
.max
= 8.0;
436 /* this is no buffer of ours! */
437 LOG(4,("Overlay: Get_overlay_constraints: buffer is not ours, aborted!\n"));
443 overlay_token
ALLOCATE_OVERLAY(void)
446 LOG(4,("Overlay: Allocate_overlay called: "));
448 /* come up with a token */
449 tmpToken
= 0x12345678;
451 /* acquire the shared benaphore */
452 AQUIRE_BEN(si
->overlay
.lock
)
454 /* overlay unit already in use? */
455 if (si
->overlay
.myToken
== NULL
)
456 /* overlay unit is available */
458 LOG(4,("succesfull\n"));
460 si
->overlay
.myToken
= &tmpToken
;
462 /* release the shared benaphore */
463 RELEASE_BEN(si
->overlay
.lock
)
465 return si
->overlay
.myToken
;
468 /* sorry, overlay unit is occupied */
470 LOG(4,("failed: already in use!\n"));
472 /* release the shared benaphore */
473 RELEASE_BEN(si
->overlay
.lock
)
479 status_t
RELEASE_OVERLAY(overlay_token ot
)
481 LOG(4,("Overlay: Release_overlay called: "));
483 /* is this call for real? */
484 if ((ot
== NULL
) || (si
->overlay
.myToken
== NULL
) || (ot
!= si
->overlay
.myToken
))
487 LOG(4,("failed, not in use!\n"));
492 /* call is for real */
497 LOG(4,("succesfull\n"));
499 si
->overlay
.myToken
= NULL
;
504 status_t CONFIGURE_OVERLAY
505 (overlay_token ot
, const overlay_buffer
*ob
, const overlay_window
*ow
, const overlay_view
*ov
)
507 int offset
= 0; /* used for buffer index */
509 LOG(4,("Overlay: Configure_overlay called: "));
512 * When a Workspace switch, screen prefs change, or overlay app shutdown occurs, BeOS will
513 * release all overlay buffers. The buffer currently displayed at that moment, may need some
514 * 'hardware releasing' in the CONFIGURE_OVERLAY routine. This is why CONFIGURE_OVERLAY gets
515 * called one more time then, with a null pointer for overlay_window and overlay_view, while
516 * the currently displayed overlay_buffer is given.
517 * The G200-G550 do not need to do anything on such an occasion, so we simply return if we
518 * get called then. */
519 if ((ow
== NULL
) || (ov
== NULL
))
521 LOG(4,("output properties changed\n"));
527 * If during overlay use the screen prefs are changed, or the workspace has changed, it
528 * may be that we were not able to re-allocate the requested overlay buffers (or only partly)
529 * due to lack of cardRAM. If the app does not respond properly to this, we might end up
530 * with a NULL pointer instead of a overlay_buffer to work with here.
531 * Of course, we need to abort then to prevent the system from 'going down'.
532 * The app will probably crash because it will want to write into this non-existant buffer
536 LOG(4,("no overlay buffer specified\n"));
541 /* is this call done by the app that owns us? */
542 if ((ot
== NULL
) || (si
->overlay
.myToken
== NULL
) || (ot
!= si
->overlay
.myToken
))
550 /* call is for real */
552 /* find the buffer's offset */
553 for (offset
= 0; offset
< MAXBUFFERS
; offset
++)
555 if (si
->overlay
.myBuffer
[offset
].buffer
== ob
->buffer
) break;
558 if (offset
< MAXBUFFERS
)
560 LOG(4,("succesfull, switching to buffer %d\n", offset
));
562 nm_configure_bes(ob
, ow
, ov
, offset
);
568 /* this is no buffer of ours! */
569 LOG(4,("buffer is not ours, aborted!\n"));