vfs: check userland buffers before reading them.
[haiku.git] / src / add-ons / accelerants / via / be_driver_proto.h
blobefd6c8418c49e22efe6fc5368da34163ef3d2aaa
1 /*
2 Copyright 1999, Be Incorporated. All Rights Reserved.
3 This file may be used under the terms of the Be Sample Code License.
4 */
6 #if !defined(GENERIC_H)
7 #define GENERIC_H
9 #include <Accelerant.h>
10 #include "video_overlay.h"
12 #define DEBUG 1
14 status_t INIT_ACCELERANT(int fd);
15 ssize_t ACCELERANT_CLONE_INFO_SIZE(void);
16 void GET_ACCELERANT_CLONE_INFO(void *data);
17 status_t CLONE_ACCELERANT(void *data);
18 void UNINIT_ACCELERANT(void);
19 status_t GET_ACCELERANT_DEVICE_INFO(accelerant_device_info *adi);
20 sem_id ACCELERANT_RETRACE_SEMAPHORE(void);
22 uint32 ACCELERANT_MODE_COUNT(void);
23 status_t GET_MODE_LIST(display_mode *dm);
24 status_t PROPOSE_DISPLAY_MODE(display_mode *target, const display_mode *low, const display_mode *high);
25 status_t SET_DISPLAY_MODE(display_mode *mode_to_set);
26 status_t GET_DISPLAY_MODE(display_mode *current_mode);
27 status_t GET_FRAME_BUFFER_CONFIG(frame_buffer_config *a_frame_buffer);
28 status_t GET_PIXEL_CLOCK_LIMITS(display_mode *dm, uint32 *low, uint32 *high);
29 status_t MOVE_DISPLAY(uint16 h_display_start, uint16 v_display_start);
30 status_t GET_TIMING_CONSTRAINTS(display_timing_constraints *dtc);
31 void SET_INDEXED_COLORS(uint count, uint8 first, uint8 *color_data, uint32 flags);
33 uint32 DPMS_CAPABILITIES(void);
34 uint32 DPMS_MODE(void);
35 status_t SET_DPMS_MODE(uint32 dpms_flags);
37 status_t SET_CURSOR_SHAPE(uint16 width, uint16 height, uint16 hot_x, uint16 hot_y, uint8 *andMask, uint8 *xorMask);
38 void MOVE_CURSOR(uint16 x, uint16 y);
39 void SHOW_CURSOR(bool is_visible);
41 uint32 ACCELERANT_ENGINE_COUNT(void);
42 status_t ACQUIRE_ENGINE(uint32 capabilities, uint32 max_wait, sync_token *st, engine_token **et);
43 status_t RELEASE_ENGINE(engine_token *et, sync_token *st);
44 void WAIT_ENGINE_IDLE(void);
45 status_t GET_SYNC_TOKEN(engine_token *et, sync_token *st);
46 status_t SYNC_TO_TOKEN(sync_token *st);
48 void SCREEN_TO_SCREEN_BLIT(engine_token *et, blit_params *list, uint32 count);
49 void SCREEN_TO_SCREEN_TRANSPARENT_BLIT(engine_token *et, uint32 transparent_colour, blit_params *list, uint32 count);
50 void SCREEN_TO_SCREEN_SCALED_FILTERED_BLIT(engine_token *et, scaled_blit_params *list, uint32 count);
51 void FILL_RECTANGLE(engine_token *et, uint32 color, fill_rect_params *list, uint32 count);
52 void INVERT_RECTANGLE(engine_token *et, fill_rect_params *list, uint32 count);
53 void FILL_SPAN(engine_token *et, uint32 color, uint16 *list, uint32 count);
55 /* video_overlay */
56 uint32 OVERLAY_COUNT(const display_mode *dm);
57 const uint32 *OVERLAY_SUPPORTED_SPACES(const display_mode *dm);
58 uint32 OVERLAY_SUPPORTED_FEATURES(uint32 a_color_space);
59 const overlay_buffer *ALLOCATE_OVERLAY_BUFFER(color_space cs, uint16 width, uint16 height);
60 status_t RELEASE_OVERLAY_BUFFER(const overlay_buffer *ob);
61 status_t GET_OVERLAY_CONSTRAINTS(const display_mode *dm, const overlay_buffer *ob, overlay_constraints *oc);
62 overlay_token ALLOCATE_OVERLAY(void);
63 status_t RELEASE_OVERLAY(overlay_token ot);
64 status_t CONFIGURE_OVERLAY(overlay_token ot, const overlay_buffer *ob, const overlay_window *ow, const overlay_view *ov);
66 status_t create_mode_list(void);
68 #endif